TotK's story had three tasks: be as dark and intense and it promised to be, do something interesting and not be just another standard Zelda plot, and finally, don't make the lore an even bigger mess than it already is.
It just failed so spectacularly in these three points that some people who...
Well in light of this news, I'd like to make an announcement.
Shipping is not cringe. It is, in fact, extremely based and anyone who doesn't get it is just a stupid poop monkey.
I'm mostly on board with that. We need more sequels and follow-ups for sure, but not as a constant. It would be good to have new settings, just not at the current rate.
I like your idea, but that shouldn't mean all the games should have a dreary atmosphere; Ganon won against the HoT initially, but that was pretty much as good as it got for him, considering he spends a good part of that timeline struggling to come back to life. Hyrule literally enters a Golden...
Zelda games are way too easy.
The series should really be called Legend of Ganon.
People overanalyze very simple, unimportant things in their theories.
The fanbase has an annoying habit of memeing things they don't like such as the Water Temple or Tingle.