Certainly more than other Zelda games, but still paltry compared to other protagonists. His personality is largely that he is a brave boy with no complex thoughts flowing between his ears. He's a cardboard cutout even when compared to other silent protagonists.
It calls him Link, but falls short of actually characterizing him. It still largely relies on people explaining what Link just said to them. I mean go all in. Actually characterize Link in a way that isn't hampered by refusing to have him talk.
Making the protagonist mute doesn't exactly make it easier for me to relate. I'm kind of a talkative prick. Without some semblance of choice in the interactions, I find the likes of stuff like the Baldur's Gate 3 protagonist far more personable and relatable than any Link.
Just look at that...
I guess I'd ask what traits Link really carries that aren't common to almost every video game protagonist. He's brave in that sort of generic way and he's... male. Those seem to be his most defining characteristics.
I personally name him Lonk. :eyes:
I guess for me it's just that claiming Link is a player avatar feels inherently dishonest. Do they want to keep Link as a twinky male? I get that. My thing is just don't dress it up behind language like, "Ooh, he's a player avatar so that's why we never do...
Yes.
I've always found there to be kind of a disconnect between what we're told Link is (a player avatar) and what Link actually is (a set character). Despite being propped up as a player avatar during developer interviews, nothing about him actually allows the player to invest themselves into...