The physics engine excuse was basically retconned when Eiji Aonuma admitted to not communicating properly.
That being said, it does take an enormous effort, but they have had Monolith Soft helping for at least a year, so I am sure debugging started awhile ago.
Nintendo as a first party company hasn't made an open world game since the 80's. Their 2nd party teams have. That being said, what I said isn't a lack of faith, it's a deep understanding of Nintendo's development cycle thanks to the iwata asks series. They spend close to 6 months polishing every...
In trying to understand what you're saying here, it's that the game is still being heavily worked on by Nintendo EAD Group 2 (Eiji Aonuma's Group) and that it likely won't make a march 2017 release date. There are rumors that of course back you up, and the continual 2017 dates with no release...
According to Nintendo (last official word), they are releasing simultaneously. That means same day for both systems. This may change, one rumor at the Wii U version releasing a week later (naturally, on purpose, not due to dev issues).
I understand your sentiment, but the Wii U version doesn't...
Is it just me or are quotes a bit broken right now?
The weather effects were not included because of frame rate issues. Bill Trinen stated this back during e3. Well he didn't say FPS specifically, just "performance issues". Does that mean that at that time the issues still existed? Well, no...
Eh, I'm a pretty innocent bystander who admittedly only came upon this thread because of the staff room on discord, and having literally reviewed every single post in this thread, the most combative and unwillingness to accept others thoughts and opinions seems to be coming from you. And I don't...