Oohhhhhh... Ocarina of Time THREE DEE... Ok. Because I was gonna say, I loaded up my copy of Master Quest and the world was not flipped, nor was damage doubled. It all makes sense now.
I honestly don't remember that... I guess I must not have been hit enough to even notice. Once you'd played through it enough times, the AI wasn't exactly difficult to deal with.
I don't remember OoT's Master Quest having a flipped map... I thought it was just rearranged dungeons. I don't remember the damage being stronger either...
Ganondorf Amiibo wasn't enough. Though I did get killed once, but it was a very circumstantial death. Wasn't from the challenge. (though actually it was kinda funny.)
Nah, that wouldn't have worked. Especially since an enormous complaint with TP is how large and empty the overworld is, people would have been livid if they'd have been forced to trot-trot-trot half of that on foot. Wolf is faster, and that was needed.
Single biggest complaint?
Hero Mode uses the stupid bull**** flipped world. I was unbelievably pissed when I found that out. I wanted a challenge, not the vestiges of crappy copout corner-cutting.