Just an fyi in case the game starts back up again. I'll likely take a hiatus the next couple weeks as I have a couple papers to write and finals to study for. I'll probably be back by the 10th or 11th.
My hunch is that attack percentages are related to power roles rather than whether someone is town or mafia.
Someone with a power role might have a higher attack than someone without one.
We still have 9 people who haven't attacked. We might find that a higher attack power is less common than...
It sounds like the consensus is to find out the relative attack power of each other and see if it will help us learn anything.
Is it possible that the higher attack strength indicates having a power role rather than the current assumption that town has a higher attack strength than mafia?
Right...
SMS was the only one who attacked Vergo during the day, for being "inactive".
Perhaps the mafia may be trying to frame him for the attack. (unless SMS is mafia)
If it was the mafia that attacked Vergo, I think we can assume that vergo is safe, or at the very least not mafia.
I don't think...
I guess anything we do is a shot in the dark at this point.
As much as killing a person would help bring information,
I'm thinking it might be better at this stage to attack randomly.
Spreading out the damage would ensure that we have fewer people with no damage when the critical endgame...
Is that hunch the infamous "Mido is always scum, even when he isn't scum" quote?
Seems kind of suspicious to use such an arbitrary reason to suspect someone.
It sounds like the attack system is based off of SSB. An attack does damage, and once a player gets more than 100% damage they have a chance of being smashed out of the arena upon the next attack (killed).