• Welcome to ZD Forums! You must create an account and log in to see and participate in the Shoutbox chat on this main index page.

Search results for query: *

  1. Derek Francis

    Breath of the Wild Combat and Puzzles

    Yes, that was great! It was an option for those who needed it, and for those who don't, they don't ever have to see it because all of the hints are invisible. As an added bonus, after I beat the game, I roamed around and tried to find all of the ghosts just to hear what they had to say. It...
  2. Derek Francis

    Breath of the Wild Combat and Puzzles

    Yeah, I thought you were referring to Skyward Sword's patronizing nature.
  3. Derek Francis

    Breath of the Wild Combat and Puzzles

    No! The key word is optional. As in there being hints if you want to pursue them (kind of like the mystery seeds in the Oracle games) but not being constantly interrupted.
  4. Derek Francis

    Breath of the Wild Combat and Puzzles

    The combat and puzzles mesh together into a really unique experience that's more than the sum of its parts. While, I'd be totally okay with puzzle-focused areas and combat-focused areas, I wouldn't totally remove either from the experience. But I do think it would be nice to have optional...
Top Bottom