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    Ocarina of Time Fighting Gannondorf in OoT

    I suppose. I don't think that's necessarily true in every case though. I think bosses should be designed so first you have to figure out how to hurt them, then they're still a challenge because of their design. For Zelda, but also for video games in general.
  2. D

    Ocarina of Time Fighting Gannondorf in OoT

    Pathetically easy. I had someone show me how to beat him before I fought him, so I beat him in one shot, although I had a little trouble as I sucked at video games back then. But I don't think I would have had as much trouble as I did against Phantom Ganon. All in all, a pretty weak final...
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