• Welcome to ZD Forums! You must create an account and log in to see and participate in the Shoutbox chat on this main index page.

Search results for query: *

  1. Xinnamin

    General Modern Enemy Realism

    I think I'mma change this to General Modern so these "off-track tangents" are no longer off track ^_^;; It is certainly true that the realism seen in WW did not add much to the difficulty factor. In fact, the WW fighting controls felt so streamlined to me, especially with parries, that WW may...
  2. Xinnamin

    General Modern Enemy Realism

    If the lack of realism in fighting in games like TP is due to a trade-off for graphics due to lack of space, I'd say that was a poor choice of game memory distribution. I know there are people who love graphics like those in TP; personally, I'd say WW beats TP by a long shot in that regard. The...
  3. Xinnamin

    General Modern Enemy Realism

    I have often expressed discontent at how idiotic enemies tend to act in most games, anyone who has listened to the recent ZD podcasts would know how I feel about that, and upon reflecting further on the subject, I think the problem with enemies is not so much that they are stupid, but more that...
Top Bottom