Usually just random drawings and messages with no meaning at all. The bottles themselves are my favorite part of the remake though, as they add that subtle multiplayer aspect that the series needs.
This is pretty great, since I've been hearing so much crap about the Wii U and how the new PS4 and Xbox has already surpassed it in popularity. After all of the new titles release (Zelda Wii U, Pikmin 3, SSB4), then I'm sure the Wii U will be as critically acclaimed as it deserves.
I had procrastinated with beating the first LoZ for so long, so I finally sat down and begun seriously playing through it. After a good 6-7 hours I was finally finished.
I'm not sure if this is correct, but Yuga seems to be used as a male name. At least in Japanese.
As for the name itself, it sounds like a name some evil character would be adorned with (no offense to any Yugas out there). Like justac00lguy said, specific names don't really contribute to our...
I did find it, but it took a few tries. The way I was told was to start off at the Sanctuary, then just us the Peggy Boots to sprint all the way there.
I never used any bombs or Ocarina warping, maybe that's why it seemed so difficult. Ive never actually heard of such methods until I read some...
I chose Overworld, but my choice only pertains to "free-roam" overworlds (OoT,MM,TP,LA,etc). Not travel-based like ST or PH. The only game I really in that category would have to be WW.
I liked mostly every aspect of the 3D remake, including the graphics, bottom-screen interface, boss reruns, and especially the Master Quest.
Although, like everyone else has said, the game was/felt much easier than the original, this having a lot to do with the new doors in the Water Temple...
Definitely not. In the beginning, they made her seem like such an important part of the story and Link's life. But she pretty much became a useless character upon her amnesia.
What Sroa Link said is true as well, you get the Horse Whistle at the very end of the game, making it practically useless.
Yeah, start with the G-Cube version. The new one is supposed to have a hard mode anyways, so you can compare the two playthroughs.
Besides, the original will always have that retro/nostalgic feel the remakes don't.
You must return to the scarecrow as a child and speak to him. He will repeat the song you currently have stored to you. After he is finished, stand near him and play the tune you want him to save.
I have always loved the Shadow Temple/Bottom of the Well because of it's eerie soundtrack and atmosphere.
I think it's also the most fun dungeon because of all of the hidden chests and rooms only visible via the Eye of Truth.
This is a very interesting topic, and it'd be cool to see it happen. Where Link was raised could ultimately affect his personality and fighting style, and maybe even the weapons he uses. Being raised in a Goron environment could make him more of a brute, while being a Zora orphan could increase...
I have spent a TON of hours on tf2, the most addicting online shooter in my opinion. It was pretty easy to see, since Steam logs your gametime for you.
By now I'm sure everyone knows about that huge box set Prima is putting together, with all of the collector's guides and such. I'm just wondering how many people are actually going to add that to their collection. As for myself, I really want to get my hands on this, especially since the price...
I don't really fancy a Death Match sort of multiplayer, but a Co-Op mode would be perfect. Like others said before, it shouldn't be implemented into the main game in any way. But rather be it's own thing altogether. I could imagine having to climb Ganon's Tower, the foes growing more formidable...
I use both Yahoo and Gmail, but I'm starting to use Gmail more, since my Yahoo is overflowing with spam. I never really send out emails either, but just use them to sign up for various websites and programs.
I agree with this completely, as we don't even get to see how the land has improved after vanquishing the evil. The feeling of accomplishment is also very short-lived, lasting as long as the ending cutscene and credits.
If they did allow us to do this, I could imagine an impeccable version of...
That would make a pretty awesome game, having three villains and all (maybe even working together). What if the new sword allowed Link to travel between dimensions, with each world being overrun by a certain antagonist. That way there's a sort of boundary splitting the various types of enemies...
I never use a guide on my first playthrough of a game, it just takes most of the fun away. On my 100% runs though, I use a guide for tedious things such as Gold Skullutas, Heart Pieces, Glowing Bugs, etc.
I would like to see more "time based" puzzles, where you have to go back in time and change things that will affect the future (like in Oracle of Ages, but just applying the premise to puzzles, not the whole game).
This could be going back in time to push a certain block that was not accessible...
I've only set foot in the second palace once, and it led to a very quick "game over". I can't even get back to it now, and I don't plan on trying anytime soon.
I had played a few titles before, but TP was the game that really got me hooked on Zelda. My first game was WW, but I was way too young to actually know everything that was going on.
I don't know why, but I've always liked Episode 5 the most ever since I was little. I think I just enjoyed the whole battle on Hoth and Cloud City towards the end.
I have pretty mid-range expectations for the upcoming game. I really want to see the art style of TP return, but with some of the gameplay mechanics of SS.
Once some official trailers and screenshots of the game actually appear, it might change the way I think.
"Yes, but not every song"
I love all of the music from the series, but there are only a few that I actually download for later. My favorite tracks have to be from WW, TP, and OoT.
Dark Link is just as much a villain as Phantom Ganon or Agahnim, and deserves a much larger role than he has previously had.
I wouldn't exactly want him as a main villain, but to have a more pronounced spot as a dungeon boss. I know this has already been done in Zelda 2, but it was so plain and...
Just saw the same movie last night, I thought is was going to be as bad as Twilight. It wasn't so bad though, I got past my skepticism about halfway through and finally started to enjoy the story a bit.
One night I played the original LoZ for around 6 hours, and that's about my longest time without stopping. I usually try to keep it between 45 minutes to an hour, but I can get carried away sometimes, depending on the game.
I would have to recommend Link's Awakening as well. It's just such a great game when it comes to music and gameplay, and it still has that "retro" feel. The other three are still very good games, but LA is the best in my opinion.
Awesome Work!
Can I make a request for a signature?
Colors: Red & Black
Picture of Dark Link on the right side: Evil Link3 Photo by linkrocks1997 | Photobucket (Can you make the sword normal as well?)
Picture of 8-Bit Dark Link on the left: Square Watermelons: 8 - Bit Dark Link
My...
I was just wondering, has anybody here actually beaten Mike Tyson on the NES? I know it's one of the hardest retro-game fights there is, but there has to be someone that's done it.
If you've attempted it, but failed to succeed, you are definitely not alone.
It's a pretty hard choice between RPG and Action/Adventure, but I have to go with the latter. Mainly because of Zelda, and that's really the only genre I mainly play. Mixed with a bit of Horror, Fighting, Shooter, RPG, and that's about it.
This happened to me with The Minish Cap. I played it for a while (to the fifth dungeon or so), and then just stopped for some reason. Then I started playing LA, and after beating that, I tried to go back to MC. I loved the game before, but after LA I never really got into it again. I guess I got...
Out of all of the choices, the Dark World was a no-brainer. The Silent Realm was a trifle when it comes to overall size and gameplay. The Twilight Realm was pretty cool, but it is basically the exact same as the normal realm except for differences in NPCs and enemies.
The Dark World on the...
I also thought you HAD to do it all in one big congregation. To make it a little more bearable, I decided to do some sidequests and trading sequences and whatnot. This helped a ton with the redundancy and dullness of the Triforce Chart quest.
Although, unless you had MW7's guide, you wouldn't...
Zelda II, when I finally beat Horsehead in the first dungeon. I thought 3 hours was a little too much time to spend on the first dungeon, so I called it quits for Zelda II after that.