Pretty much any significant PC upgrade (in this case going from a Ryzen 7 5700x to a Ryzen 9 7900x). I just recently upgraded my CPU, which meant upgrading my motherboard, my RAM, and my PSU. That process meant having to diagnose a bad PSU, ordering a new one, and then discovering that my...
I'm down for more Dragon's Dogma. The first game is one of my favorite bad games. I put a whole lot of time into both the PC version and the Switch port. One thing that worries me is what seems to be the return of Grigori. I'm not interested in just playing through that same storyline again. If...
The Vita, obviously. Not only is it the best console by the power it brought and the unnecessary bull**** it brought to the table, but it's got a slick form factor. It feels good to hold, fits well in the pocket, and comes with an impressively crisp screen for 2011.
Yes. In something like Pokemon where Ash seems to visibly de-age as the franchise goes on then it bothers me. It definitely takes me out of the moment if a child characters spend multiple years staying super young or not adjusting their behavior at all.
In something like Resident Evil it can be...
I'm putting $1 on Metroid Prime 4 not appearing whatsoever at this direct. Anyone want to take that bet? :eyes:
(But it has to be an appearance. If someone comes on the stream and just name-drops it then it doesn't count.)
You should just emulate them. Unless you're really committed to playing the games on original hardware there's no reason not to use something like RetroArch instead.
Android. It isn't a perfect OS and big daddy Google looms in the background with its "don't be evil" mantra, but better Google than someone like Apple telling me I'm not allowed to side-load the apps I want.
Japanese homophobia aside I think I'd have an easier time pitching a Link/Sidon relationship to Nintendo than I would a game where Zelda isn't a victim. :eyes:
I tend to see it just as Link having a life, relationships, and interests. Fiction tends to put a lot of emphasis on the drama of either getting together or breaking up, but I'd rather just see something stable.
And Sidon just so happens to be the most charismatic person Link meets. :eyes:
That's always been my head-canon for the series. I think people like Sidon for the same reason people like Solaire in Dark Souls: he's one of the few genuinely nice and optimistic people in an otherwise bleak setting, so obviously Link wants to get railed wants to hug him.
The Setting: Hyrule, five years after the events of Tears of the Kingdom in a period I would deem reconstruction. After the devastation reaped by the Calamity and the minor inconvenience caused by shirtless Ganon's very brief and isolated return in Tears of the Kingdom, Hyrule has started...
Yes.
If anything I think cartoons have gotten significantly better over the past decade with stuff like Owl House, Castlevania, Star vs the Forces of Evil, and Steven Universe. I think there's a lot more stuff that can be done in the realm of animation when you don't have to rely on blending...
I'd recommend it as much as any other Zelda as a starting point. While it markets itself as a sequel to Breath of the Wild, it's as much a sequel to that game as lunch is a sequel to breakfast. It does its best to contradict and outright ignore most of BotW, so you won't miss out on much by...
I'll go with WW Link on the grounds that he's sleeping on the hardwood floor of a lookout tower. If you're sleeping there then you are in the midst of some good sleep.
It's directly controlled at all points. You're always directly controlling at least one character, except during combat where you directly control all of them (or during forced turn-based mode where you also directly control everyone).
All party members appear in cutscenes, but whichever one was being directly controlled at the time is treated as the one dictating the conversation in the cutscenes. You still select all the responses, but the speaker can be different. So, direct control over the character and stuff.
Well, you do control them directly whenever you plug in a controller or just hold the mouse button down. Additionally, whichever one you control is treated as the main character in dialogue, gameplay, and cutscenes. I'd call that pretty direct control.
It... absolutely is not. You give specific commands to all your party members, including which actions they take, words they speak, and which spells they cast.
I dunno if indirect control would really describe most RPGs. Stuff like Baldur's Gate offers direct control of the party's actions, but it has a lot more dialogue and player input on the story.
I'd even say something like Witcher 3. It's got very action heavy combat but falls in line with what I'd call a regular ol' RPG.
I think the difference for me is more the interactions of the players. When I think of the games I'd call RPGs I tend to think of player choice and influence on the...
I definitely see the leveling and progression as important, but I tend to think about the D&D roots. D&D includes lots of leveling and abilities, but is ultimately a bunch of players improving and stumbling through a story together.
RPG is an acronym that gets thrown around a lot these days. From the beginning of the genre's popularity with the release of the first editions of Dungeons and Dragons to the 2023 release of Baldur's Gate 3, it's an acronym that has soaked its way into the gaming vocabulary more and more in...
My apologies if the use of fanfiction seemed derogatory. That wasn't my intention. My intention was to use it as shorthand for fans being forced to write the connecting tissue between the disconnected severed fingers of stuff like Skyward Sword and TotK. I wrote plenty of Zelda fanfiction back...
I think it'd depend on the moment. These days I would opt for Wind Waker/Metroid Prime, but if I were back in 2003 and newer to Zelda I might pick the pure Zelda bundle.
Saying Ganon existed before Demise is a retcon, since Skyward Sword's whole point was to serve as the basis from which the vague evil of Ganon started. It's the point of the game and is doubly reinforced by it being brought up in the two released reference books. Retconning that would be like...
Since we don't see any indication of Hylians living on the surface it's even less likely than the idea that those ruins were once built and inhabited by something like the bokoblins or the moblins. There are no Hylians on the surface in SS, not even in the past, so I see no reason to fanfiction...
Well, it does break the lore by showing Hylians inhabiting the surface prior to Skyward Sword, includes a species of sky people we never see again, shows Ganon appearing before Demise, and includes a wandering Master Sword that shouldn't exist. I just feel burned out by it. I've never assumed...
I'm all for pointing out how dumb the lore can be, but I've no intention of adding to it with contrivances like there being two Ganons. It just stems from a frustration instilled in me by stuff like TotK, since that game gives no ****s about its own lore.
I mean, it doesn't matter when your lore is as poorly thought out as the Legend of Zelda's. It isn't like the games maintain narrative consistency between entries. They can play fast and loose with the idea at release and then claim they totally meant to do that fifteen years later with the...
You're sort of stuck if you're only accessing the internet through a computer lab unless the computers there let you run applications from a flash drive or something without administrator permission.
I dunno if it's accurate to say we have two Links at the same time. One of them is pretty dead (and wasn't even acknowledged as a Link until a decade after release). Heck, even Zelda 2 just pretends that the previous Princess Zelda doesn't exist.
Well, that is price you pay when you used public wifi. If someone logs into school wifi and gets IP banned from editing Wikipedia then everyone who attempts to edit Wikipedia via that connection will have their access revoked.
I'm leaning towards something mainline. We're at the point with stuff like WWHD and TPHD that if they were gonna port them to Switch they'd have done it already (and charged $60 apiece for them).
A proper character-focused Zelda game with an emphasis on giving the protagonist an emotional arc. I'm not a fan of the silent protagonist and if we must keep using Link then I'd rather he have a personal connection to the plot.
It's a cool piece of hardware at an absurd price point. I can't imagine how someone can justify $3500 on something like the Vision Pro, especially when most of the functionality can be found in something like the $300 Oculus Quest 2. Unfortunately, I'm sure the Apple fans of the world will go...