Yeah, for me, it's not so much the graphics being "good" or "bad", it's just that there's so much **** going on once. It's like The Wind Waker on acid bred with Paper Mario or something. Link looks [relatively] realistic, but everything else is like.. WTF is going on? If it were just Cel-Shaded, that'd be great. When down properly, (and no, I will not point to the the Wind Waker, that cel shading was... ugly, in my opinion) Cel-Shading can be beautiful. This is like the expanding wave of melted acrylic is covering Hyrule.
As I told Kazumi, my main concern with gameplay is it will be too much like a spin off or gimmick. With constant tips ( do this ******** motion with your hand, etc.) and not much about actual gameplay. I'll have to wait and see about that though, I could be completely wrong. But after these last few games (Phantom Hourglass, Spirit Tracks) everything feels like 'how much can we show off the new technology', without really showing it off.