"Story is an appendix to gameplay" as far as Shigsy and Aonuma are concerned.
Zelda has had a turbulent time of things as far as story goes, in short, it doesn't make sense.
Games when taken on their own make sense, but don't fit well into the franchise as a whole.
With Zelda U sporting a vast open world there is both more and less opportunity for Nintendo to craft a story in Zelda U. They can opt for a sparse story like Skyrim or a deeper narrative like Witcher.
The question is, which route would you like them to take?
Would you prefer to discover story points on your own or spend most of you time just helping out people of the lands?
Or would you like a story to accompany your mission throughout?
Zelda has had a turbulent time of things as far as story goes, in short, it doesn't make sense.
Games when taken on their own make sense, but don't fit well into the franchise as a whole.
With Zelda U sporting a vast open world there is both more and less opportunity for Nintendo to craft a story in Zelda U. They can opt for a sparse story like Skyrim or a deeper narrative like Witcher.
The question is, which route would you like them to take?
Would you prefer to discover story points on your own or spend most of you time just helping out people of the lands?
Or would you like a story to accompany your mission throughout?