So, I played through all of Spirit Tracks and I noticed something pretty consistent. This thing really looks up to Twilight Princess. I remember mentioning before the game came out a few of these similarities that we could already see then, but that was more about if the game will actually connect to TP plot-wise, which we know is false.
Some examples:
-Enemies in common, such as: Bulbos, Bulblins, White Wolfos, Mini Freezards.
-Boss in common: Skeldritch, while fought differently, was similar to Stallord in theme, arena and appearance.
-Tears of Light, while serving a completely different appearance, appeared in both games.
-Postman, and a few other gameplay quirks. You got letters, read them, and used them ALL EXACTLY THE SAME as in TP. Additionally, the story was very linear, and it had the endurance dungeon.
-Similar themes. Dark clouds, heavenly or benevolent "spirits" (the Spirits of ST vs. the Light Spirits of TP), an initially invincible recurring villain (Byrne/Zant) and a fruitcake psychotic villain (Cole/Zant) who is replaced by a bigger badder villain (Malladus/Ganondorf).
-Ganon and Malladus. Let's face it, they were identical. Malladus' final form is identical to Beast Ganon, they're the same in personality and plot, and they BOTH POSSESS ZELDA.
I'm not really sure if there's much discussion to be had here, but what are your thoughts? Can you find any other similar elements, characters, or other items of note?
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Me I think this is way past the possibility of coincidence. This is obviously intentional. I think they were just trying to add in familiar elements to possibly net some of the "TP crowd" into playing it. They probably expected the lower sales that ST had (in comparison to PH), and were trying to maximize them. Overall I like it, getting to see these concepts in the toon style... although in the case of plot and characters, it's sad to see a lack of creativity.
Some examples:
-Enemies in common, such as: Bulbos, Bulblins, White Wolfos, Mini Freezards.
-Boss in common: Skeldritch, while fought differently, was similar to Stallord in theme, arena and appearance.
-Tears of Light, while serving a completely different appearance, appeared in both games.
-Postman, and a few other gameplay quirks. You got letters, read them, and used them ALL EXACTLY THE SAME as in TP. Additionally, the story was very linear, and it had the endurance dungeon.
-Similar themes. Dark clouds, heavenly or benevolent "spirits" (the Spirits of ST vs. the Light Spirits of TP), an initially invincible recurring villain (Byrne/Zant) and a fruitcake psychotic villain (Cole/Zant) who is replaced by a bigger badder villain (Malladus/Ganondorf).
-Ganon and Malladus. Let's face it, they were identical. Malladus' final form is identical to Beast Ganon, they're the same in personality and plot, and they BOTH POSSESS ZELDA.
I'm not really sure if there's much discussion to be had here, but what are your thoughts? Can you find any other similar elements, characters, or other items of note?
----------------
Me I think this is way past the possibility of coincidence. This is obviously intentional. I think they were just trying to add in familiar elements to possibly net some of the "TP crowd" into playing it. They probably expected the lower sales that ST had (in comparison to PH), and were trying to maximize them. Overall I like it, getting to see these concepts in the toon style... although in the case of plot and characters, it's sad to see a lack of creativity.