Legendary Zelda director Eiji Aonuma has confessed to gaming site Eurogamer the reason why The Wind Waker HD will not include at least a couple of the dungeons axed from the original GameCube classic. The simple answer is that these dungeons have already been utilized in Zelda titles which coincide after The Wind Waker was released. Mr. Aonuma also talked about implementing additional content in this remake for Wii U as well as tightening up the pacing of gameplay. However, Mr. Aonuma would not say where each dungeon was put in newer Zelda titles.

Click the jump to read the full quotes by Mr. Aonuma!

“Quite honestly, those dungeons we removed we used in other games, so we can’t use them in this version!”

“I’ve received many questions about additional content beyond what was in the GameCube version of the game, but our desire is to stay true of the story that was in the original. If we add dungeons then that will affect other parts of the GameCube version, which we really want to stay true to.”

“If it felt like there were maybe too few dungeons then I feel that what was wrong with the GameCube version was the pacing. It was thrown off because it took longer to get to certain dungeons. There was a waiting period, and then when you arrived there the experience maybe didn’t feel as big, as you’d waited so long to get there. We’re tuning the game to alleviate all that. The pacing should feel appropriate to the overall experience this time… We need to tighten those [gaps] and make the overall experience and story feel tighter.”

Well, now we know fully why these cut dungeons have not been added to The Wind Waker HD. One can only speculate what they plan to add which is different this time around considering Mr. Aonuma also talked about maintaining the originality of the storyline. Hopefully, a few more surprises await veteran gamers before the remake releases in October.

Are you surprised to learn about The Wind Waker’s cut dungeons being placed in other Zelda titles? Do you like the way Mr. Aonuma wants to keep the original story? Are you glad to hear that Mr. Aonuma wants to balance out the pacing of the game? Let us know your thoughts and opinions below!

Source: Eurogamer

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