Posted on September 16 2017 by Brandon Schmitz
The most beautiful thing about art is the subjectivity of it, and few works highlight that as well as the Zelda series. Although some games are more popular than others, there isn’t much of a clear-cut consensus within the fan community on which one is the all-time best. Fans tend to respond to each new entry in radically different ways. What makes Zelda the series that it is? It depends on who you ask, as everyone has their own favorite entry.
That said, even the best games aren’t perfect. They may not have any standout issues per se, but there’s always at least that one element that’s less awesome than the rest of the game.
Take Twilight Princess, for instance. It’s my all-time favorite video game, yet even I’ll admit that it’s too easy. I tend to give a lack of difficulty a pass as long as what I’m playing is still fun, and Twilight Princess generally makes up for it with the sheer “cool factor” of both its standard combat encounters and boss battles.
I’d be lying, though, if I said that there weren’t at least some sequences that had me thinking “That’s it? That really could’ve been more challenging.” Theoretically, 2016’s HD re-release was meant to fix this issue. Piling on layers of player damage with Hero Mode and the Ganondorf amiibo definitely led to a challenging first few hours, and the Cave of Ordeals was no walk in the park. That said, much of the rest of the game was as easy as before, considering that I rarely found myself getting hit by enemies in the first place.
What about you, though? What’s your least favorite thing about your favorite Zelda title? Let us know in the comments below!