Daily Debate: Should Hidden Skills Return?
Posted on February 29 2020 by John Piland
As 3D Zelda games have grown, so have their sword techniques. With the release of Breath of the Wild, a mix of combat styles previously unknown to the Zelda universe were introduced, yet unlike predecessors such as Twilight Princess, there were no specific set of special skills.
Should a game with a combat system as complex as Breath of the Wild, or any after it, have a higher set of combat techniques? If so, how should they be implemented, executed? Would you want them all to be from Twilight Princess, other games with “hidden” skills, or even new ones?
What do you think about the return of special combat skills returning to Zelda? Let us know in the comments below!
This Daily Debate was suggested by Discord user Linkario.
John has been a Zelda fan for over 10 years now and is proud to say the series has had a major impact on his life (and wallet). After years of going to Zelda Dungeon for guides or the latest news on the series, John achieved their dream when they joined the writing team in 2019; John can hardly believe how long it’s been. A librarian, he loves meticulously arranging his library of Zelda games and collectibles. After what felt like an eternity of waiting for Tears of the Kingdom, John looks forward to the future of the Zelda franchise with enthusiasm, whether that’s the upcoming movie, a new spin-off/remake, or the next big game.