I’ve been playing Dungeons & Dragons for about 5 years now with my friends, and it’s some of the most fun I have with them. Not only is it a great way to spend time with everyone and hang out with out-of-state friends that  I otherwise wouldn’t see as often, but the “storytelling with friends” aspect of the game and role playing adds a layer of creativity and complexity to the tabletop game genre. The nature of the world-building in D&D can be derivative in nature, whether the DM chooses to utilize an official book to guide the player’s journey or crafts an entirely new world inspired by familiar elements, it got me thinking about how fun a D&D campaign steeped in Zelda lore would be.

With so many games to choose from and a vast amount of lore and mystery, the Zelda games would translate quite nicely in a D&D campaign, offering an eclectic blend of NPC’s for the players to interact with while including various types of magic and combat to flavor the world and keep it interesting. For me, the game that would inspire me the most if I was running a D&D campaign would be Twilight Princess. Twilight Princess is the first game in the series that was rated T for Teen because of its realistic graphics and darker moments (maybe none as dark or symbolic as Majora’s Mask), but the game’s world building was still very well done. The world is big enough to be immersive and fun to explore, but not overwhelming and impossible to navigate, and the cast of characters inhabiting Hyrule range from being wacky to cool and everything in between. Plus, if the Dungeon Master incorporates the Twilight Realm in their campaign, it would be a great nod to the different planes of existence in D&D like the Fey Wild or the Astral Sea. But what do you think? If you could pick a Zelda game as the backdrop for a Dungeons and Dragons campaign, what would be your first choice? Let us know in the comments!

Feature art by TeeKetch

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