Few titles in the Zelda franchise have garnered more controversy and criticism than Phantom Hourglass and Spirit Tracks — the notorious touch-controlled games for the Nintendo DS. When comparing these two games, fans often find stark contrast between the over-worlds and dungeons. Some players believe Phantom Hourglass has a better over-world, and some fans believe that Spirit Tracks has better dungeons. Both over-worlds are constrained to the movements of either boat or train, so opinions may come down to freedom of maneuverability and entertainment offered while traveling the set paths.

Perhaps the most notorious feature of each game is the Temple of the Ocean King and the Tower of Spirits. Players must constantly return to these dungeons each time they complete a main dungeon, traversing their paths on multiple occasions. When it comes down to it, execution of the journeys both to and within these temples may be one of the most important things to consider when making judgement on their respective games.

A myriad of factors play into the ranking of these games, just as with any other title. The DS era is long in the past, and both games have been released for almost ten years or more. As time goes on, people have more time to reflect, and opinions can change. So, how do you think Phantom Hourglass and Spirit Tracks stand up to each other after all this time? Let us know in the comments below!

This Daily Debate was suggested by Siriusgray

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