Category: Phantom Hourglass

Ever since first appearing in Link’s Awakening (1993), fishing has become a fan favorite optional activity in the Zelda series. Now a regular inclusion, casting a line and waiting for a bite can be one of the more relaxing moments of Link’s journey, but it can also be an intense test of patience and willpower. Most Zelda games that feature fishing have a variety of fish to catch, and these aquatic adventures can manifest as mini-games or long-term quests. All of these…

I’m not gonna lie. The Legend of Zelda: Phantom Hourglass and Spirit Tracks (which I’ll henceforth refer to as “the DS Zelda’s”) are my two least favorite Zelda games. There are a bunch of different reasons why, but the main one for me is the controls. I just don’t like the stylus movement system and holding my big 3DS XL with one hand while using the other hand to draw a path for Link to move gives me cramps. Another…

With the recent reveal of Skyward Sword HD and the announcement of the game being playable without the use of motion controls, many fans of the Zelda series are excited to experience the game now that they’re not forced to use said motion controls. This change has been met with near universal praise, and has me thinking, what if Nintendo decided to do this for their two Zelda titles on the Nintendo DS: Phantom Hourglass and Spirit Tracks? If Nintendo ported the games to…

On The Champions’ Cast, Zelda Dungeon’s own podcast hosted by Andy Spiteri and Alasyn Eletha, there’s an often repeated saying that The Legend of Zelda games should always be ranked on “the Zelda scale,” meaning that even the worst games in the franchise are still often better than most video games; to put it more simply–there’s no such thing as a bad Zelda game (except for you Triforce Heroes!) So for today’s Daily Debate, we thought it would be worth asking: what Zelda game in your…

Following up on our Definitive Ranking of Skyward Sword, we are giving our thoughts on the swashbuckling adventure The Legend of Zelda: Phantom Hourglass. Hosts Mases and Gooey take us through their thoughts about the game, exploring everything from story, pacing and progression, right through to the game’s soundtrack and side content. As tradition with previous episodes, we polled both the staff at Zelda Dungeon and the community at large for their opinions on the game, which you can view down…

Many RPG’s feature stealth missions to help bring variety into gameplay. The Legend of Zelda series is no different, with Breath of the Wild bringing the most complex of those that the series has seen. Infiltrating the Yiga Clan brought me a good hour of stress, as I struggled to move about the hideout without being detected. However, despite the stress it caused me, I really enjoyed that mission, as it felt completely different from what other games had to…

From the boulder-like Gorons living on Death Mountain to the fish-like Zora living in Hyrule’s waterways and oceans, The Legend of Zelda has always been a franchise filled with diverse creatures and beings that spur the imagination. However in the past decade, Nintendo has regularly released a Zelda game each year, and with this consistency has more firmly set the index for creatures in the narrative universe. Koroks, Bokoblins, Lynels and others have become mainstays; many of the creatures from early…

It’s finally over. After what seemed like several years worth of time in the last 365 days, we’re finally leaving the year 2020 behind us — a year that began with such promise and potential, but didn’t turn out the way anyone expected. As well as offering a big congratulations to everyone for simply making it through the year, we wanted to celebrate with one of our favorite annual traditions here at Zelda Dungeon: laying bare our hopes and dreams…

In an effort to analyze the evolution of the Zelda series, YouTube’s Chyde began a 15 part series of videos in April of 2019, each one highlighting a different single-player Zelda game. The videos extensively delve into the pitfalls and perfections of many different Zelda games, while still keeping in mind how both the age of a game within the video game industry and his current retrospective impressions play a significant role in his judgement. The series starts by looking…

With the recent announcement of the end of the Nintendo 3DS, I’ve been going back and replaying all of the Zelda DS and 3DS titles; and I have to admit, my opinions have shifted pretty dramatically. This is especially true for The Legend of Zelda: Phantom Hourglass. While I fully acknowledge the game has its flaws and limitations, I believe it doesn’t get enough credit for the things it does well. I know, I know; I can hear what you’re screaming…