Category: The Minish Cap

Liam Triforce, an up-and-coming YouTube content creator, is at it again with his latest analysis of yet another Zelda game — this time it’s The Minish Cap‘s turn. This somewhat underrated 2D Zelda game is one of my absolute favorites. It often gets overshadowed by the massive 3D platform titles, but Liam’s latest analysis video brings the Minish out of the shadows to give us new perspectives of how charming and well-rounded this little adventure is (no pun intended). As…

Happy Monday Zelda Cast fam! We’ve got a doozy of a show this week, as we go nearly ninety minutes discussing collectathon items and assigning them a grade! Everything from Secret Seashells to Golden Skulltullas to Ship Parts to Tri Force Heroes Outfits to, of course, Koroks are on the table, and we’re getting digging in deep to find out what makes a good collectathon. Does multiple rewards make it more rewarding? How does the story of the quest factor…

Zelda Dungeon recently covered a report by Did You Know Gaming? on Retro Studios’ cancelled Sheikah-inspired Zelda game which had been slated for release on the Wii. During their investigation, Did You Know Gaming? talked with former Retro Studios employees to discuss the game prototype that Nintendo rejected. They even uncovered some information about another Zelda game that Retro Studios pitched earlier for the DS called Heroes of Hyrule. Now, Did You Know Gaming? has released their full video on…

One of my absolute favorite Zelda games is The Minish Cap. There are so many things that charm me about it: the bright visuals, the chiptune-y music, the Kinstone sidequests, the cool villain, etc. etc. One thing that I realized in my most recent playthrough of this GBA adventure, though, is there’s something about The Minish Cap that I adore almost more than any other aspect: there’s not that many dungeons! That may seem like a weird thing to be…

Most Zelda fans have had gripes about the inclusion of certain companion characters in the series at one point or another. Navi’s “Hey! Listen!” heard one too many times in Ocarina of Time can be grating and distracting. Skyward Sword‘s Fi is a downright divisive character, with players often either loving her and her cool design as the spirit of the Master Sword, or hating her and her penchant for frequent interruptions and obvious information dumps. Other companions in the…

You could say that music is the life blood of the Zelda series. The inclusion of diagetic music (referring to melodies that can be heard not just by the audience, but the characters as well), and its impact on the story and gameplay makes the series truly special. Link can learn a variety of melodies across numerous instruments like the ocarina, harp, trumpet, guitar, and drums. So what’s your favorite instrument to play? To me, the ocarina has become synonymous…

In the past, the Zelda series has revealed unused three-dimensional models that later appeared in future games. For Twilight Princess, Golems were originally supposed to be present as enemies but were nicked from the final cut. The original images of these unused golems were indeed very odd and maybe were a good idea to have been held back until Breath of the Wild, where they would become the Talus. It was also revealed that early concept designs included a Minish-style village…

Welcome to another installment of Inspired By Zelda, the series of articles looking at games new and old that take inspiration and create a foundation based on some of the classic Zelda titles we know and love. Our aim is to spotlight the games that Zelda fans might enjoy adding to their catalog. Up today is Ocean’s Heart by solo developer Max Mraz and published by Nordcurrent Labs, available on Nintendo Switch and PC. Released for PC in 2021 and…

Like the hardware they’ve been released on, Zelda games have come in many shapes and sizes. It was typical over the years for smaller, more modest releases to adorn Nintendo’s handheld systems, while major “main event” titles would receive a console release. With time, this line has become blurred. Former 3D powerhouses Ocarina of Time and Majora’s Mask have both received significantly overhauled 3DS rereleases, and the advent of the Virtual Console has brought many 2D classics to home consoles like the Switch. With a few…

To me, The Legend of Zelda has always been a series of dungeon-crawling headscratchers rather than combat-focused action games. Except for the franchise’s earliest entries, figuring out what one is supposed to do is usually the primary challenge; the actual execution is often trivial. Whether it’s a specific puzzle, the layout of a dungeon, or a sequence of actions that need to be performed, the Zelda series has consistently delivered brainteasers that are both creative and memorable. What has often…