Category: The Minish Cap

This article was originally published on September 24th, 2018. We have decided to re-share it as part of Blood Moon Week. Anakin Skywalker and Obi-Wan Kenobi. Red Hood and Batman. Xehonort and Ansem the Wise. The theme of masters and apprentices is as old as fiction itself, and as is the case with many relationships, these pairings don’t often end well. In all of the above examples, former friends and peers were turned against each other. Some by circumstance; some…

As unique as each entry in the Zelda franchise can feel, there are more themes and features that unite them than I often remember. In my case, I always have to be reminded how far back Shadow Link goes. Enemy types that seemed fresh in Breath of The Wild have ties all the way back to the original. Most recently, I got whiplash from being shocked at Hyrule Warriors: Age of Calamity featuring time travel. Then suddenly remembering, “Oh, yeah….

The Legend of Zelda has a plethora of different stories and journeys for the player to explore. The massive, detailed worlds within the games of the franchise make for a surreal experience. These experiences forge memorable times regardless of which title you’re playing.  Among those narratives exist a vast range of video games’ most outlandish characters. Remember Groose? Who can forget that hair? Sometimes, these characters can be relatable and bring out emotions for those of us deeply invested into…

Since Ocarina of Time, Nintendo has generally divided the Zelda series into two halves: 3D home console games and 2D top-down games for their handheld consoles. With Nintendo merging their home and handheld consoles into one package with the Switch, the future of top-down Zelda games has been unclear. On the one hand, we did receive Link’s Awakening for the Switch in September 2019, but the last new 2D game was Tri Force Heroes in October 2015, over five years ago. On home consoles…

The de-make is a burgeoning genre in the world of fan games. These unique projects take an established video game title, usually one from a long-running series, and re-imagine it with the graphics and gameplay of older or less powerful hardware. A Nintendo 64 game could be re-imagined as an NES or Game Boy title, or a GameCube game could be re-imagined as a Super NES or Game Boy Advance title. With the recent release of high-profile de-makes like Prime…

Mases and Gooey are back with yet another Twilight Princess Zelda Warfare! After their snowboarding, mountain climbing expedition last episode in Peak Province, the two have arrived at the infamous Snowpeak Ruins for a classic Zelda Warfare challenge. Simply put, the two must complete the dungeon using only Bomb Arrows, Wolf Link, and the Ball and Chain. (And Clawshot for one minor obstacle halfway through.) No Heart Pieces, no compass and map, no stamps; just a pure and simple race…

It seems such a long time since the news about the sequel to Breath of the Wild dropped, that it was in development and that the game was cloaked in mysterious lore that is hard to predict even now. Fans are desperate for any nugget of information, even if it’s just the subtitle that comes after the words “The Legend of Zelda”. The title of a game, after all, is meant to encapsulate the plot and the themes, to both…

It’s finally over. After what seemed like several years worth of time in the last 365 days, we’re finally leaving the year 2020 behind us — a year that began with such promise and potential, but didn’t turn out the way anyone expected. As well as offering a big congratulations to everyone for simply making it through the year, we wanted to celebrate with one of our favorite annual traditions here at Zelda Dungeon: laying bare our hopes and dreams…

In an effort to analyze the evolution of the Zelda series, YouTube’s Chyde began a 15 part series of videos in April of 2019, each one highlighting a different single-player Zelda game. The videos extensively delve into the pitfalls and perfections of many different Zelda games, while still keeping in mind how both the age of a game within the video game industry and his current retrospective impressions play a significant role in his judgement. The series starts by looking…

When it comes to categorizing Zelda games, there’s almost a default all fans go to – 3D and 2D/top-down games. These two core styles that have defined Zelda gameplay harbor very different mechanics of gameplay, ambitions of world, and magnitudes of narrative, thanks in part to their respective dimensions. The idea behind this Daily Debate is to reimagine a top-down Zelda in the style of a 3D game the likes of Ocarina of Time or Breath of the Wild. Given modern advancements…