Category: Tears of the Kingdom

What is up, everyone?! Are you ready to kick off another Zelda Dungeon Caption Contest? Truth be told: I fully to planned to have a contest ready for you all last week. But when I realized that an eclipse was to take place last Monday, I scrambled to find a Tears of the Kingdom screenshot that fit with that particular solar phenomenon. I came up short, as you could have guessed by the lack of contest, but here we are…

The game we now know as The Legend of Zelda: Tears of the Kingdom was first unveiled to the world at E3 2019, roughly two years after the release of its predecessor Breath of the Wild and roughly four years before its eventual release in May 2023. Thanks in part to an ambition from the developers that no one could have expected and a once-in-a-lifetime global pandemic, this hotly anticipated sequel was victim to a protracted development period, multiple delays,…

Welcome back to the show this week, as we delve into a fantastic new Zelda fan album from acclaimed producer Jokabi and record label GameChops called “Zelda’s Lofi Kingdom“! This is a soothing, melodic album that remixes some of the best tracks from Tears of the Kingdom, so this week, we delve in and review the album, talking our favorite tracks, nicest remixes, differences between this album and the Zelda & Chill series, what tracks we might have left off…

Tears of the Kingdom’s Lead Sound Engineer, Junya Osada, Physics Programming Lead, Takahiro Takayama, and the Technical Director, Takuhiro Dohta, revealed fascinating insights about the game at the 2024 Game Developers Conference. The three gave a presentation called “Tunes of the Kingdom: Evolving Physics and Sounds for The Legend of Zelda: Tears of the Kingdom,” which gave fans an exciting behind-the-scenes look into an underrated aspect of the game. Tears of the Kingdom’s technical achievements are arguably the reasons behind…

The British Academy of Film and Television Arts (BAFTA) hosted the 20th BAFTA Game Awards ceremony on Thursday, April 11th, 2024. BAFTA hosts the annual event to recognize achievement and excellence in the art of video games. A total of eighteen awards were presented at this year’s BAFTA Game Awards, showcasing excellence in Narrative, Game Design, Animation, Audio Achievement, and more. Nintendo took the Technical Achievement Award for The Legend of Zelda: Tears of the Kingdom home from the event,…

Last month, a panel of prominent Tears of the Kingdom developers, including Senior Director Takuhiro Dohta, Sound Programmer Junya Osada, and Lead Physics Programmer Takahiro Takayama, hosted a presentation at the 2024 Game Developers Conference. The panel offered several insights into the creation of the massive 2023 Zelda sequel and shared about the core philosophies that guided the team during development. The concept of “multiplicative gameplay,” wherein “action and objects come together to create countless possibilities,” was a particular focus…

Since Tears of the Kingdom’s initial unveiling at E3 2019, one of the main points of discussion within the Zelda fan community has been Nintendo’s decision to revisit Breath of the Wild’s iteration of Hyrule. Even today – nearly a year after the game’s launch – this continues to be a particularly hot topic. Given the six-year-long wait, was this decision ultimately worth it? Was Tears otherwise distinct enough to warrant exploring much of the same territory again? Depending on…

The narratives of Breath of the Wild and Tears of the Kingdom have a lot of similarities. In both games, Link awakens after a tremendous defeat to a world that has changed in his absence. Additionally, both games utilize memory or flashback cutscenes in order to fill in the backstories for Link, Zelda, and other key characters. Breath of the Wild requires the player to match different locations across the world with a picture from the Sheikah Slate. These memories…

In the world of video games there is quite a lot to enjoy. Personally I enjoy a variety of games, but there are a few series that will always be at the very top of my list; The Legend of Zelda being in that top spot, but do you ever need a break from Zelda games? Given how many hobbies I have and how often I rotate through them to enjoy all of them, yes, I need a break from…

One of the hallmarks of open-world Zelda is the depth of its robust physics engines. Giving the players freedom to interact with their environment in a realistic way and to overcome obstacles on their own terms has spurred a wave of creativity within the Zelda community. This creativity is manifested through unconventional solutions to puzzles, and actions that exploit the physics engine, pushing the boundaries of what’s possible within the game. Though this type of gameplay may often resemble something…