Traversing dungeons and collecting new items are some of the staples in the Zelda franchise. Items such as the boomerang, the bow, and bombs became regulars in the series as ways to both solve puzzles and combat enemies, and the variety of items in each game has helped keep the series fresh. As the series progressed into 3D, however, several items needed to be reworked thanks to 360-degree movement. Bows needed to be aimed in more than just the cardinal directions,…