Now that everyone has had a good two months to play Echoes of Wisdom, we’ve had a lot of time to experiment with echoes. Of course, part of the gameplay itself is experimenting and trying different combinations of echoes to complete the quests. Still, I’ve run into some unusual properties of certain echoes that do not necessarily affect gameplay. For example, Zelda can lift quite a few of the enemy echoes. In the early part of the game, it’s easier to…