Author: Kora Burton

In celebration of The Legend of Zelda: Ocarina of Time‘s 25th anniversary, Mr. Talida’s Keshi Corner has shared 3D scans of some of Bandai’s 1998 keshi gomu rubber figures of characters featured in the game. As we previously reported following the release of a collection of 1986 The Legend of Zelda figure scans, Keshi Corner specializes in preserving video game history by creating 3D scans of game-related merchandise for others to print, all for free. The site focuses particularly on…

Can you imagine receiving official college course credit for playing The Legend of Zelda: Tears of the Kingdom? It seems that some lucky undergraduate engineering students at The University of Maryland, College Park (UMD) are doing just that. The Topics in Mechanical Engineering course titled “The Legend of Zelda: A Link to Machine Design” launched within UMD’s A. James Clark School of Engineering this fall, allowing students the opportunity to play the game both in and out of the classroom…

Looking to deck the halls with a little more Zelda-themed decor, all while saving a few Rupees in the process? GameStop is currently running a 30%-off holiday promotion on select holiday apparel, accessories, toys, and homewares, including a few officially licensed The Legend of Zelda products! First on our list of highlights is the 10-inch Legend of Zelda pre-lit LED tree, which is currently on sale for $20.99 USD. This tree features LED lights with a Triforce tree topper, a…

When it comes to background noise, study music, or tunes for quiet contemplation, many of us turn to lo-fi playlists to help fill the void. There are no shortage of The Legend of Zelda lo-fi compilations, and they’ve truly made my ears much happier. After the release of Tears of the Kingdom, though, listening to older compilations does make me yearn for the lo-fi treatment for some of my newest beloved Zelda tracks. Thankfully, lo-fi and electronic music producer Caspian…

The Legend of Zelda games published on the Phillips Compact Disc-Interactive (CD-i) in the 90s are infamous for their non-canon story scenarios, wild animation and voice acting choices, and poor reception. But odds are, even if you’ve never played a CD-i Zelda (which is likely given how expensive the CD-i was on release and how difficult it is to get a hold of the hardware and games now), you’ve appreciated some CD-i Zelda content in meme-form. I didn’t know too…

With Super Mario Bros. Wonder having just released on Friday, October 20, many fans have picked up the game and gotten in some play hours this past weekend. The first traditional side-scrolling Super Mario Bros. game we’ve seen in over a decade, the game has boasted a host of new power-ups and surprises. I’ve been looking so forward to the release of this game since it was announced, and odds are as you’re reading this I’m still delving into all…

Harvest festivals begin to abound this time of year. A wonderful opportunity to play games, run around the pumpkin patch or the corn maze, and reconnect with seasonal favorite foods and traditions, these fall gatherings hold a powerful aesthetic energy that encourages warm memory-making and bonding with family and friends. My town is looking forward to an annual fall race followed by our beloved Halloween parade event in the coming weeks and we boast an enthusiastic brewing scene that comes…

While Breath of the Wild is still probably my favorite Zelda when it comes to meditative, feel-good gameplay, Tears of the Kingdom gave me plenty of moments that delighted me in how seemingly simple, yet gratifying they were. Whether it was a callback to a Breath of the Wild staple, a nod to the series’ history, or some brand new quality-of-life update, these moments brought me little bits of joy wherever I found them. In recent months, I’ve learned about…

In an interview with Famitsu, The Legend of Zelda: Tears of the Kingdom director Hidemaro Fujibayashi recently revealed that the game’s Depths “were made in a surprisingly short period of time.”  Alongside The Legend of Zelda series producer Eiji Aonuma, Fujibayashi shed some light on some of Tear’s of the Kingdom’s darkest corners, and thanks to Nintendo Everything’s English translation, we’re able to gain a little of their insight. Fujibayashi elaborated that it was the “base landforms of the Depths”…

In a recent email response interview with National Public Radio (NPR), The Legend of Zelda: Tears of the Kingdom director Hidemaro Fujibayashi provided some commentary on how players have responded to the game’s flexible, open-ended design and its main set of tools for creativity. While confirmation that there is currently no DLC in development for Tears of the Kingdom took center-stage in NPR’s article with Fujibayashi, who answered questions alongside the game’s producer Eiji Aonuma, the developers also took some…