Author: Euan Crombie

ReDeads. They’ve been present in just about every 3D Zelda title, to varying degrees of creepiness. One scream is all it takes to petrify both Link and the player, but they were noticeably absent in Breath of the Wild. In fact, there was a lack of any creepy area in the game (if you don’t count the whole map as being creepy). This got me thinking, where could Nintendo take ReDeads next? Of course, it all depends heavily on the art style of…

Nintendo today released a video showcasing a professionally constructed Hyrule Castle built entirely in Minecraft. The castle is based on the Breath of the Wild variant and was constructed by Microsoft-certified group “Team Kyo”. They describe it as “Hyrule Castle before the disaster” referring to its state before the Great Calamity in Breath of the Wild. When asked how they went about this mammoth construction, the team replied: “By referring to the screenshots and official materials taken in the game, we created…

The Fairy Fountain theme is one of the most common tracks found in the Zelda series, appearing in most titles’ file select screens, and of course within Fairy Fountains themselves. First appearing in A Link to the Past (well, there were technically Fairy Fountains in The Legend of Zelda, but they weren’t officially named), the sound quality has progressed considerably throughout the years, but some miss the nostalgic tone found in the SNES game. That’s where music technician GLASYS comes in. With brand new…

Throughout its long and twisting history, The Legend of Zelda series has had a somewhat bumpy relationship with magic spells. Ocarina of Time featured three. Farore’s Wind, Din’s Fire, and Nayru’s Love, all designed as obtainable items. Compare this to a more recent title such as Skyward Sword, and you’ll notice a distinct lack of magic spells. Should spells and magic be brought back in a future Zelda title, and if so, what could they do? Of course, we could go down paths well traveled and…

Welcome back to your bi-weekly summary of everything Zelda speedrunning! Don’t worry, this week we’re talking about actual speedruns (pardon my poor attempt at an April Fools last week), and we’ve got quite a bit to catch up on, including the games list for Summer Games Done Quick, and a brand new glitch in Breath of the Wild (yes, another one). Now Playing A brand new exploit has been found within Breath of the Wild. It stems from an even larger umbrella of glitches known as Apparatus…

Welcome back to your annual edition of Speed Runner – your one stop article for everything speed related! In this article, we’ll be taking a look at the new gender neutral fitness test the Air Force are considering using on all new recruits, taking a look at the double amputee looking to run a sub 3 marathon, and we’ll be counting down the top 5 speed runs of all time!   Now Running A new fitness test, nicknamed the “Fitness-Fatness…

One of the most popular melodies the player learns in Ocarina of Time is the “Sun’s Song”. This 6-note tune appears not only in this game, but across multiple other entries in the series. Learning it hands us control of the day / night cycle, allowing us to switch between the two at our leisure. In a recent video, YouTube theorist Swankybox shares his thoughts on the effects of the “Sun’s Song”. He starts by giving a brief description of the history…

Starting May 24th and running through to the 27th, Bingothon returns for a second time, after its debut in December of last year proved popular. The event is founded mainly by Zelda speedrunners, including Pikastroff and Floha, both of whom have been interviewed in our Zelda Runners series! The event focuses on a particular type of speedruns, as suggested by the name – Bingo. The exact object of these changes depending on the type of bingo being used, regular bingo appears alongside…

While it may be considered the black sheep of the main series, there’s no denying that Zelda II features some amazing music, so much so that it’s been included in the volumes of tracks in Super Smash Bros. Ultimate. Recently, Canadian pianist Laurence Manning created a medley of two of the game’s most popular tracks: “Temple”, and “Great Temple”. This piano cover brings the pieces into a more modern style, while still retaining their original harshness. Alongside this, Manning has recently completed a…

The recently announced Crypt of the NecroDancer and Zelda crossover, Cadence of Hyrule, was originally conceived as a DLC addition to the original title. In an IGN interview, founder of developer Brace Yourself Gaming, Ryan Clark, stated that the game started life as a possible addition to a new Nintendo Switch project, but that Nintendo’s interest in the idea pushed it into the realms of a full game. When asked about how Cadence of Hyrule was conceived, Clark said: “We were considering…