Aonuma Talks About Zelda U’s Map Integration on the GamePad, Compares it to a Smartphone
Posted on February 16 2015 by Nathanial Rumphol-Janc
Eiji Aonuma did a recent interview with gaming magazine Gamereactor, by its own admission the #1 gaming magazine in Europe. While we haven’t had a chance to read the full interview, Gamereactor released a tease of the interview on their site, where Aonuma talks about Zelda U. Keep in mind the original interview itself is more focused on Majora’s Mask 3D, so it’s unclear how much new information the interview will contain. However, it is possible he talks a bit more about Zelda U than what they are teasing. Earlier we mentioned his reference to how big the game world would be, and now we’re going to talk about his remarks about the GamePad in comparison to real life:
“Recently, I’ve taken to relying on the map on my smart phone when I’m out walking in a place I’m not familiar with. A map isn’t something you keep tucked away in your bag, it’s by holding it in your hand and being able to constantly check it as you move forward step by step that gives you that sense of adventure.” — Eiji Aonuma
He supposedly says this in comparison to the GamePad itself, but since we don’t have the interview in our hands we’ll just take Gamereactor’s word on it. Obviously there is a bit more stuffed in that interview about Zelda U, so if you happen to have an issue or pick one up today, be sure to let us know what new information it contains so we can share it with the rest of the world that, unfortunately, can’t get this magazine.