Chapter 3 - Level 2
This part of the walkthrough covers finding and completing the second dungeon of the game, as well as find an upgrade for our sword.

The Legend of Zelda - Site Walkthrough

Chapter 1 - The Gathering
Chapter 2 - Level 1
 Chapter 3 - Level 2 
 3.1 A Quick Upgrade
 3.2 Level 2
Chapter 4 - Treasure Hunting
Chapter 5 - Level 3
Chapter 6 - Level 4
Chapter 7 - Level 5
Chapter 8 - Level 6
Chapter 9 - Level 7
Chapter 10 - Level 8
Chapter 11 - The Entrance to Death

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I want to be a video walkthrough embedded on this page when I grow up!


3.1 A Quick Upgrade
Total Life

 
New
Items
:
  - Just like in the First Quest, once we have 5 Heart Containers we can grab the White Sword. If you grabbed the Heart Container back in Chapter 1 then you should have 5, enough to grab that shiny new sword.

  - From the start screen, head right one, up five, left one, up one, right three and up one. You should be able to take on the Lynel here, but you can avoid it, as it's not necessary to kill it. Enter the cave for an old man offering us the White Sword. Of course, grab it and head out.
W H I T E   S W O R D
The White Sword is exactly like the Wooden Sword, except it's twice as powerful and twice as useful.

  - Now, let's head to the next level. Head down one, left three, down one, right one, down four, left four, and up three. Tap the center Armos statue in the top row for a secret passage. If you remember, this is the same location as the Secret Shop that sold us the Blue Ring in the First Quest, don't worry, we'll get to that.

3.2 Level 2
Total Life

 
New
Items
:
W H I S T L E
The Whistle can no longer warp us places, but reveals a ton of hidden passages in the overworld.



Statue
x 12



With all other exits, being only one, obviously worthless, head up.




Statue
x 5



Kill all five of these Gibdos for a key. Head up, as that's the only direction of progress.




Statue
x 3
 

Donja hate pointless rooms with weak enemies? Oh! Remember how Zols became Gels when we hit them? Well, with the white sword they just die. Soo ... fun fact. Head up.




Statue
x 8
Statue
x 2


You don't have to kill these Keese, just grab the key and head up.




Statue
x 5



The door will lock behind you, and we'll need to go back at a later point in this dungeon, so kill the Gibdos and head up.




Statue
x 8



Killing the Keese won't get you anything, but bomb the right wall and enter the new door.




Statue
x 8



Kill the Keese if you want, but grab the key and head back out and up one.




Statue
x 1
 

Manhandla appears as a miniboss of this dungeon. Kill him using any method. I reccomend bombs, but the sword works fine. Kill him for a key.




Statue
x 6



Don't be afraid of these guys, as you don't need to kill any of them. Just use a key and head up.




Statue
x 2
Statue
x 4


Kill the Zols and avoid the Blade Traps to make the Dungeon Map appear. Head down two to continue.




Statue
x 8



This is the same room that we grabbed that key in back there. You don't need to kill any keese if you left any from your first encounter. Just push yourself against the bottom wall to find there is an invisible door.




 


Yes, this is a mythical undoored room. Enter the staircase.



Statue
x 4



Walk over to this dungeon's item, the Whistle. The whistle when played makes secret entrances appear. We'll be using it to find many helpful items. Anyway, we now want to practically head back to the entrance. Head out and up two, left one, down four and use a key to head right.




Statue
x 3



Kill these Darknuts to make the compass appear. You can save keys by bombing the right or top walls, but if you don't have any bombs, head left, up and right using a key.




Statue
x 2
Statue
x 2
Statue
x 2

We don't really need any more keys, but some extra could be useful. Kill them if you want.




Statue
x 5
 

Kill the Darknuts if you want some bombs. They won't really be useful for the rest of the dungeon. Head down.




Statue
x 4
Statue
x 4
Statue
x 2

Kill the Keese if you want an extra key, but not necessary for the rest of the dungeon. head down.




Statue
x 3



Again, Keys aren't necessary, so kill the Zols and head down. Grab the key if you want.




Statue
x 5



Kill the Gidbos if you want some rupees, but enter the staircase either way.




Statue
x 4



Go to the other side, please.



Statue
x 3



If you want some bombs, kill the Darknuts, but head up using a key.



Aquamentus
Gleeok is this dungeon's boss, and is considerably harder than Aquamentus.

Gleeok attacks by shooting fireballs at you, which are annoyingly frequent. Our Magical Shield cannot block them.

Attack one of his heads and his body will flash signifying pain. Keep attacking to sever the head. Do the same to the other head, however, the first head will fly around flinging fireballs.

Grab the Heart Container and head up.
View this Boss in our Boss Guide




Statue
x 4



Grab the Triforce and you'll be healed and warped out.

The Legend of Zelda - Site Walkthrough

Chapter 1 - The Gathering
Chapter 2 - Level 1
 Chapter 3 - Level 2 
 1.1 A Quick Upgrade
 1.2 Level 2
Chapter 4 - Treasure Hunting
Chapter 5 - Level 3
Chapter 6 - Level 4
Chapter 7 - Level 5
Chapter 8 - Level 6
Chapter 9 - Level 7
Chapter 10 - Level 8
Chapter 11 - The Entrance to Death

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