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Hello everybody and WELCOME BACK to the sixth annual MUSICAL MARCH MADNESS. The premise is simple: 64 songs will go head to head in a series of single elimination matches, with the winner advancing to the next round, until there is only ONE song left standing that can be called the Greatest Zelda Song Ever. This post will be updated DAILY with new match-ups, so make sure you bookmark it. Polls will last 24 HOURS, STARTING AND ENDING AT 5 PM PACIFIC / 8 PM EASTERN, at which…

Tears of the Kingdom’s dungeons weren’t always the versions players experience now. Considering the game’s scope, that statement probably isn’t surprising. But what if we were to tell you that early builds of Tears of the Kingdom’s dungeons persist in the game’s code, or that one existent early build of a temple is totally different from what was used in the final game? Dataminers in the “TotK Data Collection and Research” Discord server found these unused builds and have successfully…

The Zelda fandom has countless theories about the series’ games, with stories bolstering conversations all over the web these days. One thing I love about my favorite series of all time is the fact that the developers often leave side details or elements in these games ambiguous. Many story points are often hinted at or implied, but not directly shown on screen, leaving fans with opportunities to theorize potential answers. One such story point that always provides me with scintillating…

Since the Super Smash Bros. series started back in 1999 on the N64, The Legend of Zelda has been an integral part of the games. In the subsequent installments on every Nintendo console generation since then (plus the 3DS handheld), additions of various forms paying tribute to The Legend of Zelda saga have been integrated to widen and deepen the experience of fans. Super Smash Bros. Melee for the GameCube saw the inclusion of three more fighters with the combo…

With the future of the Zelda series looking to be more open-world oriented, I feel slightly sobered at the idea that we might not get such versatile swordplay like we did in past entries in the series. Don’t get me wrong, I love being able to use a plethora of weapons to best baddies in Tears of the Kingdom. However, one of the best combat systems in the series to me is still Twilight Princess’, because of the Hidden Skill…

The music of the Zelda franchise is truly iconic. The majesty captured and atmosphere created in the notes of every piece are second to none. The music this franchise has to offer can often stand on its own, without the need of a game. That being said, though, there is no other place that perfectly encompasses the beauty of Zelda‘s music than the fan community. Dedicated fans have been creating mixes of the music since the franchise’s inception, and the quality seems…

Welcome to another episode of the show, where this week, we have the honor of closing out Zelda Dungeon’s Four Swords Week celebrating the twentieth anniversary of the single most unheralded Zelda game of them all: Four Swords Adventures! Andy and Al recount their memories of the game from the time it was first announced, to the first time they played together at the Zelda Dungeon Marathon, and reflect on the things that held it  back from being a huge…

Director Wes Ball recently shared some of his thoughts about his vision for the upcoming Zelda movie in a new interview with magazine Total Film, as reported by Gamesradar. “I have this awesome idea,” Ball tells Total Film in our new issue out on Thursday March 28, which features The Fall Guy on the cover. “I’ve been thinking about it for a long freakin’ time, of how cool a Zelda movie would be… I want to fulfil people’s greatest desires. I know it’s important, this…

The dungeons in the original The Legend of Zelda feel all kinds of mysterious when you first enter them as Link, and part of that is thanks to the Dungeon theme. Entering a dark chamber filled with who knows what manner of danger is the feeling you get, especially when listening to musician Sven Djorsing’s rendition of this score. What makes his version of the tune different is in the variations of the main instrument he knows how to use,…

Four Swords Adventures is, in a word, bizarre (in the best of ways). Each underrated Zelda game has its own set of anomalies that make it stand out from the rest of the series and Four Swords Adventures is no exception. Its increasing inaccessibility to players only adds to this mystique — and most emulations can’t replicate the experience of playing it on a fuzzy, old TV, clutching a chunky GameCube controller or Game Boy Advance. Four Swords Adventures’ eccentricities…

I guess it could be argued that, to some extent, Zelda has never truly been a solitary experience. I’ve read that ‘80s kids on playgrounds used to talk about their discoveries in the original The Legend of Zelda, swapping stories and hints about every secret they’d uncovered. Nintendo home consoles had long been equipped with multiple controller ports for couch co-op, but it wasn’t until the Game Boy Advance remake of A Link to the Past came out that we got…