Miyamoto Talks About the Development of A Link to the Past

The folks at Siliconera have gotten their hands on a discussion with Nintendo’s Shigeru Miyamoto and Dragon Quest creator Yuji Horii from 1989. Recently translated from a Japanese Website that cataloges various interviews with video game developers. In this interview they talk about the various details in the development of Legend of Zelda: A Link to the Past and Dragon Quest IV. Jump inside to see what they had to say.

M: Basically, I intend to make a return to Zelda 1′s style. This is something I’ve had in mind since even before we began making Zelda II: The Adventure of Link.

H: That’s awesome.

M: Ever since I started making the first game in the series, I’ve been saying that the third Zelda will feature a party, one that consists of the protagonist, who’s a mix between an elf and a fighter, a magic user, and a girl. The fairy that appeared in Adventure of Link was actually a party member designed for Zelda 3.

A girl who looked a little like a fairy and whose role consisted of reconnaissance. Like the characters in action games that don’t engage enemies in combat but rather go and scout out the surroundings and return to you safely. It’s also fun when action adventure games lets you choose who to send out. That’s the sort of thing I’m thinking I’d like to put in Zelda 3.

M: I see what you mean. The Zelda games use disks, meaning players have always been able to save their progress. The Legend of Zelda and Dragon Quest hit the market around the same time. It’s too bad that you had to resort to using a password back then.

You can read the rest of the interview here

This is interesting, getting into some of the development of games for the SNES era. I think it was interesting to see that they had actually intended to make a party for A Link to the Past instead of Link by himself. I actually wish they would implement this in a future game sometime. I know I have seen it suggested on a few random message boards before. I have even talked about it myself. Although I can see how the supportive fairy character eventually evolved into Navi later on.

So what do you think? Do you learn anything new from this? Wish they kept the party system in ALTTP? Let us know in the comments below.

Source: Siliconera

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