Tag: Skulltula

So it’s been established that Legend of Zelda Wii U is going to be side quest-heavy. Shigeru Miyamoto has been widely quoted as saying, “there may even be times where you forget what your goal is because you’re doing other things.” Having a more open world opens up the possibility of a more organic form of discovery and exploration but sacrifices some of the linear progression of earlier games. Click in to join the discussion. Catty GreentreeI am a writer,…

I’ve always been more of a fan of the more realistic art styles in Zelda games than the more stylized art styles, because I feel that what is seen should represent the nature of the content. A Zelda fan by the name of Nate Hallinan has recently released some incredibly realistic interpretations of Link’s rocky allies and eight-legged enemies that do an amazing job of representing each subject! Hit the jump to see these amazing artworks!

Halloween’s just around the corner, so I thought it was a good time to tackle a certain lovely little article topic: The top examples of “nightmare fuel” in Zelda. While this term can have a broader meaning that applies to anything scary or nightmare-inducing, I’m going with a specific version. In short, I’m covering things that were never meant to be scary, or scary to this degree, but certainly become highly disturbing when you think about them. I suppose you…

Hello readers! Brian here with the fifth installment of “The Best and Worst of Zelda.” This awesome topic was suggested by Christian, so much thanks to him! Remember to leave your ideas for next week in the comments below. The sidequest is an extremely important element to pull off in a Zelda game. Though by nature an unnecessary portion of the game, sidequests exist only to enhance the gameplay experience and absorb the player even further into the mind of…

Oh, Gold Skulltulas… They’re so much fun to collect. Who doesn’t love running around Hyrule in Ocarina of Time gathering all the Gold Skulltula tokens that they can just for the fun of it? Well, plenty of people dislike it, myself included. If Link could do things for himself, perhaps he would feel the same way. It’s possible that he doesn’t like collecting the tokens, but doesn’t have a choice but to obey because his movements are made for him….

The folks over at Nintendo World Report were in attendance at Gamescom last week to play through the Skyward Sword Demo. While there wasn’t anything entirely brand new about what they had to say, there were a few things that they mentioned that I’d like to bring to center stage. The first of which revolves around the Bow and Arrow. Nintendo World Report had this to say about the item. I did find that it was difficult to fire arrows…