Tag: Scervo

Back in October we told you abut a brand new set of Skyward Sword statues that would be released by Dark Horse Comics, and exclusive to Gamestop/EB Games. The latest statues have now been released and are currently available to purchase, one of the statues features Link in a fighting pose and the second shows off Scervo in all his pirate glory. The two statues although sold separately, if placed side by side almost look as if they are battling…

For many of us Zelda fans collectible merchandise can induce squeals of delight and occasionally border on a slight obsession! The Legend of Zelda: Skyward Sword Statue from Dark Horse Comics that was announced earlier this year, has now been made available for pre-order exclusively at Gamestop. Not only get your hands on this pretty sweet statue but they also have another Gamestop exclusive Scervo statue as well. Both statues are currently available for pre-order and will release on November…

A Link to the Past was the first Zelda game to really bring a running plot to the game itself — as opposed to just a simple backstory to explain why the heck you’re collecting triangles or jewels or whatever — but it’s still not regarded as a story-heavy game. Different events happen throughout and there’s dialogue, and plenty of the moments are even quite cinematic and epic in their own way, but it’s still not a game with a…

Hello readers! Brian here with the twelfth edition of “The Best and Worst of Zelda.” This topic has been frequently requested, but most recently by a user named JeredenDonnar, so thanks to everybody for their comments! Don’t forget to write a suggestion for next week’s topic in the comment section. Mini-bosses tend to remain unjustly forgotten. Sure, the dungeon boss is important for a climactic and memorable finish, but mini-bosses retain a very different kind of importance. They maintain the…

Now that we’re past the first four dungeons of Skyward Sword, which I generally have endless praise for (or in the Ancient Cistern’s case, endless praise mixed with endless criticism), these Skyward Sword Dungeons posts should be on the shorter side in comparison, because oddly enough I don’t have as much to say about the game’s later dungeons. As I wrote near the beginning of my analysis of the Ancient Cistern, I think Skyward Sword’s second half has some problems,…

This is a bit of an odder video. It’s not a serious discussion topic, but something I kinda wanted to get off my chest. I think that Skyward Sword had a number of missed opportunities. There were a lot of things it seems like Nintendo missed out on doing that would have fit the game really well and been really awesome, so this video is about two of my ideas. You can view it here or check out the embed…