Tag: psychology

Last week, I dissected how the events of Ocarina of Time had such a negative effect on Link in his journey that he would most assuredly be a prime candidate for being a victim of clinical depression, as well as potentially experiencing survivor’s guilt. However, there is evidence to suggest that in Majora’s Mask, the Zelda game known for its dark undertones, Link actually has an emotional turnaround, and by the time his adventure in Termina is over, he is…

Very rarely do we take notice of the emotions of fictional characters within video games. While some games have an emphasis on emotion as a central theme, the Zelda games, especially in earlier installments, generally do not. Due to the subjective nature of emotions, it is difficult to determine what makes any particular person happy, sad, angry, etc. However, Link’s experiences in Majora’s Mask would seem to suggest that his time in Termina was more emotionally satisfying than his time…

Majora’s Mask has always been a title that has stood out significantly in the Zelda franchise for many reasons, such as the emotions conveyed by the characters in the game, the setting and its presentation, and how NPCs interact with the world you play through, giving the universe a very unique feel. This has largely been accomplished through the psychology used in the conversations that occur throughout the game. Recently the folks of the Blog “The Why Button” have been…

Any psychology majors in the house? Or any psychologists/psychiatrists? Even if you just have a passing interest in psychology, I think you’ll be interested in an article from The Why Button about the psychology of Majora’s Mask, specifically Clock Town.