Tag: MotionPlus

Over a year ago, the latest Zelda title, Skyward Sword, was finally released after a development period of three or four years. It’s the first Zelda game to utilize the player’s movement as a means of controlling Link. Before the introduction of this novel gameplay feature, the fans would simply press buttons to get a desired result, but now they are in direct command of Link’s actions. This article focuses on the many new aspects that the motion controls presented…

Looking for some more 1:1 footage examples of Skyward Sword in action? Perhaps you’re still fuming over that GameSpot review and are eager to find more evidence to prove Tom Mc Shea wrong? Look no further: Josh Thomas from TheBitBlock has posted a splendid rebuttal video showcasing how accurately Skyward Sword reacts to motions. This is also a good idea of how fun the controls are; his expressions are priceless. Jump inside for the video!