Tag: motion

When it came to the player’s transportation method, it’s always been pretty varied. However, no other game had quite the same method as Skyward Sword did. In Skyward Sword, you had to fly to get from place-to-place. With the cloud barrier below, the only way to enter a particular location was to fly over it, and skydive into it. This was a first for the Zelda series, but with that idea laid out on the table, would it be wise…

Over a year ago, the latest Zelda title, Skyward Sword, was finally released after a development period of three or four years. It’s the first Zelda game to utilize the player’s movement as a means of controlling Link. Before the introduction of this novel gameplay feature, the fans would simply press buttons to get a desired result, but now they are in direct command of Link’s actions. This article focuses on the many new aspects that the motion controls presented…

Last week I talked about people who say Skyward Sword’s motion controls were unresponsive and put forth my own arguments against that. This is something of a follow-up, but it will be a bit different: I’m going to list solutions to some of the control problems I’ve heard of. Don’t worry, this is a one-time thing; I won’t be talking about Skyward Sword’s motion controls this much in future posts! As I said in my last post, Skyward Sword’s controls…

An article over at Joystiq has appeared talking about what motion controls could do for JRPGs or in other words: Japanese Role-Playing Games. The author talks about how if developers were to implement the motion controls used in Skyward Sword in some JRPGs that it might bring draw some interest in the games and make people want to play them. You see, Nintendo’s latest Zelda uses the Wii controller’s MotionPlus accessory to recognize the precise movements of your arm. Slash…

When we were first told about the upcoming The Legend of Zelda: Skyward Sword a few years back, little information was given, but of that was that the game was to utilize and take full advantage of the capabilities of Wii Motion Plus. We were shown a small demonstration of how the new Zelda title would incorporate this at E3 back in 2010. Of course it had its own bugs to work out and seemed just a little less gimmicky…

This video, from Game Trailers, is a count down of one editor’s most anticipated motion controlled games. At the top of the list: Skyward Sword! It’s no surprise really, because the Playstation Move and Xbox Kinect have yet to prove that they can deliver a really serious game. Video Games | GT Motion | Top 5 Anticipated Motion Games of 2011 Xbox 360 | PlayStation 3 | Nintendo Wii | PC Games

Hey there guys! Mailbag #016 is here. So this time I worked in some questions about the 3DS remake of Ocarina of Time and even one general Zelda question, but it’s still mostly about Skyward Sword. To be honest most of my doubts about the game (I do have them!) have been dissolving more and more as time wears on, even though there hasn’t been anything particularly new to hear about. Guess I’m just thinking about it more? Or maybe…

Well hello guys! So finally I’ve got a new mailbag video. This one’s all about Skyward Sword, the new Zelda game. There’ll probably be a focus on Skyward Sword for the next couple weeks. That and the new Ocarina of Time remake on the 3DS. Also, a congratulations and thank you to Zeruda on the Zelda Dungeon forums for winning the Curiosity Shop Logo Contest! Here are the questions and their timestamps: (00:38) – What do you think of Skyward…

I’m back guys! Sorry for the wait before getting a new video from me. There was all that E3 and Skyward Sword stuff, plus there was a lot of news on Zelda Dungeon about it all, so I had to hold off until now to made a video about it. This video is basically my impressions about the game and everything we know about it. I do a little bit of going over all the facts and details that have…

Alright, this is it! Tomorrow is E3! As far as Zelda Wii goes, we’ll finally get to find out if some of our theories are correct and if we’re getting what we want. So, while there’s no Curiosity Shop this week, I wanted to make this special video. I’ve made an assortment of 6 predictions about Zelda Wii. This is stuff I’m so certain of that I’d be willing to bet at least 4 of them will be true, if…