Tag: Inventory

Link has arguably the largest arsenal of weapons in video game history. Since his debut over 25 years ago, he has carried with him some bulky tools such as a raft and ladder, as well as his more commonplace weapons, including the bow, hammer, bombs, and boomerang. What is so memorable about his collection, however, is that most of his items are just as much tools as they are weapons. In fact, I rarely use some of Link’s items for…

Amongst all the information about the upcoming Zelda 3DS, one bit of news that came out was a screenshot that indicated that this A Link to the Past sequel will actually have the same number of item slots as its predecessor. The subject of a Zelda’s game’s item repertoire is always a significant one, as Zelda games are always extremely item-driven. Items are Link’s powers, his objectives, and indeed serve as ways of unlocking new areas and secrets; virtually everything…

Footage for Ocarina of Time begins at roughly 2:27. It’s worth noting that the sound effects are identical to the original Ocarina of Time, as is the secret chime when Link burns down the web that is blocking his path. Thus, while it does look like the models and textures are being revamped, the core game seems to be the same as it was 12years ago. The short clip shows Link in one of the basement floors of the Great…

In the latest episode of the Legend of Neil, after getting quite beat up in the last few episodes by Armos, Lynels, and Like-Like’s, Neil finally gives in and asks the Old Man for help. Thus, this triggers the training montage in which it plays homage to the Rocky Films. Neil learns the names of the different types of enemies, how to manage his inventory, and gains several new heart containers. Neil then learns that he now can get the…

Alright, this is it! Tomorrow is E3! As far as Zelda Wii goes, we’ll finally get to find out if some of our theories are correct and if we’re getting what we want. So, while there’s no Curiosity Shop this week, I wanted to make this special video. I’ve made an assortment of 6 predictions about Zelda Wii. This is stuff I’m so certain of that I’d be willing to bet at least 4 of them will be true, if…

These days we seem to be hearing more and more talk about the Zelda series getting stale. Nintendo reusing the same structure in each game is a good example. And I don’t just mean the game in general (collect three items, plot twist, collect some more items, final showdown). I’m also talking about specific elements, such as dungeon structure. Even other elements of the series have been reused again and again. Villains, items, plot twists, kidnappings, magical objects. Some people…

Samuel Claiborn of IGN has recently put out a new article that discusses several aspects of past Zelda games that he’d like to see return. In particular, the author points out six different things and explains why they rocked back then, and why they should return in the future. The 6 choices include items such as Roc’s Cape and the Pegasus Boots, a pair of Adventure of Link exclusive features, the addition of a more challenging second quest, and my…