Tag: industrial

Ah, time to review the Goron Mines. I might recall incorrectly since I wasn’t really keeping track of Zelda news at the time, but I remember that during the pre-release buzz for Twilight Princess, Nintendo seemed to show this dungeon more than the others. Certainly, particular chambers of this dungeon, like the open room with the Bulblin Archers, and the dungeon boss were familiar sights for many before the game released. So in a way, that put more pressure on…

Ohhhh man, this one was a doozy for me. It always has been. As I said last time, the Snowhead Temple was the first dungeon in Majora’s Mask that I had to use a walkthrough to get through, but Great Bay Temple was even worse. In this dungeon, I very quickly ran into a wall and had to switch to navigating via walkthrough for pretty much the entire dungeon. That had never happened to me before, and it definitely damaged…