Tag: human

Link has been seen sleeping, resting and eating in several games across the Zelda timeline. Let’s take a moment to think about how life would be like for our Hero if he had real life limitations to overcome on a daily basis. Hit the jump to read more.

It’s interesting to talk about the size of the bosses in the Zelda series, and I wrote about this before in another article, where I talked how the bosses in Zelda had stagnated in terms of concept and design. All the bosses at the time seemed to be titanically huge, follow a tired, predictable formula, and were ironically extremely easy to beat despite their intimidating size. Skyward Sword seems to have begun to reverse that trend a bit, but I’ll…