July 14th, 2014 by Colonel-Majora
As with the other playable fighters in Hyrule Warriors, Fi has made her way to Tecmo Koei’s Japanese YouTube channel for her own gameplay trailer. We now get to see her skills in dance-based combat in action, as well as some interesting tidbits in the smaller details of the video.
Check out the trailer after the jump! Read more…
July 14th, 2014 by LukeSaturn
With all the well-deserved hype for Hyrule Warriors, we are being blessed daily with many new images of the game’s contents. I was practically drooling over the Twilight Princess material that came out recently, but a new mega batch has emerged that shows the Skyward Sword side to the game more explicitly. With the set we also get tons of new information about the game to enjoy. Hit the jump to see!
July 8th, 2014 by Michael
There is a 100% chance that this week’s Famitsu has confirmed that Fi, the spirit of the Master Sword, is playable in Hyrule Warriors. While the official Twitter has been hinting at it for the last couple of days, it is now official. In addition, Famitsu has released a few other details concerning Skyward Sword representation in the game.
Hit the jump to learn more!
March 24th, 2014 by Kev
While Fi hasn’t been one of the most well received characters in the Zelda franchise, she did have some decent scenes in Skyward Sword. Her final scenes is one of my favourite parts of the game. On several occasions during the events of Skyward Sword Link learns songs that allow him to enter the Silent Realm. While learning these songs, Fi dances to the music and it makes for some great scenes and YouTube user Musetrigger has created a gorgeous video of Fi dancing.
Take the jump and have look!
December 23rd, 2013 by Angel
Companions have been a near constant feature in The Legend of Zelda ever since Ocarina of Time, when Navi was introduced. Since then, there have been many other companions featured within the world of Zelda. But what defines a companion, and what exactly are their roles throughout the games? Does Epona qualify as a companion? What about your Loftwing? Hit the jump to find out what I think!
October 22nd, 2013 by Axle the Beast
Okay, let’s get this out of the way: Yes I am about to defend Fi somewhat, and talk about what I think was at least an interesting thing they did with her, but I’m not denying that she was poorly executed. I mean, I included her as #3 on my list of the most annoying Zelda characters, didn’t I? I think everyone’s kind of on the same page regarding how annoying Fi can be. But that doesn’t mean everything having to do with her is bad.
Despite poor characterization throughout the game, I thought the climax with her was one hell of a tearjerker as I’ve stated before, I liked her introduction a lot, and I loved having another partner like Navi that gave you enemy names and general information about your foes. Fi was cool in the story and great for information, she was just super annoying with her warning notifications about low batteries and low hearts. She was also annoying when it came to giving you advice on where to go next, and I’ll never argue that this wasn’t badly executed… but still, I think there’s a point here most people miss.
August 13th, 2013 by Brian
Zelda partners are extremely important characters. They act as story-tellers, guides, and voices for our otherwise voiceless hero. Let’s not forget, they also have the most screen time of any character in the game, barring Link of course, and for this reason, the execution of a brilliant partner character is an important staple when building any Zelda game. He/she is going to be remembered for better or for worse.
So which games created the best companions, and which ones simply fell short? Click the jump to find out!
May 6th, 2013 by Davey
This week we have a double feature of Corpse Run‘s fantastic comics. First, an examination of the combination of two items from Skyward Sword. Fi, annoying as always, unfortunately cannot explain to Link why the rules of video games and real life don’t always meet. And second, something all guys can relate to to some extent, even if it doesn’t involve a flying beetle.
Hit the jump to read the comics!
May 4th, 2013 by Knowlee
Today’s Zelda Fanart Spotlight is on deviantART artist PhantomMarbles Skyward Sword fanart “Behind the Waterfall“. In this fanart it shows Link and Fi standing outside of the Ancient Cistern. Fi looks as if she is explaining something to Link and Link is listening intently to her. The sun is shining down upon the cistern, illuminating the beautiful scene perfectly.
The outside of the Ancient Cistern is just as elaborate and beautiful as the inside of it. Link will realize this for himself once he ventures into the ancient dungeon.
February 19th, 2013 by Kyle
Welcome to Majora’s Memes, where we bring you memetic madness weekly!
Like scouring Hyrule Field for bushes that hopefully contain Rupees or bombs or arrows, we search the Internet for Zelda-related laughs. And wow, you guys really stepped it up this week! We have a lot of memes contributed by users this week, so yellow rupees will be distributed to blue, Tito Burgess, Merv?, smallchocolatebar, RubyDragonCat, and Link. With the help of these contributions, this may very well be the largest Majora’s Memes post to date! (Even if they’re almost exclusively from Memebase this week) Read more…
December 25th, 2012 by Axle the Beast
This moment brought me to tears. I know that Fi had terrible character development throughout Skyward Sword. Her emotional attachment to Link was never really hinted at or shown. While it makes sense that it would have, to some degree, come out of nowhere, I don’t think it was handled that well in Skyward Sword’s plot. I did appreciate that they tried to make her an active participant in the adventure like Midna was, but the end result was her mostly just giving unneeded advice at annoying times. It was admirable, but poorly executed.
But all of that stopped mattering to me during this scene. I still complain about her development because, had it been good, this moment could have been so much better. But that doesn’t change the fact that this scene was highly emotional. Skyward Sword as a whole did a good job with its dialogue; most of the characters’ actions and words felt realistic, and helped the world come alive. That strength of the game is present here. Fi’s actions initially seem almost too cold, even for Fi. At least that was my impression. It feels as though she’s attempting to adhere to her old attitudes too strongly — wording things as coldly as possible even though she normally talks a little more friendly than that — before realizing and accepting how she really feels. The story of an emotionless character developing emotions, feelings, and attachments to their companion is an old one… but that doesn’t make it any less cool or emotional.
December 3rd, 2012 by Jordan
Hello again my friends, and welcome once more to this week’s Flute Boy’s Meadow!
Now, last week I took a look at the main themes/songs for four of Link’s companions from the series: Navi, Tatl (more or less), The King of Red Lions, and Ezlo. This week, I will be looking at the themes for Midna from Twilight Princess, Ciela from Phantom Hourglass, and Fi from Skyward Sword. As for Princess Zelda, I do realize that her spirit form plays the role of a companion in Spirit Tracks but I feel that Zelda is not really defined as a companion. Zelda as a character is something much more, and her theme got its own post two weeks ago if you would like to check it out.
Also, just like last week there are SPOILERS AHEAD. If you have not finished Twilight Princess, Phantom Hourglass, or Skyward Sword, tread carefully.
Now without further ado, let’s get on with it! Make the jump to get started.
November 10th, 2012 by Knowlee
Today’s Zelda Fanart Spotlight is on deviantART artist Shattered-Earth‘s Skyward Sword fanart, “I Will Wait For You – Scrapper Skyward Sword“. In this fanart it shows two characters from the game, Fi (as the Master Sword) and Scrapper, the robot who is infatuated with her. At the end of Skyward Sword, Fi enters a deep sleep now that her duty is officially done. Scrapper apparently has found out about this and goes to be with her. He decides to stay there with her until she returns so that way they could be together again.
He would wait for her forever.
August 19th, 2012 by Majora's Cat
Artist Cavea of deviantART is great at drawing, but also has an amazing sense of humor. Back in May, she created a comic that is set in Skyward Sword‘s Skyview Temple, and let’s just say that things get a little crazy. Remember those odd-looking mushrooms in the first dungeon? Well, there’s more to them then meets the eye. The art style is adorable and captures the hilarity and lightheartedness of the situation. Make the jump to see Link, Fi and Ghirahim partying it up!
August 13th, 2012 by Majora's Cat
A few days ago, Zelda Informer released an exclusive video of the new Fi and Ghirahim models that will be in Hyrule: Total War. The two characters will come to life on the battlefield and engage in epic fights against hordes of various different enemy types from the Zelda franchise. Hyrule: Total War is a mod of Medieval 2: Total War and aims to replace in-game models with characters from Zelda games across many platforms. The project has been in the works for a long time now, and you can find the link to the project’s page and footage of the Fi and Ghirahim trailer after the jump!