Tag: Boss Battle

Are you ready for another gameplay video for Tri Force Heroes? In the latest gameplay video from GameSpot we bear witness to what it will take for our trio of Heroes to defeat this games version of Moldorm in a Boss Fight. A fair amount of teamwork will be needed to mislead and distract this big glowing baddie so that our Heroes can survive until the end. Head on past the break to see how the trio works together to…

Warning: This post contains spoilers for Tri Force Heroes

Today has been a big day for Tri Force Heroes video content, with looks at a new trailer and the game’s opening cinematic popping up on YouTube. Yet another gameplay clip from Tri Force Heroes shows off our heroes’ confrontations within “The Lady’s Lair,” as they battle their way through the “pets” of a mysterious new villain. This new clip also gives us a look at this new character and some more story content…

We have been talking about the upcoming title The Legend of Zelda: Tri Force Heroes since the day it was announced during Nintendo’s E3 Digital Event. Many of us have gone through a myriad of emotions about the game; excitement at its announcement, confusion as to some gameplay aspects, to now curiosity and the return of excitement as most of us Zelda fans are currently starving for new content. To help quell the curiosity and possibly expand on the excitement,…

Zelda fans were able to see a lot of Tri Force Heroes footage during E3 2015, and Nintendo World Report has isolated the Forest Level boss fight clip from the conference. In this video you can hear epic boss fight music that is unique but also very fit for the Zelda universe. Whether this is the tune that plays during every boss battle, or just during this one fight with a souped-up giant Buzz Blob, is not known for sure…

There’s no denying how frustrating some of the boss fights in the Zelda games can get. I know The Imprisoned from Skyward Sword took me forever to beat every single time. However, I’m not interested in what was the most difficult boss fight throughout the series because I’m sure that debate has been done before. What I am interested in knowing from this community is which boss fight came across as highly underwhelming across the entire Zelda Franchise…

There are many ways that fans show their love of the Legend of Zelda series. Some fans will bring their favorite character to life through Cosplay, other fans will create music, statues, sewn objects, and other artwork to show their appreciation of the series. Artwork, whether it is digital or hand drawn, takes a strong amount of patience and hours at a time to complete. One fan recreated an iconic boss battle between Link and Ganon from the original Legend of Zelda

Warning: Minor Spoilers for Every Zelda Game Ever

Nothing is more satisfying then scoring than last blow to the final boss in a Zelda game. The sound that signifies you did it, that it’s over, is music to my ears. During the immediate cutscene of the villain reeling back in rage, the biggest sighs of relief are finally given.

Starting from The Legend of Zelda for the NES and going all the way up to A Link Between Worlds for the 3DS…

Spoiler Warning: This article discusses boss mechanics in Majora’s Mask 3D, including major changes made from the Nintendo 64 version.

From some of the earliest trailers, we knew that Majora’s Mask 3D would change the bosses from what was seen in the original. We learned that each of the four temple bosses would feature large eyes as weak points and the pace of the battles would change to better communicate strategies to players. With the game finally released, it is now time to decide if making these changes was really the right choice for players…

Among the various subjects upon which Aonuma touched in his Iwata Asks discussion was that of the boss fights in Majora’s Mask 3D. As many have noticed from pre-release videos and, now that the game is out, from their own experiences, the fights have been changed rather drastically from their original iterations in the Nintendo 64 version. These alterations were even more drastic that we realized, and with good reason: Aonuma built them up from scratch. His reasoning behind it includes a hope to guide the players to find the bosses’…

The bosses of Majora’s Mask 3D have proven to be among the most reworked features in the game. For better or for worse, each of the bosses now has a giant eye weakpoint that Link must attack, and some even change the way players must approach a battle completely. For those wanting to see how these bosses work in motion, Dante NintendoWorld recently released HD video from the game’s Japanese site showcasing gameplay footage of a few bosses and minibosses from the game…