Tag: AxletheBeast

Hey, do you remember these? You know, the big rocky underground places that appear in some Zelda games? Of course, by some games I mean, like, pretty much all of them. Hell, do you remember the original Legend of Zelda? The very first location you were supposed to visit was the cave where you get the sword. By caves, I’m talking about the Zelda tradition with them. In Zelda games caves are small sub areas that are used for a…

Got a new discussion video for you guys. This time around I’m going to talk about Twilight Princess and its “wild west” themes. This is the stuff you see a bit in Kakariko Village or (as commenters on YouTube have pointed out) in Link’s rancher background, and even with the spurs that are used to tell you how many speed boosts you have left on the horse. But of course, it’s most obvious in the Hidden Village. Either way, there…

Starting with the Water Temple in Ocarina of Time, water-themed dungeons in the Zelda series have developed a special reputation for being challenging or frustrating dungeons. Because of the Water Temple in Ocarina of Time, the term “water dungeon” came to be used for more than just identifying the core element or theme of a dungeon: It carries other connotations as well and always makes people think about difficulty or design. It’s become, in the eyes of some, a title…

Last week I talked about people who say Skyward Sword’s motion controls were unresponsive and put forth my own arguments against that. This is something of a follow-up, but it will be a bit different: I’m going to list solutions to some of the control problems I’ve heard of. Don’t worry, this is a one-time thing; I won’t be talking about Skyward Sword’s motion controls this much in future posts! As I said in my last post, Skyward Sword’s controls…

Understandably, Skyward Sword’s controls were a concern for many people when the game was announced. I think a lot of us were a little worried that the controls wouldn’t be what we were promised. Pre-release, these sentiments were understandable, but some people are still bothered by Skyward Sword’s controls. When it came out it received some criticisms for having “inaccurate” or “unresponsive” controls. These statements are false. It might seem highly irritating for someone to come in and say that…

Majora’s Mask is commonly called a dark Zelda game, and by many it’s considered to be the darkest of them all. I’ve made no secret of my love for the game, and I’ve also made no secret of the fact that I do not truly think the game is dark at all. In most discussions about Majora’s Mask’s darkness, I’ve vehemently defended the game. That is not to say that it being dark is actually a bad thing, because dark…

Guns in Zelda

March 17 2012 by Axle D. Wilder

Alright, first video discussion in a while, and the topic this time is kind of a doozy. In this video I talk about firearms (guns) in the Zelda series. This is a topic that’s been debated about for a while now and is very controversial; a lot of people have a huge aversion to the idea. Other people don’t mind it. Seems like a worthwhile topic for a video, am I right? You can watch the video here or view…

The topic of multiplayer in the Zelda series is a bit of a strange one. Despite being able to occasionally find elements from other genres in certain games in the series, Zelda is first and foremost an adventure game, where your focus is going to be on completing a journey, but also just finding things and enjoying the journey itself. It’s not exactly a genre in which one often finds multiplayer functionality, but on occasion Zelda games do have multiplayer…

Every group of people comes with a lot of idiots. No, don’t pretend that’s not true. You know it is. Even if they’re not exactly idiots, lots of people very often apply terrible logic to an argument when talking about video games, including Zelda games. Obviously, since this is a Zelda site, we’re familiar with haters coming up with terrible reasons to dislike the series. Unfortunately, there are plenty of terrible reasons to love Zelda games, too. I’m here to…

Skyward Sword, the latest and allegedly greatest game of the long-running Zelda series. It’s been 25 years since the original Legend of Zelda came out and started one of gaming’s most crucial and popular series, and Nintendo intended to cap that anniversary with one of the most ambitious projects in Nintendo’s history. But how good is it really? This review might be a little overdue, now that I think about it. See, when I sat down to write this week’s…