Tag: archplot

We’ve previously discussed Robert McKee’s theories of the archplot, miniplot, and antiplot, and how they apply to the Zelda series. Today, we’re going to continue delving into McKee’s theories with a discussion of our perennial protagonist, Link. He’s been the player character in every canon Zelda game to date, and though we’ve seen many incarnations of him throughout the years, he’s still been the same character at his core. McKee’s theories of the protagonist are, at their base, about desire….

Welcome back. A few weeks ago, we discussed the idea of a film based on the Zelda series, and looked at the plots of Skyward Sword and Ocarina of Time, comparing them to Robert McKee’s definitions of the archplot and the miniplot respectively. This week, we’re going to continue looking at McKee’s plot triangle, focusing on the third type of plot: the antiplot. If you haven’t read the first article in this series, I advise you to go do so…

The idea of a film adaptation of The Legend of Zelda series has been tossed around numerous times throughout the years, though to date no official adaptation has been produced, and many fan-based adaptations have been met with mixed reactions. To many, the idea of a Zelda film is very foreign, as the core tenets of the Zelda series do not lend themselves well to the cinema upon first glance. Looking closer, however, there are a number of interesting parallels…