Tag: ALTTP

A Link to the Past established many of the Zelda series’ staples and stabilized the gameplay style we’ve now seen time and time again in its progeny. Having been remade, ported, and given a spiritual successor in A Link Between Worlds, A Link to the Past remains a fan favorite among longtime Zelda players. One of the greatest things about the game is its diverse and challenging set of dungeons and palaces. Each one has a personality all its own,…

Earlier this month, Nintendo announced that they would be releasing 15 second ads for A Link Between Worlds on Instagram. They released the first one earlier this week, and they have just recently posted the second one. Hit the jump to see the ad!

The Legend of Zelda series, like many of the popular NES games of the 80’s, has expanded into newer territory and evolved with its gameplay, mechanics, and rich mythology. One of the most notable aspects of the series that has continued to change and evolve is its music. What began as an ordinary soundtrack that played along with the game just as any other at the time gained a high level of popularity as the series progressed. As later games…

Time is concept that is very common within the Legend of Zelda series; with 16 installments over 27 years, the series has brought us a total of six games which have used the idea of time in some manner. Time has also played a factor in the grand scheme of Zelda in the form of the timeline itself. Ocarina of Time has three alternate outcomes — two of which were a consequence of Princess Zelda sending Link back in time…

Zelda stories have changed. You could make the argument that many follow the same framework, with a princess being captured at some point, a villain wreaking havoc, and a world to save. Medallions or other relics might play a role in unlocking something somewhere. However, you could also take a look first at the original, 8-bit Legend of Zelda, where most of the character interaction consisted of talking to old men who were disconnected from the rest of the world,…

Let’s talk about stories. To those of you familiar with my article work on this site, you will know that I have a deep passion for storytelling, and specifically, story structure. I’ve written about the monomyth — or, as it is more commonly called, the “Hero’s Journey” — and how this literary phenomenon is reflected within the Zelda series. I’ve talked at length about Joseph Campbell’s theories and their pertinence to both the series and video gaming at large. It…

Amongst all the information about the upcoming Zelda 3DS, one bit of news that came out was a screenshot that indicated that this A Link to the Past sequel will actually have the same number of item slots as its predecessor. The subject of a Zelda’s game’s item repertoire is always a significant one, as Zelda games are always extremely item-driven. Items are Link’s powers, his objectives, and indeed serve as ways of unlocking new areas and secrets; virtually everything…

A few of the recent Favorite Zelda Moments posts I’ve written have covered fairly obscure moments that I’m not sure a ton of people would have considered one of their favorites — such as fricken’ Moldarach — but this one’s different; nearly everyone knows about the introductory portion of A Link to the Past and I’d be surprised if there were not a number of people who loved this part of the game. This section is what the game starts…