Everyone is chiming in these days on their hopes and dreams for Zelda U, and this time around GameTrailers takes a crack at it. They have some really interesting ideas, like full character customization and optional dungeons. Beyond that, they feel the game shouldn’t hold your hand and should really embrace exploration. Of course we are only scratching the surface. You can watch the full feature above, or check out the summary below:

  • Needs to push the Wii U’s hardware
  • Full customization of Link (including looks and gender)
  • Look back at what they did right with ALBW and expand on it (example: Dungeons in any order, but don’t mark them on the map.)
  • Do NOT become Dark Souls, but offer a free-roaming world, like the original.
  • Do not hold hand, embrace the exploration.
  • Hide items in the overworld, not only in shops or dungeons.
  • More side-quests that can help with the main quest
  • Optional dungeons.
  • Erase the timeline, do not chain the story to it, make it richer.
  • Most of the above to happen all in the same game is a pipe dream; realistically, they expect elements from ALBW to return.
  • It better be amazing.
  • Teaser at E3 at best

Source: GameTrailers, breakdown via My Nintendo News

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