View Full Version : The Spinner!
Twilight Prince
09-15-2009, 09:03 PM
Okay... This was so a need post! The spinner was by far my favorite item. The spinner was like the funnest item to have, you could use it almost anywhere, it was an item that was not really used as much as I would have liked, but it was still the best, in my mind. The only thing I would have changed with it would have been the fact that it was not used as much as I would have liked. But enough of what I think... What do you think of the spinner?
Cobalt
09-22-2009, 07:19 PM
The Spinner, in my opinion, was one of the best thought out concepts for the game, and by far the best "new" weapon. So much could be done with it. Riding the rails to get to new places having it incorporated in puzzle solving was good stuff. The boss battle that incorporates it is the best boss battle in the game, a fantastic quick paced Zelda pinball, of sorts. So much fun. I'd save just before the battle and restart to beat Stallord multiple times.
basement24
09-22-2009, 09:13 PM
I wish I had created a save point on a different file just to be able to play the Stallord battle again and again and again only for the spinner aspect. It was great fun to use, and it really felt great. Unfortunately there wasn't much to do with it beyond the Arbiter's Grounds other than a quick ride in Hyrule Field and a somewhat tacked on City in the Sky gear use.
I'd love to see it come back again in exactly the same way with more use. I think it's got potential to be used again as long as the puzzles are clever enough. Really, it doesn't even have to be an item, but it could be a fixture within a dungeon and I'd be happy!
knowlee
09-23-2009, 12:31 AM
I think the Spinner was a neat little gizmo that the developers made. I loved how the item was implemented in the Arbiter's Grounds dungeon's boss battle. That was epic! :D
(Another reason why I like the Spinner is because it reminds me of something from one of my favorite anime shows. :xd: )
But like one other person on here I believe already said, I wish that it could've been used a lot more outside of that dungeon that just to get one or two heart pieces and such. It would've been nice had the developers put in some more ways to use the Spinner instead of just the ways that they have in the game now. *sigh*
Axle the Beast
09-23-2009, 12:54 AM
The Spinner was very strange, I have to say. It was an odd item with an odd function. I never expected to see Link ride on a spinning top. But that's not to say it wasn't a good idea.
I really liked the Spinner. I thought it sounded weird as hell when I first read about it, but upon playing the game I came to like it quite a lot.
But yeah, I have serious issues with it's implementation. Outside of Arbiter's Grounds, it was only used a handful of times, none of which were creative or fun. In Arbiter's Grounds, there were tricky rooms with sand and tracks all over for you to use the Spinner to navigate. There were networks of tracks you'd have to navigate and jump between; it was all very fun for me.
But that was such a short portion of the game, and after that, practically nothing. :(
Kitsu
09-23-2009, 01:10 AM
I thought the Spinner was an interesting and unique idea for an item, and I quite liked it. Especially when fighting Stallord, I found that to be pretty fun and a nice change.
If the item were more useful and practical outside of Arbiter's Grounds, then it probably would have been a favourite item of mine. But, like the Dominion Rod, it was only occasionally useful.
Nepolink
09-24-2009, 07:59 AM
I really enjoyed the Spinner, it was one of my favorite item in the whole Zelda series. Finally Link has some plenty new items to use. The 3 new ones'; Dominion Rod, Ball and Chain and of course the Spinner. Unfortunately the spinner was only a important use in the Arbiters Grounds. The fight against Stall Lord with this thing was really epic. Also the rides with the ''spikey barrel'' things are fun to do. I wish there was plenty more to do with the Spinner. Yeah, we had also some things in City of The Sky but those were only gears not a whole ride with it though.
On the Hyrule field were places were you had to use the spinner, i really love that but it was better to use it more in other Dungeons. I hope it will return in the new Zelda, and i really hope to use it a lot more than one Dungeon.
ironknuckle1
09-24-2009, 04:16 PM
I hope that there are long races using the spinner like in Arbiter's Grounds.
SuperSilly
09-24-2009, 04:53 PM
The spinner was my second favorite item in TP. It was an extremely creative item, I only wish it had been used more often in the game.
I spent quite a while inside the Arbiters Grounds just playing around on the spinner, it was definately a unique item. I was also thrilled to find spinner groves in Hyrule Field. Unfortuanely after that I was looking everywhere for them, I searched for spinner groves for hours... @_@
The Stallord boss fight was extremely fun, I only wish he had more health so you could keep fighting for a while longer. Even after the fight, I like to ride up and down the big column in the exit room.
Oddly enough, it took me awhile to notice that Link spins around slowly while he is on the spinner, that is, slower than the spinner actually spins anyway. I thought that was a nice detail. I also liked how you could use the spinner to activate old machines, and I was happy to see some of the spinner activated machines in the City in the Sky dungeon as well as the Arbiters Grounds.
Halo siera 117
09-24-2009, 10:00 PM
The spinner was by far the funnest wepon of the game but yet lacked any porpuse but to fight stallord, I would use it non-stop if you could throw it like a boomerang, stunning, possibly killing the enemy and then coming back to you to use it again would be great, but were talking about what IS. The concept for the spinner ws amazing yet it lacked a purpose.
Silver
09-25-2009, 08:06 PM
The Spinner was very fun at times. Again I state like all of you, It did lack use in it's capability! Very little uses for it, such as beating Sallord, collecting a couple hearts, and finally a way into Ganon's battlefield! (Ganon's room)
blackice_cc
09-25-2009, 09:29 PM
The Spinner was definitely an interesting item. Riding it on rails all over the place in the Arbiter's Grounds was fun, and even though there weren't many, it was nice finding a few spinner rails outside of the dungeon. I seems to recall there being some in the Sacred Grove, as well as one rail in the Cave of Ordeals. But yes, it definitely wasn't used as often as it should have been. Hopefully it will make a return in the new Wii Zelda.
Shadsie
09-25-2009, 09:50 PM
I actually didn't like the Spinner too well. Riding the rails was fun if you could hit them in the right place, the right way. It was only useful for riding over the sand for a short space.
I would have had a lot more fun with the Spinner if it's "juice" lasted longer. It petered out too quickly, which rendered it's enemy-killing abilities fairly impractical. It could have gotten a lot more use if it's non-rail-dependant spin lasted a good, long time, rather than just a few seconds.
HaruHaru
09-27-2009, 05:24 PM
I actually didn't like the spinner that much. I prefer the Ball and Chain over all items and weapons. The Ball and chain was My favorite Because It provides hours of fun,(That sounded like advertisement) It Can knock down a whole crowd of Bulbins at once, and Of course its shiny:3
Alex_Da_Great
10-04-2009, 06:20 AM
The spinner looked fun at first. You gotta admit, riding that baby in the Arbiters grounds was fun! But after the temple, it was useless and it's only for a one dungeon use.
PwaPwa
10-04-2009, 06:58 AM
I liked the spinner only when you got to ride it. The thing I don't like about it is the fact you can't just ride it around Hyrule Field. Imagine how awesome that would be.
Seethe
10-04-2009, 01:54 PM
The description of the Spinner was a little misleading when I had first heard about it. Though a buddy of mine had the game before me so it might have been his description that through me off. The whole "hovering above the ground" aspect of it really threw me off. I wasn't expecting that I would have to use a spinner track to do so.
It was definitely a good piece of new equipment oriented into the new puzzles. Definitely helped Twilight Princess become less generic.
linksfuturewife
10-04-2009, 08:01 PM
i really loved the fact that you could ride the rails. it was by far the best item in the game.
of course, not counting the dominion rod, I LIKE HAVIN MY OWN PET ROCK!!!!!
Twilight King
02-18-2010, 12:11 AM
I thought that the spinner was the best item ever also. I wouldn't say it needed to be used more though. I just thought it was awesome, it was used enough, and that it was a very unique design for an item.
I also loved how it was used to defeat Stallord. It was very fun!
Bigelover88
03-08-2010, 07:44 AM
I liked the Spinner but not more than Ball and Chain :D It was very easy to defeat Stallord and the only thing was to avoid the enemy Spinners but that was just a question of timing the jumps.
The Spinner was a really good idea, however I believe it should have been used in other ways, more often. After the Arbiter Grounds, the Spinner turned out to be an useless item, and even when riding it on the sand it didn't look useful at all. It should at least spin more times, for its main function is to take you to places you can't go by foot. But what's the point on riding something that will eventually freeze and stop working? Link should be able to manually spin it.
Raven
04-01-2010, 01:23 AM
Haha oh man when I first found the spinner I thought Link had found his own Beyblade! it was awesome. Then i found out that he rides it and i thought that was pretty cool. it's definitely one of the more unique and original items I have seen in the series in a while. Although the spinner could have been used more outside the Aribters Grounds but sadly I did't feel the need to pull it back out too many times after I beat that dungeon. Sure there were a few other spots where you had to use it but not enough to make the Spinner feel like one of the fam, ya know? I hope it doesn't make a return but I would like to see new items like the spinner, I just don't know what those new items would be...
Zeruda
04-01-2010, 02:49 AM
The spinner was neat idea-wise, but it was pretty useless. All the time spent spinning around Arbiter's Grounds could have been spent solving interesting puzzles or fighting more minibosses. It was pretty silly to watch, too. Link looked like a moron.... squatting to make it spin... *facepalm* I give them props for trying to implement a new item and a new form of puzzle, but they didn't go far enough. Once your got out of Arbiter's Grounds, there was even less of a need to use the item. Kind of a waste of space. :/
February Eve
04-01-2010, 09:29 PM
I didn't view the spinner so much as a weapon (even though we used it as such for the boss fight) and more as a new way to get to different levels. As such I really liked it. Plus, it was fun to go spinning here, there, and everywhere.
I don't think it needed to be used a lot, but it would have been nice to have something in the overworld that it was useful for besides heart pieces. Perhaps a a hidden cave around Hyrule that relied mostly on spinner puzzles. And it could have a clock-work type room where you had to figure out which combination of gears to shift.
I suspect it will be TP exclusive, but perhaps if it ever returns it can live up to its potential.
eponafan
04-01-2010, 10:24 PM
Haha oh man when I first found the spinner I thought Link had found his own Beyblade!
On one topic, they said that the spinner was to advance, but I merely thought: " So what? Hyrule had Beyblades!
Random Person
04-01-2010, 11:46 PM
I'm going to do my best to try not to repeat what everyone else said. The spinner was fun but you didn't get much use of it outside of the Arbiter Grounds. How was that?
Seriously though, the spinner made me think on a more creative level than I thought I would find in Zelda. Like Axel said, this isn't an item I expected to see in Zelda. But after handling it, it quickly became one of my favorites. The boomerang, bow, and hookshot will always have a place in my heart, but their gonna have to make room.
I see the spinner going farther and farther if they decide to bring it back. It will most likely be upgraded like riding Epona was, to the point where it is not only as necessary as Epona, but you can use weapons on it like you can her.
The7thLokomo
04-02-2010, 10:04 PM
Like Axel said there were some creative items in TP
aaaaaaaaaaannnnnnnnnndddddddddd I agree
Alex_Da_Great
04-03-2010, 12:33 AM
I was very disappointed with the spinner. I was so anxious to use it and once you have it, there is no where to use it. It would of been great if you could ride it around like epona. And there were only about 2 or 3 places outside Arbiters Ground was where you could use the spinner.
Myriadviper42
04-13-2010, 09:33 PM
I LOVE the spinner itself, but I HATE its restricted use. You can only use it at its full potential on a wall, and there aren't very many of those.
MetaPwn
04-13-2010, 10:04 PM
i feel it was cool, but as soon as you beat stallord it's useless. you only use it for those gear things in the ground and on that one track to get that peice of heart
Igos du Ikana
04-14-2010, 01:50 AM
I know how horribly repetitive this will sound but I WANTED MORE SPINNER TRACK. At the very least, you could have gotten the spinner before Arbiter's Grounds and have all the dungeon be one ginormous spinner track. (Most of the puzzles would probably be hitting switches tho). I really liked the spinner, mainly because half the time I used it I imagined Link as a giant Beyblade. I wish, though, that you could fire arrows while on the spinner, cause that would have made the Stallord fight way more epic. When it was (rarely) used, it was rather cool and inventive.
PureLocke
04-16-2010, 12:41 AM
I liked it even without the epic track sequences, just being able to hover over the sand was enough for me. Though on what RP said using weapons on it could end up allowing for epic boss battles, say fighting against Dark Link astride a blade trap with both of them are jumping back and forth on the tracks.
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