PDA

View Full Version : Did You Like Twilight Princess



Twilight Prince
08-20-2009, 11:07 AM
I thought it was a great game, I loved transforming to the wolf, and all that dungeons just made the game great. I also liked that fact that they changed things up. For one, they took out the magic bar, which I like because then I did not have to go get magic every time I used that sword. So how did you guys like Twilight Princess?

Shadsie
08-20-2009, 01:52 PM
Twilight Princess is, so far, my favorite of the Zelda games.

It is almost entirely for personal reasons. I mean, I'm not going to argue that it's "the best" to hardcore game players. It's certainly *not* the most difficult (at least for me), but I pretty much loved every aspect of it all the same.

First of all, I like "dark" stuff, ominousness... (for this reason, friends thought I'd like Majora's Mask even better, but in MM's case, a gameplay aspect/saving mechanism ruined it for me... not that I hate MM, it just failed to usurp TP as my fave when I got to play it).

Secondly, the animal-aspect to the game. Animals are a huge interest of mine and I've often wondered what it would be like to throw off the shackles of human existance to live as one. This wondering actually lead to me creating a werewofl character for one of my original writing projects - LONG before I ever played Twilight Princess. So... you know, playing as a transformed-human/Wolf Link appealed to me in a huge way - entirely because of this personal thing.

Thirdly - I really related to the Link in this game. From being looked up to as "cool" by silly little children in his community (it happened at my old home church, and all my sister's kids grew up thinking I was the coolest aunt ever because I'd play with them)... to growing up in a backwater little town to... working as a rancher! (I've done ranch work in my life, and, as of today, I just got a new job to be starting soon - as a ranch worker)!

And, twilight is my favorite time of the day.

So, yeah... Twilight Princess is the game I most *relate* to out of all the Zeldas, so, it is my current favorite. I actually get a little offended on a personal level when I see people whine about how much they hated it, because of all the "personal magic" I have bound up in it. I try to ignore that and realize that "There's a Zelda for everyone and not every Zelda is for everyone."

That said, at least so far, Twilight Princess is "my Zelda."

Shadow Goris
08-21-2009, 01:06 AM
I really thought the game was way over-hyped and had too high expectations. I'm sure everyone over at zentendo are proabably sick to death of me saying that, But I just can't say how much of a let down that game was.

I'm not going to get into too much detail(because at 1 am that's kinda impossible) but lets just say it was too easy, boring, and only kind of enjoyable for one playthrough.

Nepolink
08-21-2009, 08:32 AM
I love TP. Is it me me or is TP a really long game?
The story line is just amazing, first i though Zant was the new Ganondorf but after a talk with the sages he's still in the game.
The Temples are also amazing and playing as a wolf is more than awesome, even if you really love wolves.

Some part of TP are really sad, that makes sense too for me. TP have the best story line ever.

Skull_Kid
08-21-2009, 09:03 AM
I really liked it, maybe more than OoT, bit, for me, WW and MM are still better.
The game was really good, but lacked the hardness of MM or the longevity of WW

nathanielwade4
08-21-2009, 04:36 PM
i luv even though i have only got the three fused shadows

Master Kokiri 9
08-21-2009, 05:38 PM
Personally i love twilight princess and the only game in the entire series so far that i like more is oot. what i liked about twilight princess is midna, the better graphics, epona's first appearance since mm, the fact that you can name epona, the giant arsenal of weapons and items, the whole wolf link hylian link scenario and finally the hidden skills. The things that i didn't like about twilight princess is the fact that it's so easy. Then the lack of a magic meter which adds to the challenge.

angelkid
08-21-2009, 06:29 PM
Twilight Princess is so far, my favourite game, of all time. As you can see in my sig, I am currently playing MM. So far, this game is the only game that feels as though it could trump TP. I love the dark atmosphere present in both games, and the one thing that I think TP lacked that I would have loved to see, was carnage. MM has that carnage. Enough of that though, that's not what this thread is about.

I think the game play of TP was shiny and fantastic. It was a smooth experience and I spent alot of my time playing it, and a hell of a lot more when I wasn't imagining I was Link. A couple of times when I got really tired I would actually honestly think I was Link. That connection has never been so prevailent in any other tittle for me. Not just a Zelda, any other tittle. I spent the whole time imaging I was in the game. I found everything about this game amazing, the temples were my favourite of all time, the sidequests were long and interesting, the fighting felt real and exhilirating. This was perfect to me.

The graphics of the game were flawless to me. It felt real, it looked real. I know some people complain that the grapics and the landscape were too flat and plane, but that's how life is. There isn't some amazing jaw-dropingly beautiful statue every 5 steps. Most of the world is either grass or sea. That's what the world of TP was like. I liked how the 'over-world' of TP had a sense of realism like that, I liked how it reflected real life.

The music of TP was the first time I ever really noticed music in a game. I found it eerie and I felt it really built the scene. A lot of people complained that it was not fully orchestrated... What the hell? Why would it need to be? I don't know what it did, but whatever the hell it did, it did well. Very well. It added to the scene for me, and in places such as Arbiter's Grounds, sent shivers up my spine. My favourite piece of music in the whole game though, was the Wii menu part when you clicked on the disc channel and it loaded. I absolutely LOVED that.

The storyline of TP had everything. I mean Everything. There were twists, romance, a hero, a beautiful princess, death, darkness, a psycho or psychos... The list goes on. The components of the storyline of TP were almost identical to the components of TP to me, in that, the storyline had EVERYTHING, and TP had EVERYTHING. The one thing TP lacked (as I stated earlier) was carnage.

startimer
08-22-2009, 09:46 AM
let me counter that question with a question of my own-how can you NOT like TP?

Zarom
08-23-2009, 11:27 PM
I really appreciated that game, but I have to say it let me down a bit. I still prefer MM, WW & OOT over that game. But it was and remains a really GREAT and INCREDIBLE game with a very interesting story.

Josh
08-24-2009, 10:19 PM
Twilight Princess I really liked when it first came out. It was the Majora's Mask I always wanted and could actually get into, it was dark, it had something different, it was fairly long, it had Ganon, the Master Sword, Triforce etc., but it seems the more and more that I play through it, the less interested I get. I am right now, and it doesn't seem like that much of an exciting game to play through any more. It's just.....kind of this game with set things to do and nothing more.

Dragon565333
08-25-2009, 01:07 AM
Love twilight princess can never put the controller down!!!!

Rheks
08-25-2009, 05:30 PM
I do like it, alot. Great game, great graphics. There's alot of things I don't like about it though.
I don't like how hyrule seem alot smaller, there isn't much to explore.
The towns were all very crappy, there were no people to talk to, I know talking to people isn't a major thing in it, but it's always cool to people to talk to people in the towns, specially for Hyrule Town.
It was also too short, to be honest I didn't get a great feeling about it like I did with say, OoT.
I also HATE the fact that there was a desert, but no Gerudos. Big let down, I love the Gerudos.
I think that midna is a ***, and more annoying than Navi.
I could've explained those reasons better, but hey.

Zach
08-28-2009, 07:50 PM
I bought it yesterday for gamecube and I've gotten past the forest temple, on to the area east of hyrule. So far here's my opinion...

Graphics:7/10 Good for Game cube, not for Wii.
Storyline:10/10 It's a great. Love the twilight element so far.
Gameplay: 8/10 It's nice. I wish they would have switched the way link walks with his first outfit. He looks... well stupid. It looks fine with is normal outfit. I'm just being picky.
Music: 9/10 It's as good as I've expected it to be.

Overall: Since i've only beat 1% of the game, I'll rate the whole game later.

Twili Kid
08-28-2009, 08:34 PM
For me TP was my favorite along with my first zelda game. It just hooked me in with all the things you could do, I was still playing about a month after defeating ganondorf. Even after that I still havent unlocked even close to anything. Twilight princess I say is better then Oot witch I got later and still loved.

Axle the Beast
08-29-2009, 12:48 AM
Do I like Twilight Princess? Yes. I love Twilight Princess. It's Zelda. I love Zelda games above all others, with perhaps a few exceptions.

It is, however, not my favorite Zelda game. It's actually one of my least favorites (which still places it way up there on my top games of all time.) Perhaps some of the reason is me being stubborn. See, before the games release and even up until I actually played the game, I had serious issues with it. The realistic style, the disturbing creatures, the dark story... it turned me off because I didn't feel that was true to the "spirit of Zelda." I didn't feel it was a turn the series should have taken. Especially with the fact that the game was rated T. I still don't like that.

But having played the game (almost all the way through now, too,) I feel my opinions of it starting to improve. It is a great game. I'm also warming up to the style, although I still prefer a more stylized look for Zelda (not necessarily the toon style, but not so realistic.)



Minus a little nitpicking here and there, my only real problems with the game are:

-Too easy. Especially the bosses. They're ALL great in concept, but horribly easy.

-Style and atmosphere. I feel it's a little too dark and disturbing. Many people say Majora's Mask is darker, but I really don't see it that way. Some of the key elements of TP that make it so dark for me are the disturbing creature designs, execution and direction of the story, music and atmosphere, etc.

-It felt kind of rushed to me. Areas like Gerudo Desert and Snowpeak were very brief, and there were next to zero NPCs in both areas. Worst of all are the items. Most of them are hardly ever used outside the dungeons you get them in.

-Fanservice. I personally felt that a lot of the aspects of the game were thrown in to make the fans happy, and I can't help but think that if they didn't do this it would have been a better game.



So, I still have my problems with it, and I do like all the other Zelda games I've played more than it, except perhaps for Wind Waker. But I still love the game. I think it had some really good ideas, especially with the dungeons, bosses and items, I just think it could have been better. Perhaps if they spent more time on it?

Oh... and I guess I sort of resent the Wii version because the fact that they mirrored the game seems... weird and pointless to me. That's basically the main reason I got the Gamecube version instead.

Ver-go-a-go-go
08-29-2009, 11:01 AM
Yes, most definitely Twilight Princess is the type of game that's going to make sure the Zelda series sticks around for a long time. While games like WW discourage a large part of the fan base and general audiences, TP appealed to all (other than a couple of oldie fans).

It seemed to take Zelda back on the path where 3D console Zelda games should be. OoT and MM established this path I think, while their more "dark" features than the past 2D titles. WW strayed afar from this quality, which is why I'm relieved to see it doesn't look like any more Toon Link games will be made for home consoles. TP was a revisit to the OoT and MM style, and reminded me that the series wasn't becoming a laugh fest of funny faces and bright colors (again, what WW seemed to establish). It was a relief to those who wanted another game like OoT, and yet it established many changes. It's funny that some people will bash it for being too much like OoT, then the same people bash it for being too different. Just sounds like they're determined to hate if they have it both ways. Zelda Wii will undoubtedly take what TP was and improve it, now that they know what needs to be improved. Miyamoto says himself the style will be the same, which is another relief for me. Many features will carried over and made better, which means that TPs features were something special, which I agree with. Changes are what keep a series alive. If a series always tries to appeal to its fan base only (I can bring up WW again....) then it will die. There are prime examples of this inside and outside of the video game world. TP featured changes for the better that will help it in the future, which is, like I said above, I love it: It keeps the series alive by revisiting a bit darker style, and yet featured changes that didn't make it seem like an OoT/MM revisit AND made it appeal to a larger audience.

Crystal Clair
08-30-2009, 08:47 PM
Although I don't think TP was the best Zelda game, I did like some stuff in it. I like the graphics and the scenery and some of the music is nice. I like riding the spinner through the grass to collect rupees. I also loved some of the temples like the Temple of Time, the Goron Mines, the Forest Temple and Arbiters Ground. The only thing that made the temples seem not so great was how I couldn't warp to the beginning after I was done re-exploring.

It's an okay game.

basement24
09-01-2009, 05:33 PM
I loed the game through and though. I really don't see why there are so many nay-sayers towards it. It had great graphics and overall visual presentation; it had a wonderful score with the most music in a Zelda game by far; it had great controls (even if the Wii ones felt a little tacked on to some) that worked well; and the story was fantastic to boot.

I think a lot of people over-hyped this game in their head since it was essentially teased at the Spaceworld demo in 2000 with the GameCube teaser reel. While it may not have been 100% what we got, it was the prototype to the game that would become TP just as the sizzle footage of Metroid in the same show became what is now Metroid Prime. So, essentially, people had 6 years of waiting for this game, expecting it to be some kind of second coming of the powerhouse legacy of OoT and were let down.

You have to see the game for what it is instead of what it isn't, and what it is is a fantastic game.

Durion
09-01-2009, 07:15 PM
I loved TP, I think it's one of the staple Zelda games and it will see that Zelda fans come back for more. It was an excellent game, It was dark like MM and it returned to the styles of OoT/MM. WW was a major dent in it as many fans didn't really like but TP is a game in the middle. I don't know why so many didn't like this game, I think it is a great game and there is nothing else about it.

Other than a few problems including:

Two areas felt rushed, They being the Gerudo Mesa and Snowpeak Mountain (is that the name?). You don't really do much after you beat the Temple's their and you hardly use each Temple's Item after.

It was too easy compared to older games, All the bosses were easy to defeat and all normal enemies were to easy with all swords or weapons.

That they switched the Twilight areas from Black and White, It looked a lot better than this does now.

But other than that really enjoyed all aspects of this game. I don't see why a fair amount of people don't like it, Mainly the people that played most older games.

IT had great graphics and the plot in my opinion was great, Although I would have prefered that Zant was his own source of power and that his own power sent him mad. The only thing then is that it would miss him breaking his own neck D: :(...I thought that was cool. I also liked the fact this game had a lot of depth, that was something I haven't ever found in any other Zelda.

Also being able to transform into Wolf Link was quite cool for a while although collecting the Tears of Light gets a bit tedious to do but its managable.

Megamannt125
09-02-2009, 11:57 AM
I thought it was "okay", it's fun but overall I didn't get the same feeling I get from other Zelda games, the story and things felt a bit out of place, I can't really explain it in detail it just didn't feel right, there is also the lack of difficulty in it, the puzzles seemed very easy, and I also saw some recycled puzzles, now it might be just because i've beaten every Zelda game except OOX and LA, but the bosses were way too easy, even for a beginner they'd have to be easy, let's look back on those bosses in Link to the Past, when Faries were actually useful, (let's look at Ocarina of Time's bosses also, the first 2 bosses can be very easily, but they gradually get harder and harder, and later bosses can only be really easy if you know a special way to fight them) the game also felt like it ended to quick as apposed to other Zelda games, I don't see why the game got delayed so many times, because it wasn't worth the wait and the only thing that didn't feel rushed was the visuals and the music.

Kitsu
09-02-2009, 05:45 PM
Overall, I thought it was a more than decent game. It had good gameplay and such (although I'm not too fond of the controls on the Wii) and the graphics were no doubt the best we've seen.

My main disappoint was that the clean black and white graphics of the Twilight Realm shown in the original trailer did not make an appearance in the game. This really irritated me, seeing as that was one of the main things I was excited about.

Likewise, watching the original trailer again after playing through the game, I wished they would have left the field the same, (and perhaps even not have taken out some areas of it, at least it appears that that is what they did).

I enjoyed playing the game, many parts were quite fun, but compared to early / beta screenshots, I wished some things wouldn't have been altered.

And as others have stated, it overall felt too easy compared to past games.

knowlee
09-04-2009, 02:26 PM
Yes, I did like Twilight Princess. :) It's one of my favorites of the Zelda series although it's not my absolute favorite.

Like some people have mentioned before, one of the reasons why I liked it so much was because of the dark atmosphere that was present in the game. It gave the game some emotion to it (although not as much as MM did) and allowed me feel a sort of attachment to the characters. Although it wasn't hard, for me it did have some sort of difficulty to it when it came to figuring out certain puzzles and trying to beat certain enemies, but other than that I didn't have enough difficulty to satisfy me in that area.

Niko Bellic 817
09-04-2009, 05:45 PM
There's alot of things I don't like about it though.
I don't like how hyrule seem alot smaller, there isn't much to explore.
It was also too short, to be honest I didn't get a great feeling about it like I did with say, OoT.


How does Hyrule seem too small?:hmm: Unless your used to games like the Wind Waker, it's the biggest Hyrule yet IMO. Also, how is there not a lot to explore? In OoT, Hyrule Field was basically empty. There wasn't enough to do in the field considering it is the largest area in the game.

In Twilight Princess there's golden bugs, poe souls, heart pieces and hidden caverns scattered throughout the field. In OoT, there were bombable areas of grass that would create holes and there were also poes to defeat. Other than that, there isn't much else. I also don't agree that it is too short. The dungeons are well laid-out and the puzzles are challenging.

The game has nine total dungeons like Oot does, but you also have to go into Twilight and find the tears of light. In OoT it was just beat a dungeon then go to the next which made it very short. Therefore, I don't really agree with the points you've made to prove that OoT is better than TP.

Caleb, Of Asui
09-05-2009, 03:30 AM
Twilight Princess is a very good Zelda game. I had a lot of fun playing it (Wii controls = very nice) and didn't really find any fault. I loved how, particularly when I was first playing it, the cinematics just seemed so beautiful, better than the cinematics from older Zelda games.

I loved how the game had its own feel to it. I don't know quite how to describe it, other than just calling it a Twilight-Princess-feeling. The same happens for a lot of great games. Not to say that they have the same feeling as Twilight Princess - I can look and look and never find that same Twilight-Princess-feeling anywhere else. The same applies to many other games, where they have their own feeling (EarthBound-feeling is amazing) that can't be replicated anywhere else; it's specific to that game, and it makes that game unique and very much worth experiencing.

lonely_moon
09-06-2009, 09:46 PM
I loved Twilight Princess. The story was very interesting, and Midna was a great character. The controls were incredibly fluid and natural, especially the bow, since I was using the Wiimote. The only exception would be the horseback combat, which felt too unwieldy and imprecise, and the Wolf controls for the same reasons. The music was, as always, top-notch, standouts being the Gerudo Desert, Midna's themes and Lake Hylia. The overworld encouraged exploration for me, and I would find myself just wandering around to see what I'd find.

I did have a few problems with it, though, like the snowy region (one of the worst dungeons ever for me), the Ooccoo (which just freaked me out) and the aforementioned horseback and wolf controls. Twilight Princess is not my favourite Zelda game; that honour goes to Ocarina of Time (yes, yes, I know, rose-tinted glasses). OoT just seemed to have something TP didn't.

Master Kokiri 9
09-07-2009, 12:00 AM
yep i loved it. heres what i loved: transforming into a wolf, midna (who didn't?), zant (i loved his fawful-like antics), the epic scenes, the characters, and of course epona's first appearance in 6 years. what i didn't like was the fact that it was so easy, the long time between day and night, no ocarina or any other music (and the howling stones and the grasses didn't count), and the useless items (like the hores call and the mace).

DreamDevourer
09-19-2009, 08:01 PM
This is my favorite Zelda game- it was the first one i really got to dive into. The plot was excellent and the action was fufilling.

zelda1947
09-19-2009, 09:42 PM
I Love, Love, Love twilight princess, My only regret is if I could play it again for the first time. I have all the zelda games, and I do play them all.

Werewolfy
09-20-2009, 05:31 PM
Yes, I did like Twilight Princess. It had good characters, especially Midna, good graphics, an interesting story, and fairly decent gameplay. Even Zant seemed cool until the bitter end.

Characters: One thing I liked is how each character was their own character. There wasn't anyone who didn't have a distinguished personality, and no one who was just there for giving information. Maybe a few Gorons and Zoras here and there weren't as developed character-wise, but the Ordonians sure were. From the kids, who were so interested in that slingshot and Link's wooden sword, to the goat guy (what's his name again?) who liked having Link and Epona herd his goats for him. There was hardly a character I specifically didn't like, although there were some who I specifically thought needed improvement. That aside, I can't complain too much.

Midna: I really liked Midna. At first, she simply used Link as a tool for her own deeds, manipulating him to do her deeds while promising to help him recover the children he so desperately sought after. However, as time went on, Midna revealed more and more of what was really happening, and aided Link to save Hyrule. She developed from a selfish brat, to someone who just wanted help for her and her peoples' sakes. She was a huge part of the plot, while at the same time, was his side-kick. In the past, we've had side-kicks there for the sole purpose of helping players get a handle on the game. These include Navi and Tatl. Navi didn't play a role at all in the big plot, while Tatl played a very small one. Midna, however, played a huge part, which is a plus in my book.

Graphics: The graphics were realistic, had fluent motions, and displayed the game's feeling well. They worked for Twilight Princess, as no other graphics would, given the emotion of the game.

Story: I found the story kind of interesting. I liked how it was revealed over time, and how each character played their role. I think it would have been tons better without Ganondorf barging in, though. He ruined it for me. He had no place there, as Zant did, and would have been much better staying wherever it was he came from. It was Zant's part. Not Ganon's.

Gameplay: Granted, it had its flaws, but it also had its good points. For one, we could finally use the sword on horseback. This I liked, because it meant you didn't have to dismount Epona to fight enemies. You could also swing your sword while running, which made cutting grass much faster. Then we have the inventory. Though it was awkward at first, and took time to get used to, I thought it was alright. Separate the items from the armor and such with different inventories, rather than inventory screens. It was good, and it was bad, really depends on what you thought. I also liked the senses being a wolf brought. Sense invisible enemies, dig spots, and scent trails. I liked it, and thought it was unique.

Zant: Zant had a lot of character potential, as I've said many times in the past. He seemed cool, powerful, and a decent bad guy. I was excited to finally have a face-off against him and see how much harder he was than the rest of the game's bosses. He played a fitting role in the story, and it should have remained as him being the final boss. Then Ganondorf reared his ugly face into this game, ruining Zant as well as the story. Ganondorf would have been better off left out of this game, the end.

Prince Of Blue
09-20-2009, 10:56 PM
Twilight Princess was just Ocarina of Time polished off and slightly redone. The Forest Temple, Goron Mines, and Lakebed Temple in TP were just the Deku Tree, Goron Cavern, and Jabu-Jabu. Just like how the Shadow pieces were the Sacred Gems. The shards of the Mirror of Twilight were the Medallions. It was not original at all. I was disappointed in it. The only good part was you got Epone for the entire game and Midna wasn't as annoying as Navi.

Shadsie
09-21-2009, 03:11 PM
Twilight Princess was just Ocarina of Time polished off and slightly redone. The Forest Temple, Goron Mines, and Lakebed Temple in TP were just the Deku Tree, Goron Cavern, and Jabu-Jabu. Just like how the Shadow pieces were the Sacred Gems. The shards of the Mirror of Twilight were the Medallions. It was not original at all. I was disappointed in it. The only good part was you got Epone for the entire game and Midna wasn't as annoying as Navi.

While I will often say that I probably like Twilight Princess better than Ocarina of Time just because I played TP first, there was a lot of difference. Yes, there was a lot of theme borrowed from OoT, and wisely so, I think, as it seems that something in the "OoT-vein" (as opposed to WW-vein) were what fans were looking for (take my words with a grain of salt, as I came to Zelda online fandom late, only about a year ago and am making my obeservations after the fact/from what I see others talk about).

But, I wouldn't call TP "unoriginal" at all. It's not OoT. I mean... I sure don't remember growing from child to adult in it, or manipulating time - or being in a coma for seven years, or awakening holy Sages...

And I sure didnt' get in touch with my beastly side when I was playing OoT.

It's just that when I see people claiming that TP is a "rip off" of OoT, I want to play the game again and to make note of the many differences.

In fact, it seems that people who dislike the game are determined to either accuse it of being a "rip off of OoT" or of being "Not enough like OoT" - a no-win situation, something by which there's no way for Nintendo to please the fanbase.

People have every right not to like it, it just that some of the reasons given/the no-win situation thing baffles me just a little bit. Then again, I'm probably what you would call a "casual gamer" so my opinions probably don't mean much anyway. All I know is that I liked TP and upon playing OoT, didn't find TP as "clone-ish" as I've seen a lot of people here claim them it to be.

Master Kokiri 9
09-21-2009, 04:57 PM
While I will often say that I probably like Twilight Princess better than Ocarina of Time just because I played TP first, there was a lot of difference. Yes, there was a lot of theme borrowed from OoT, and wisely so, I think, as it seems that something in the "OoT-vein" (as opposed to WW-vein) were what fans were looking for (take my words with a grain of salt, as I came to Zelda online fandom late, only about a year ago and am making my obeservations after the fact/from what I see others talk about).

But, I wouldn't call TP "unoriginal" at all. It's not OoT. I mean... I sure don't remember growing from child to adult in it, or manipulating time - or being in a coma for seven years, or awakening holy Sages...

And I sure didnt' get in touch with my beastly side when I was playing OoT.

It's just that when I see people claiming that TP is a "rip off" of OoT, I want to play the game again and to make note of the many differences.

In fact, it seems that people who dislike the game are determined to either accuse it of being a "rip off of OoT" or of being "Not enough like OoT" - a no-win situation, something by which there's no way for Nintendo to please the fanbase.

People have every right not to like it, it just that some of the reasons given/the no-win situation thing baffles me just a little bit. Then again, I'm probably what you would call a "casual gamer" so my opinions probably don't mean much anyway. All I know is that I liked TP and upon playing OoT, didn't find TP as "clone-ish" as I've seen a lot of people here claim them it to be.

exactly shadsie. It's in an oot vein and nothing more or less. Although I wish it had an ocarina. and it also baffles me that people don't even give tp a chance cuz they think it's too much like oot or not enough like oot. Heck while oot still beats tp and takes the number one spot in my opinion as the bst zelda yet it's still loads of fun and it was very close to killing oot for the number one spot.

TVTMaster
09-21-2009, 05:13 PM
One of the main reasons I like TP, apart from its perfected combat system, fluid controls, moody atmosphere, improved graphics, detailed Hyrule Field, entertaining and original non-dungeon content, and exceptional world-building is the greater variety of secrets. In OoT and MM, secret areas were usually limited to generic holes in the ground with puddles, grass, and cows/bugs/enemies/deku merchants/etc. In Twilight Princess, tons of hidden areas and caves hid entire minidungeons, full of original challenges and obstacles. The cliffside cave near the Bridge of Eldin had you jumping off cliffs with the Iron boots to ride magnetic streams, the mountainsides near North Hyrule Field had more block pushing puzzles, the cave near Lake Hylia's Howl Stone had a dark labyrinth filled with enemies, forcing you to speedrun to get through with enough lantern oil to get the Heart Piece, and tons of other detailed obstacle courses that feel like dungeons away from dungeons. Ocarina of Time, on the other hand, had nothing fun to do that wasn't either the main quest, in plain sight in the overworld, or obviously a minigame.

Twilight Princess had so much more fun optional content than Ocarina, not to mention exceptional world-building, story progression, setting, and combat. Good times.

Werewolfy
09-21-2009, 09:53 PM
Twilight Princess was just Ocarina of Time polished off and slightly redone. The Forest Temple, Goron Mines, and Lakebed Temple in TP were just the Deku Tree, Goron Cavern, and Jabu-Jabu. Just like how the Shadow pieces were the Sacred Gems. The shards of the Mirror of Twilight were the Medallions. It was not original at all. I was disappointed in it. The only good part was you got Epone for the entire game and Midna wasn't as annoying as Navi.
Like others have been saying, I must point out that, though TP and OoT do share similarities, they are also worlds apart.


TP:

Had Midna, who played a major role in the story itself.
Had Wolf Link, who in turn had senses.
Had no musical instruments, unless you count the reeds and howling stones.
Had a different story.
No sages.
No temples.
Zelda didn't play a big part.
Had Zant.
Had the Twilight realm.
Had a bunch of different items (Ball and Chain, Spinner, etc.)
Had horse-back sword fighting.
Had the Cave of Ordeals.
Link had motivation to save the children from the Twili.
OoT:

Had Navi, who didn't play a big role in the story itself at all.
Had the Ocarina of Time.
Had 6 sages and 5 temples.
Zelda played a pretty big role in the beginning.
Had 3 stones to collect as a child.
Had time-traveling.
Had a 7-year gap between Child Link and Adult Link
Had magic beans.
Had Ganondorf play a major role.
Had Gold Skulltulas.
Link purely did as he was told and lacked true motivation.
Similarites between the two:

3 dungeons styled after forest, fire, and water, respectively.
Had something happen important to the story (cutscene), then 5 more dungeons before the final one.
Had a guide to help him know what to do.
Some items were the same (Bow and Arrow, for example).
Had mini-dungeons in the same spots.
And there are bound to be more in each list that I'm not thinking of. You know what, though? People wanted another OoT, so I find it ironic that they also whine about it, even though they have far more differences than they do similarities.

Nepolink
09-22-2009, 07:09 AM
Twilight Princess was just Ocarina of Time polished off and slightly redone. The Forest Temple, Goron Mines, and Lakebed Temple in TP were just the Deku Tree, Goron Cavern, and Jabu-Jabu. Just like how the Shadow pieces were the Sacred Gems. The shards of the Mirror of Twilight were the Medallions. It was not original at all. I was disappointed in it. The only good part was you got Epone for the entire game and Midna wasn't as annoying as Navi.
The shards of the Mirror of Twilight was like the medallions in Ocarina of Time? were did you get that? There were 7 medallions against the 4 shards of the mirror, i see a whole different thing between this. The whole shards was a other idea than the sages in OoT. Sorry but you sounds really stupid to cal this idea a rip-off from OoT. Twilight Princess has it's own unique story, and i didn't see Wolf Link in OoT. The 3 main ''elements'' from Zelda are just Forest, Fire and water. In every Zelda you will see this back. Wind Waker had the same only in a other order.

The 3 Fused Shadow's had not the same role as the 3 sacred gems, they were for opening the door of time, your path to the Master Sword, while Midna wanted the Fused Shadows for deny Zant. I didn't even think about TP and OoT were the same, or you must think deeply to get some points out of OoT, even after that i can't call it a Rip-Off.

You were not allowed to travel time in Twilight Princess while the biggest thing in OoT was the Time traveling and the adult Link.
I don't know i which way you can see Midna as Navi, but Mida had a important part in Twilight Princess while Navi helped you out in the beginning, she was in the rest of the game just for targeting at your enemies.

Twilight Princess had plenty more original idea's against OoT, but i will respect your opinion, i just don't see a way that those games are like the ''same''. Some places had the same and some idea's are just attaced to every Zelda game. The difference between A Link to The Past and Ocarina of Time was ways more the same.

Anyway i must say i started to like Zant more after beating the game, i like his crazyness at the Palace of Twilight in the end. His whole battle is epic while i was disappointing with him in the beginning. I would always be nice if Zant got his own power, but i like him so too. I had really problems with the ''Blizzeta'' room with Zant, he's so little and fast for me, and i can only slide over the slipy floor.

Master Kokiri 9
09-22-2009, 06:22 PM
The shards of the Mirror of Twilight was like the medallions in Ocarina of Time? were did you get that? There were 7 medallions against the 4 shards of the mirror, i see a whole different thing between this. The whole shards was a other idea than the sages in OoT. Sorry but you sounds really stupid to cal this idea a rip-off from OoT. Twilight Princess has it's own unique story, and i didn't see Wolf Link in OoT. The 3 main ''elements'' from Zelda are just Forest, Fire and water. In every Zelda you will see this back. Wind Waker had the same only in a other order.

Yep they're completely different. However there were 6 medallions not 7 but there were 7 sages. And he was probably refering to how they both lead to one of the last areas.


The 3 Fused Shadow's had not the same role as the 3 sacred gems, they were for opening the door of time, your path to the Master Sword, while Midna wanted the Fused Shadows for deny Zant. I didn't even think about TP and OoT were the same, or you must think deeply to get some points out of OoT, even after that i can't call it a Rip-Off.

Uh huh the fused shadows were completely different from the spiritual stones. Midna wanted them to try to overthrow zant and reclaim her title as queen of the twili.


You were not allowed to travel time in Twilight Princess while the biggest thing in OoT was the Time traveling and the adult Link.

Exactly! In oot timetravel was the biggest thing in the game for half the game while tp had no timetravel whatsoever (unless you count going to the temple of time).


I don't know i which way you can see Midna as Navi, but Mida had a important part in Twilight Princess while Navi helped you out in the beginning, she was in the rest of the game just for targeting at your enemies.

Exactly navi was just annoying little piece of crap while midna actually physically helped you and wasn't annoying plus she's funny. And on top of all that Midna had a giant role in the story.


Twilight Princess had plenty more original idea's against OoT, but i will respect your opinion, i just don't see a way that those games are like the ''same''. Some places had the same and some idea's are just attaced to every Zelda game. The difference between A Link to The Past and Ocarina of Time was ways more the same.

Well in my opinion oot wasn't too original compared to other zeldas while tp had a very original story what with zant as the sub-main antagonist.


Anyway i must say i started to like Zant more after beating the game, i like his crazyness at the Palace of Twilight in the end. His whole battle is epic while i was disappointing with him in the beginning. I would always be nice if Zant got his own power, but i like him so too. I had really problems with the ''Blizzeta'' room with Zant, he's so little and fast for me, and i can only slide over the slipy floor.

Yeah I didn't like zant so much at the beginning but I started to warm up to him as the game went on and the Blizzeta room for his boss battle was really annoying. I loved his craziness at the end of the game (espiecially when he found ganny (he reminds me of fawful from the mario and luigi rpgs)).

CapertheFox
09-23-2009, 02:22 AM
It was a pretty good zelda game to slighty better then Phantom Hour Glass i loved how they did the graphics to it

Paramorefreak
10-01-2009, 06:04 PM
Anyways, I really did like Twilight Princess. Okay, I loved it. It was a huge step up, I suppose. Not downing on OoT or MM, mind you, but I really did enjoy the story and gameplay. The controls were well and the graphics were just amazing to me.

I fell in love with the plot and the dark theme of it all. The characters were genuine and brought to life so well. But again, I just adore Midna, she's awesome~

I remember I continually kept renting the game because I loved it so much. Finally, I recieved it for Christmas. Twilight Princess is definately a good game that I will play over from time to time when I have spare time.

El Bagu
10-02-2009, 03:44 PM
First time around I did enjoy it but after I did beat it I felt it was the "worst" of the 3D zeldas. I did play through it a second time and my feelings remained the same.

About two weeks ago I started to play through the game again and I must say that it changed my perspective completely. I almost want to say that it´s the best zelda ever made! I used to think that it was far too similar to Ocarina of Time and therefore not unique enough, how could I be so wrong?!

Twilight Princess is a masterpiece!

Zarom
10-12-2009, 02:38 AM
I awaited this Zelda game very impatiently, and I got it soon after its release. But I have to admit it disapointed me a lot. :(

First, the beginning in Ordon Village is too long and really boring, that was the 1st time I didn't enjoy the beginning in a Zelda game. :sick:
Second, I didn't like much being a wolf, it was fun sometimes, but it wasn't always fun. D:
Third, there was almost no sidequests. I really enjoy sidequests and there should have been a lot more... and the few ones in TP were pretty lame.
Fourth, the game was not really original, it took much of his ideas from the other Zelda games, to me, almost everything felt like déjà-vu. :tired:
Fifth, the Dark Insects hunts were a weak part in the game. And to explore the map in Wolf Link first was a EXTREMELY bad idea. :S
Sixth, the map was big, but there was nothing to do in it. Except for chests with rupees and bugs to collect. In Gerudo Desert and Snowpeak Mountain, there was nothing to do aside the dungeon.
Seventh, the minor characters were all boring and they had no emotions. In MM and WW, they were all so lively and they had so many expressions! :cool:
Eight, the game was WAY too easy. Dungeons were easy, all bosses were easy, finding all the Heart Pieces was a real joke. There was no challenge except for the Cave of Ordeals and finding all 60 poe's souls. :nod:
Nine, the music wasn't really great. Some were okay, but most of them were not as good as in other Zelda games.
Tenth, the game didn't had the ''magic'' that other Zelda games had. :mellow:

What I liked: Dungeons were amazing and numerous, well-toughts bosses, plenty of items, a great story and the game was long. :)

So, TP was a huge letdown for me. >.<

Link Master
10-23-2009, 05:43 PM
I liked this game in a few ways one is the double clawshot. Another one was the amount of dungeons there were nine main dungeons and a couple of side quest dungeons. One last thing I liked about this was the surprise at the end and for those of you who did not beat it I will not say what it is.

Miss Moonlight
10-23-2009, 06:40 PM
I'm currently playing it, and I like it so far. I think it's completely awesome that you can walk on the magnetic celings/walls with the iron boots. That is too fun. ^_^

HaLink
04-03-2010, 11:04 AM
Yeah... Twilight Princess is my favorite Zelda game!
Because is it a funny game and magical! Link is soooo cute!
http://2.bp.blogspot.com/_yN9Zzt7KhYM/SxDQ_np1JiI/AAAAAAAABiE/jPFkhIIsDzk/s400/Link-is-back-in-The-Legend-of-Zelda-Twilight-Princess-which-has-become-the-must-have-title-for-the-Wii,E-A-93826-13.jpg

Random Person
04-03-2010, 12:04 PM
I love Twilight Princess. I thought it brought the makings of Zelda into 21 century gameplay. Now it's not my favorite Zelda game, that's MM, but it was pretty epic. I thought it took a huge leap in what Zelda would be like from now on in the future.

Austin
04-03-2010, 01:03 PM
Twilight Princess is definitely one of my favorite Zelda games. The Midna x Link relationship had a lot to do with it. By far the most developed relationship in any Zelda game, imo. I also loved the move away from the cel-shaded atmosphere of WW. The removal of the magic meter was a disappointment but the inclusion of new sword techniques almost made up for it. But beyond that, like other people have said, it was far to easy, and there wasn't enough content outside of the main quest. Really, would it have been that hard to put a trading sequence or something in there?

Yeah... Twilight Princess is my favorite Zelda game!
Because is it a funny game and magical! Link is soooo cute!
http://2.bp.blogspot.com/_yN9Zzt7KhYM/SxDQ_np1JiI/AAAAAAAABiE/jPFkhIIsDzk/s400/Link-is-back-in-The-Legend-of-Zelda-Twilight-Princess-which-has-become-the-must-have-title-for-the-Wii,E-A-93826-13.jpg
You are sooooooo right HaLink ;)

February Eve
04-03-2010, 01:29 PM
Lots of good things have been said. One thing about the "ease" of this game compared to others - that's, uh, one of the reasons I like it? :lol:

Let me contrast it to MM, which I am currently playing. Don't get me wrong, I'm enjoying playing it too, but I'm having a difficult time figuring out what to do next in the overworld. This may be simply because I save often and forget what the last hint was when I come back, but there is something in my brain that does not connect one hint to another the first time I'm playing it, even though it seems more obvious in retrospect. But TP, to me, was pretty straightforward on what to do next, and it allowed me to concentrate on the journey instead of running to one place or another hoping to find a person who would explain what I needed to do next (and not finding anyone because I've already had my hints, just haven't connected the dots). This is solely personal preference, since I'm sure MM is a favorite to other people precisely because of that. Taking all the games together, though, it's nice to have that range of accessibility.

That being said, I do think the bosses in TP could have been made harder simply by making them take more hits to go down, since overall I enjoyed the concept of them.

Random Person
04-03-2010, 01:47 PM
Lots of good things have been said. One thing about the "ease" of this game compared to others - that's, uh, one of the reasons I like it? :lol:

Let me contrast it to MM, which I am currently playing. Don't get me wrong, I'm enjoying playing it too, but I'm having a difficult time figuring out what to do next in the overworld. This may be simply because I save often and forget what the last hint was when I come back, but there is something in my brain that does not connect one hint to another the first time I'm playing it, even though it seems more obvious in retrospect. But TP, to me, was pretty straightforward on what to do next, and it allowed me to concentrate on the journey instead of running to one place or another hoping to find a person who would explain what I needed to do next (and not finding anyone because I've already had my hints, just haven't connected the dots). This is solely personal preference, since I'm sure MM is a favorite to other people precisely because of that. Taking all the games together, though, it's nice to have that range of accessibility.

That being said, I do think the bosses in TP could have been made harder simply by making them take more hits to go down, since overall I enjoyed the concept of them.

Here's a trick I made up. When you save, put something in the item spaces, like a mask or an item that you'll need, in order to remind you of what you were doing. I'd give you an example but I don't know how far you are and don't want to spoil it.

43ForceGems
04-03-2010, 01:48 PM
I didn't really like TP.

I don't know why, it just wasn't as good as some other ones. 1. could be that there's no magic meter, which I REALLY hope will be in ZW. 2. I guess could be that TOO realistic. I know they were going for realistic ness, but making Link's expressions and the cinimatics so realistic didn't give them time to fill in some of the other gaps where they lagged off. 3. I hate being a wolf.... EOC!

Marzo
04-03-2010, 02:15 PM
The game was amazing. Fun, great graphics and the Zeldaness in it.

ThatOneGriffin
04-03-2010, 02:35 PM
Yes, of course I did.
Nothing more to add than that.

Kybyrian
04-03-2010, 02:42 PM
Twilight Princess was all over a very amazing game, but not one of my favorites. The game was great in many of its own little ways. I really never had many complaints about Twilight Princess, except for the Snowpeak Mansion, that thing just made me mad. I suppose that's just my own opinion, however...

There was really very little wrong with Twilight Princess. I loved the items, I really enjoyed, for the most part, the dungeons that were in it, the enemies and bosses were great, I really liked the story, etc.

Nociti
04-03-2010, 02:49 PM
I think Twilight Princess hurts the Zelda series. It was an alright game, but it wasn't Zelda. I'll write a full blown essay about why I feel this way and put it on the TP forums when I have time.

TheSerpent
04-03-2010, 03:06 PM
It was good, I'll give it that, but not close to my favorite. People all say that it has a really dark storyline, but it failed to move me as much as MM.

And the big reason that the storyline seems so much deeper and darker is mostley because of the improved graphics. (in my opinion, at least)

Tom
04-03-2010, 08:24 PM
Lots of good things have been said. One thing about the "ease" of this game compared to others - that's, uh, one of the reasons I like it? :lol:

Let me contrast it to MM, which I am currently playing. Don't get me wrong, I'm enjoying playing it too, but I'm having a difficult time figuring out what to do next in the overworld. This may be simply because I save often and forget what the last hint was when I come back, but there is something in my brain that does not connect one hint to another the first time I'm playing it, even though it seems more obvious in retrospect. But TP, to me, was pretty straightforward on what to do next, and it allowed me to concentrate on the journey instead of running to one place or another hoping to find a person who would explain what I needed to do next (and not finding anyone because I've already had my hints, just haven't connected the dots). This is solely personal preference, since I'm sure MM is a favorite to other people precisely because of that. Taking all the games together, though, it's nice to have that range of accessibility.

That being said, I do think the bosses in TP could have been made harder simply by making them take more hits to go down, since overall I enjoyed the concept of them.

Agreed. Despite the stupid bosses - which really lowered the game's quality IMO- and the lack of a more complete overworld, TP was an awesome game to me. Being 'easy' isn't a problem at all to me. I'm no xtreme3p1cg4m3rh4rc04r4lif3z, so that didn't matter to me. I also think that knowing what you're supposed to do next increases the game quality. I'll use MM as an example as well, for I think they look really different in much aspects (TP x MM). You can't say the game is hard or difficult because it looks messy or you don't really know what to do next. That should actually be marked as a big failure. It looks like the game wasn't properly done. This is one of the biggest reasons why I don't think MM is undeniably one of the best / the best game of all. Plus, a good number of sidequests and a good quest system are different things, quantity doesn't mean quality, does it?

Or you can simply read this: Twilight princess was kull.

~Midna~
04-03-2010, 09:28 PM
I loved it, I thought the story plot was really good. Also I think I would overall call it my favorite... well maybe, if it's not my favorite it's pretty close so I will leave it at that. I did think it was to easy though, I would have liked if the dungeons were a bit more challenging. Like the place were you get the third piece of the mirror of twilight was to easy there should have been a bit more to it than just getting through the place and then turning around and coming back. I also don't like how you get some weapons/items that you only need like once and then they now longer are worth anything. Like the dominion rod, you only need it for one dungeon and then to move the owl statues and thats it. But out of the whole game those are the only real flaws I can find, I loved it. I especially loved the characters ;)

HaLink
04-04-2010, 01:30 PM
Yeah, i like Twilight Princess very.
Mabye it is my best game...

HaLink
04-04-2010, 02:08 PM
Yeah, I like Twilight Princess very.
Mabye my best Zelda game...

Skull Kid
04-04-2010, 03:19 PM
I think TP was a great game!! I think the way how you could be a wolf and then change back to human when ever you wanted to. Also i believe the game on the wii version was amazing the controls were good that the very first time we ever had a Zelda game ever on the wii system i and believe they did a great job working with it. I dont think ill ever go back to the gamecube controls ever again!!

<Zelda Forever> :)

TheSerpent
04-04-2010, 04:43 PM
I like it, it didn't disappoint me, except it didn't fit in as well with the rest of the games... but I still liked it. I hated the "tears of light", though. Out of all the menacing creatures that could have taken them, they had to go with the same repetative bugs?

Buttercup
04-05-2010, 09:31 PM
I thought it was a great game, I loved transforming to the wolf, and all that dungeons just made the game great. I also liked that fact that they changed things up. For one, they took out the magic bar, which I like because then I did not have to go get magic every time I used that sword. So how did you guys like Twilight Princess?



duuuh of course I love twilight princessjajjajaja even more than ocarina of time and resident evil

98pika
05-09-2010, 01:43 PM
I REALLY REALLY like TP its the best zelda game for me :)

ThatOneGriffin
05-10-2010, 11:08 AM
It got me into Zelda games.

That's all the hint I can give you.

zack125
05-10-2010, 06:12 PM
It is my favourite console Zelda game at this point.

ChargewithSword
05-10-2010, 07:12 PM
Of course I liked Twilight Princess. In fact it is a great game. The problem though is that it tries to hard too match OOT's spirit and the things that made it a great game. This lead a few to believe that it was, in fact, an OOT clone when in truth, it is not a by the book clone.

One thing I must say is that I enjoyed the story of the game, but I felt it was too constricted and linear. There was no room for adventure of Hyrule. It was basically from point A to B and played out more like a movie than an adventure story would. Compare it to something like Wind Waker where after the first three pearls you were free to change things that happened in Windfall. You gave people new light and heartened them. In Twilight Princess there were only few quests like that.

The story that was present though was an impressive little narrative that focused on deep emotions bellowing down into your secondary member. You were actually experiencing the journey of understanding. It was a matter of judgment, where you, the player , were to grow with Midna and choose to accept her.

The characters in the game were also impressive when you boggled down to the main cast. You grew with them and chose to fight with them through thick and thin, evidently building your trust in them. The secondary cast though failed to impress me at all as they would quickly fall into obscurity.

The gameplay was your standard Zelda gameplay which was not very changed from Ocarina as Nintendo was frightened to go too far from the Ocarina style after the sales of WW and MM. However Nintendo tried it's best to add innovation to the game while trying to be inconspicuous to the players who had shunned MM and WW. The wolf is a reference to both the bunny from Alttp and the transformations from MM. The new items involved tried their best to add some sense of innovation to the game but often failed as they soon became useless to the player.

The musical score of the game was subtle and silent, signifying a much lighter tone for the game. The problem though was that it wasn't fully orchestrated, but instead was a Midi track. The track had failed to get any grand sense of adventure that is needed in Zelda. However, when it reached the subtle night time or the deep dungeons, the themes began to impress with their sense of hidden secrets veiled by curtains of dark.

Overall Twilight Princess was a good game (though far from being my favorite). The problem was that it was shattered by massive expectations that believed that it would outclass Ocarina. The sad part is that some fans refuse to come to grips with the fact that the game is not an Ocarina clone, but is only Ocarina in spirit.

Bigelover88
05-11-2010, 09:00 PM
I absolutely LOVE this game. Mainly because of the awesome graphics. The diehard OoT fans will always see it as a lesser game compared to OoT but I think it's absolutely cool. OoT did have a bit more tougher bosses (they weren't hard but compared to Tp they were tougher) but if you really get into TP you see a beautiful game.

Sk8urDude101
05-12-2010, 05:04 PM
Twilight princess was a great game, had a lot of similar charcters the old zelda games had and was very unique. They didnt make it as hard as i hoped like the previous games but was still fun.
I think they should make another game thats a sequel to majoras mask and ocarina of time ( the two best and hardest zelda games yet ) or another to wind waker besides the gay one for the ds, but ive heard from alot of people that theyd like another ocarina of time game to add to the two previous ones, that would be HUGE.
and they need to make the newer zelda games harder, itsn ot fun when you can beat a zelda game in a dozen hours lol.

Hero of Time
05-12-2010, 05:54 PM
I loved it! I have no clue why it has so much hatred. I mean yeah it wasn't AS revolutionary as OoT but it was overall a better game. There's only so much they can change.

Bigelover88
05-18-2010, 05:38 PM
What I absolutely liked at TP was the warp function. Ooccoo was awesome and in the beginning I didn't use her but later I used her when I had too much rupees and had to get rid off it. So I warped out of the dungeon and I donated a few rupees to the Bird at the shop at Faron Woods.

Lady_Yuna
05-21-2010, 09:20 PM
I liked Twilight Princess. To be honest though, I was afraid of certain places when I first played it. Some of them were the monkey temple and then the "temple of time" (where you had to obtain the 3rd mirror shard). I'm not a big fan of spider enemies, so those were a little bit creepy. Overall it was a great game. I really loved the guardian spirits and their theme song <3. But, I was a little disappointed that they only had a small part to play. Another disappointment was finding out that ganon was the final enemy. I think Zant deserved that honor. Anyway, the soundtrack was alright.....but it really didn't replace MM or OOC music, which are still my #1 favorites, but that's okay. Oh! Midna was a really cool character too. At first I didn't like her, but as the game progressed she really grew onto me. Out of 10 points I would give this game a 9.3/10

Slambofett
05-22-2010, 09:19 PM
I have to say it started out Fantastic and slowly went downhill from there, I say its in the middle of the zelda games in terms of quality. Not great not bad.

K4KING
05-22-2010, 10:13 PM
I loved Twilight Princess.

It had the nostalgia and the gameplay of Ocarina of Time. There was fishing, there was sword battles and heck even the temples remind me of OoT. But, the story line made the game go down hill. It was great to see Zant all menacing at the middle of the game, but by the end, He was a pawn. A mere henchman to divert Link and Midna's attention away from the true villain.

TP also had a variety of sidequests. It suddenly reminded me a lot of MM. There were tons of sidequests that were hard to complete, yet easy to do. It took me days on my first run through but I was able to complete them. Yes, they were easy, easy to find but hard to to under a day. I just wished TP was that more difficult.

M-SwordLink
05-28-2010, 06:48 PM
Twilight Princess for me is one of the greatest games of all time, it reminds me so much of Ocarina of Time, but I see a more developed story, more in-depth gameplay, boss battles, graphics, swordplay is upgraded dramatically, and to me, it outshines Ocarina of Time in every way possible.

M-SwordLink
05-28-2010, 06:50 PM
Same with me, I'd played other Zelda games, they just didn't do it for me. I started playing TP and I immediately got sucked in. Since then I've been getting so much more involved in Zelda, manga, games, forums, it's amazing how one great game can change an entire series for someone!

Ralis
05-29-2010, 09:59 PM
Yeah, I liked it. It was a little bit on the easy side, though. But I liked that you could transform into a wolf. But, Ganondorf needed to be harder. He was WAY too easy.

Epona
05-30-2010, 08:31 AM
I'm playing it right now for the first time (got a wii for Christmas last year) and I love it. My total play time so far is over 40 hours. I wander around for hours looking for things and figuring things out, I take forever.

Dr3W21
06-09-2010, 02:52 PM
Man asking me if I like Twilight Princess is like asking me if I like cheese! It was my absolute FAVORITE Zelda game! ALL of the temples were fun (except for the Snowpeak Ruins)! Yeah, the bosses were pretty easy, (I don't think I was EVER killed by ANY of the bosses) but they were REALLY fun! It had the best Water Temple from all of the games! The Lakebed Temple was actually the only one that actually made you feel like you were actually inside of a lake, as opposed to the (*shudders*) Water Temple from Ocarina of Time, or the nothing-like-an-Ocean-Temple from Spirit Tracks!
Warping and turning into a wolf were awesome features, and the Wii controls (I have nothing to say about the GCN version) were spectacular! I STILL have fun with it and I beat it 6 months ago! Sure, OoT was "revolutionary", but it isn't as good as TP.

Yes, I like Twilight Princess.

LozzyKate
06-09-2010, 05:08 PM
I loved...LOVED!...this game. TP was probably third favorite though on my list of favorites. The game's music was probably was the most favorite part of playing the game for me. There were the ups and downs of the game that may give people their opinions. For example, the difficulty of the game overall and the dungeons. That was a reason that some people has negative feedback on the game. I would agree that the difficulty was a tad easy for the the people that have been playing Zelda for a long time. The graphics seem a bit more real which was a change for the Zelda series. It was the Big Step that they needed. The storyline was dark and mysterious and that kept me on my toes. Also, the game was emotional at the end which is a good, key part to any game.

Zant
06-09-2010, 05:53 PM
I. Love. This. Game. True, it isn't as good as ST or PH (to me) and the graphics could use some work, but all in all it was a spectacular game! :D

Phantom Zelda
06-09-2010, 07:33 PM
Haha, I'm one of the few on this website that hasn't played TP. I think it looks like a lot of fun and I might see if I can get it for my B-day :) But I've heard mostly good things about it espeially (sp) from this thread :)

Rishian
06-10-2010, 12:03 AM
I'm only in the first temple. So far I don't mind it. It's a bit of a different style from OOT, so I'm getting used to it, but I am enjoying the extra mental challege of thinking things through as a wolf too...

PhantomTriforce
11-10-2010, 06:37 PM
I loved TP. I still love TP. It is my favorite Zelda game. It was a long game, which I like. Even though the dungeons might have been too easy, they were very creative. The items were very fun to use as well.

linksbro321
11-10-2010, 09:46 PM
TP is THE best loz game ever!!!!! And (sadly) it was the only game i could beat without a walkthrough. Besides ST wich I need to finish!!!!!!!!!!!