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Chidori
10-19-2007, 10:17 AM
Well i thought i'd make a Topic like this so their could be something worth debating on.

Anyway out of these two games on the Nintendo 64 Era which did you like better, Ocarina of Time or Majora's Mask. My Persanol favourite Zelda game is Majora's Mask so i am obviosuly taking the quiet side. I might aswell explain why aswell.

Majora's Mask introduced new and Original Gameplay which showed how awesome Nintendo can be with ideas and either way in my opinion i loved this change. The fact that i could transform into 4 different beings to get through various Temples was literally the best thing that has ever come from Zelda in my opinion. I can't see why Nintendo hasn't tried this again other than TP though being a Wolf wasn't exactaly THAT impressive. I also thought the Music and Sound in Majora's Mask improved alot from Ocarina of Time, i can't explain it in words because i can't compose music but if you have played the game i am sure you would know what i mean though it is only my opinion. I thought Clock Town sounded better than Hyrule Market, i thought all the Temple's Music sounded better than OOT's Temples exept for the Spirit Temple and maybe the Forest. A good reason though for liking it is because it was merely additional to the Zelda series because it didn't take place in the actual main story with Ganondof taking over the worlt yet it stood out surprisingly.

Mases
10-19-2007, 01:40 PM
I think Majora's Masks biggest weaknesses are exactly Ocarina of Times strengths. Only 4 major temples in Majora's Mask compared to 9 in Ocarina of Time. Majora's Mask introduced a brand new fresh story, while OOT built on previous stories and well known characters. There was basically no Zelda in MM either, just a 30second cameo early in the game.

I think overal OOT was definately the better game, but MM at times takes undeserving heat when compared to OOT. I think it mostly has to do with the fact that OOT was released first. While it wouldn't make sense to go from MM to OOT as it would be regression, OOT was just a huge step forward from previous Zelda titles and in comparison MM was just a small step forward. It was the same game engine, just all as young link, new story, and several new gameplay aspects.

Both highly enjoyable and still worth playing today, but my pick out of these two would be Ocarina of Time.

hardXcoreXrider
10-19-2007, 02:53 PM
oot no doubt about it. but i did like mm alot. the new gameplay was pretty good. at times it would get annoying when you lose all your rupees, stock items, and event items, and had to start things over if you wanted a certain item but other than that the game was good. and yes the transformations were really cool my fav is zora link.

RAM1125
10-19-2007, 03:02 PM
I've yet to play MM, so I can't say if I like it better than OoT. I do love OoT for pretty much the same reasons as Mases.

hardXcoreXrider
10-19-2007, 04:39 PM
you have to check out mm. try emulation.

Chidori
10-19-2007, 08:21 PM
I think Majora's Masks biggest weaknesses are exactly Ocarina of Times strengths. Only 4 major temples in Majora's Mask compared to 9 in Ocarina of Time. Majora's Mask introduced a brand new fresh story, while OOT built on previous stories and well known characters. There was basically no Zelda in MM either, just a 30second cameo early in the game.

I think overal OOT was definately the better game, but MM at times takes undeserving heat when compared to OOT. I think it mostly has to do with the fact that OOT was released first. While it wouldn't make sense to go from MM to OOT as it would be regression, OOT was just a huge step forward from previous Zelda titles and in comparison MM was just a small step forward. It was the same game engine, just all as young link, new story, and several new gameplay aspects.

Both highly enjoyable and still worth playing today, but my pick out of these two would be Ocarina of Time.


That small step forward and small add on doesn't change my opinion. A game is a game after all. The Temples didn't concern me that much because from my point of view i thought they were funner in general maybe due to it's "small little addons". What i am trying to say is the added gameplay and the fact that i had to transform into different beings in order to solve the puzzle or get through the temple. The Brand New Fresh Story in my opinion was great because i actually liked it more than the default story of Link stabbing Ganon with the Master Sword to save Hyrule or whatever. So what your saying is Zelda has to be in pretty much every game for it to be part of the Series? Well that's your opinion, if your gonna complain about that every time then look at the Early games AoL and LoZ.

zeypherlink
10-20-2007, 03:05 PM
I have to say that OoT is the better game. OoT was the first 3D Zelda game, it had amazing gameplay, and a gripping story. MM was good, with the time limit and all, but its not nearly as good as OoT.

zeldanon
10-20-2007, 03:51 PM
They are both great games, but in my opinion, OoT is better. I think it is better because, first of all, it was the first game I ever played! It was also the first 3d game. One thing, amazingly, that stuck with me was the sound of the crows in Hyrule Field!

Chrono
10-20-2007, 04:56 PM
I dont think Chidori has even played loz or aol...guess what, Zelda is in each of those games. And when did Mases ever say MM isnt part of the series?

Chidori
10-20-2007, 05:16 PM
I have played both of the games. Mases said there is only a 30 second flashback with Link and Zelda kinda like tje 30 seconds or less used to see Zelda in the first games.

Chrono
10-20-2007, 05:21 PM
There is much more than 30 seconds with Zelda in AoL, and there only needs to be a little bit of time for LoZ since its the end of the game. Zelda wasnt actually in MM, thats all Mases said, I dont see how you got because she wasnt actually in the story its not part of the series.

Chrono
10-20-2007, 10:33 PM
OoT is better in my opinion storyline wise. MM is better gameplay and music wise. Might not say the same if we ever got the chance to play the first version of OoT (not the demo, not pre beta, but the first completed game that was never released and later remade into the OoT we all know now).

Mases
10-20-2007, 11:10 PM
Ya, Zelda wasn't in that much of LOZ since well, in the actual gameplay, you only see Zelda for a brief period at the very end. Nonetheless, in comparison to MM, Zelda was in the game ALOT more since basically the entire story revolved around her while in MM she was just a toss in.

Same with AOL, actual gameplay wise, Zelda plays a minor role, but storyline she played a crucial part.

It is not necessary really to include Zelda, but I just thought throwing in a 30second cameo was unecessary. If theres gonna be no Zelda, don't include something that may keep the gamer thinking she might be there. Look at LA, there was no Zelda and that was still an amazing Zelda title.

Chidori
10-20-2007, 11:28 PM
The 30 second cameo was just a way to make Link use the Song of Time, they could have done it any other way but i still don't see how it effects the Game being worse than Ocarina of Time. I focus alot more on the Gameplay than the game it self, you know where i'm going? Them putting in the Masks to solve puzzles etc was awesomesauce. You could say the Gameplay was atleast slightly better in Majora's Mask.

Chrono
10-20-2007, 11:33 PM
He never said it made the game worse neither dude. But I do agree gameplay was better in MM, not just cuz of the masks, even the skills are better. For instance (small example) when Link jumps he actually does a variety of flips or manuevers where as in OoT it was very plain when it came to jumping.

Sarah_Zelda
10-24-2007, 04:18 PM
Yeah, It's hard to chose between MM and OoT. I liked the jumping on MM, loved how Zelda/Sheik played a huge part in OoT, and I loved x 10000000 how the music was on both, but preferred MM. MM was harder for me, with the time restriction and stuff, but I loved the flying zora glitch, and the other glitches people found. although OoT was what started me playing video games when I was 5, I think I'll have to say that MM was my favorite, although my sister still runs screaming out of the room everytime link changes to anything where he screams or yells or whatever between the change ;)

Alder Dragon
11-27-2007, 04:30 PM
Ocarina of Time, no question. Actually, Majora's Mask was the first N64 Game I ever got, so it was a bit awkward to play the sequel first. Majora's Mask felt great for my first 3D Zelda experience, but it kept lacking something. I didn't like the 3-day time limit, but the storyline was great. The game was also very challenging.

But, when I finally got Ocarina of Time, it was all I could ask for and more. Both were great games, but Ocarina of time just stands out from all other 3D Zeldas.

Rheks
12-06-2007, 04:39 PM
MM was good but OoT was better OoT is classic and will always be. =D

HELLO_LINK
12-07-2007, 11:52 PM
I go with OoT without a doubt. It just had a better storyline, along with a lot more weapons, more dungeons, more places to go to, more longer, and it also had Adult Link, which is a major plus in any Zelda game. Plus, this game is considered like the top 10 or whatnot games in gaming history, so thats a major accomplishment.

Paine
12-08-2007, 06:37 AM
It's actually a really tough choice for me. Because MM was the better interactive game (meaning the interaction with NPC's and the such, what with the Bombers thingy) but OoT had the more Zeldaish feel, if you know what I mean. It's still the main reason I am a huge Zelda fan as I am today and I think that applies to most oldskool Zelda fans.

Yes, Ocarina of Time it is for me.

Charmy
12-08-2007, 02:24 PM
I've actually never played Majora's Mask, because I wasn't a gamer until around 2003, so I got a Gamecube instead of 64, and no Majora's Mask on Virtual Console. So, I can't actually rate each. I'm at the Gerudo Desert.

Zelda Granny
12-08-2007, 10:04 PM
I like both games and still play them when I get stuck or frustrated with TP. When I purchased my Gamecube it came with four Zelda games including OOT and MM plus a 15 minute demo of Windwaker. I have to say that OOT is probably my favorite Zelda game of all time although one of my favorites is an old Super Nintendo game, "A Link To The Past", which I still play using a Gameboy game on my Gamecube. Actually there has only been one Zelda game that I really didn't care for and that was the second one, "The Adventures of Link" or something like that.

Fierce Diety Link
12-21-2007, 03:03 PM
Hard decision...
But I would say OoT is better. Even though you can play as Fierce Diety in Majora's Mask, Ocarina is better :cool:

God Of Lightning
12-21-2007, 10:31 PM
As i play OOC on my computer using advanced rom/something technology! I noticed that OOC has a better story line and you dont get as lost as easy!

Skull Kid
01-30-2008, 04:58 PM
Altough i did enjoy OOT i liked MM a lot better,

miku
01-30-2008, 06:01 PM
I think of OoT vs MM along similar lines as LTTP vs LA. LTTP is my favorite game, and it is, to me, the epitome of a Zelda game, but I also love LA for many strange or unique things about it.

OoT is the classic early 3d Zelda game, and will always be a great game, but there are things I love about MM. I'm not sure if I'm willing to say I like one more than the other, but let me make it clear that I LOVE Majora's Mask. The gameplay is just a lot better. There are lots of little improvements, such as with trading items, which was integrated into conversations, thus no more bottles accidentally emptied on the ground in front of someone, etc. Young Link actually gets to use items everyone wished he could use before. The story is, I personally think, BETTER if only because the classic Zelda story gets tiresome. OoT told it marvelously, but Majora's Mask gets points for making a new and bizarre story along similar lines of uniqueness as Link's Awakening.


Long story short, both great games. Nothing can replace OoT as the magnificent, classic, early 3d Zelda game, but Majora's Mask is nonetheless also an amazing game. Has great music too. =)

BlueLink57
01-31-2008, 08:24 AM
I think of OoT vs MM along similar lines as LTTP vs LA. LTTP is my favorite game, and it is, to me, the epitome of a Zelda game, but I also love LA for many strange or unique things about it.

OoT is the classic early 3d Zelda game, and will always be a great game, but there are things I love about MM. I'm not sure if I'm willing to say I like one more than the other, but let me make it clear that I LOVE Majora's Mask. The gameplay is just a lot better. There are lots of little improvements, such as with trading items, which was integrated into conversations, thus no more bottles accidentally emptied on the ground in front of someone, etc. Young Link actually gets to use items everyone wished he could use before. The story is, I personally think, BETTER if only because the classic Zelda story gets tiresome. OoT told it marvelously, but Majora's Mask gets points for making a new and bizarre story along similar lines of uniqueness as Link's Awakening.


Long story short, both great games. Nothing can replace OoT as the magnificent, classic, early 3d Zelda game, but Majora's Mask is nonetheless also an amazing game. Has great music too. =)

Majoras mask is short though. its only 4 dungeons long and the last level isnt actually a level at all (the moon), oot was longer because it was 9 dungeouns. but it if it were OOT VS. WW i think wind waker would win for much sailing and being famous enough to be the prequel to the world best PH!

MiniMeMilo
01-31-2008, 11:46 AM
The Ocarina of Time kept me occupied for atleast 2 weeks, or a week and a half. I would have to say this is my favourite game in the series so far. Getting big poes was pretty fun, and talking to people as adult Link that you met as a kid was pretty cool too. Not to mention that shmexeh zora tunic, which was my favorite tunic for obvious reasons. Fishing was also very enjoyable, but not quite as good as the Twilight Princess fishing. I guess the interactive reel gave you the feeling you were actually fishing.

Majora's Mask, although a great game, was very short if you focused on beating the main quest. The side quests were enough to keep you playing for weeks on end, but I never did finish the bomber's note book, and I'm still missing a couple masks... maybe the guide could help me out with that! :D

miku
01-31-2008, 02:33 PM
Majora's Masks dungeons are arguably a bit harder / more complex, at least the last few ones. The thing about that game is, although there's only 4 dungeons, there is a lot of stuff to do getting to the dungeons, along with all the mini-levels. Majora's Mask is mainly a game for the type of Zelda fan who likes hard dungeons and lots of side quests, and a unique story. Whereas, Ocarina of Time is a game for someone who wants to play the epitome of classic 3d Zelda in all its glory. They're both great, like I said, I can't really pick a favorite.
Though, I'm replaying Master Quest right now, and loving it.

Kybyrian
02-01-2008, 04:13 PM
Ocarina of Time for sure. Also known as the best game of all time(it passed Super Mario Galaxy back up). It was the first Zelda game and game OVERALL that I had played. It was a true classic. Majora's Mask was just too gloomy for me. And the way it was layed out and everything was confusing. You didn't know what you were doing half of the time.

Standard Gamer
02-01-2008, 05:07 PM
Majora's Mask will always beat Ocarina Of Time hands down.

I do not know why OOT has gotten this insane praise by the majority of the Zelda Fanbase. OOT was not epic in any way, the storyline was dull.

{Oh collect three spiritual stones, and collect some medaillons along the way just to awaken the six sages. And you get to turn into Adult Link, that did squat to make the game more interesting by the way.}

The gameplay and puzzles were pathetic. The foes you fought off against, where very basic and easy, the usage of items was unoriginal and dull, and the gameplay and puzzles were basicially average gaming, not up to real Zelda standards.



Majora's Mask brought something totally different to the Zelda series. It gave the characters a real sense of fear and horror to be crushed by a giant moon that was looming over Termina. The characters were more in depth and made the storyline more interesting.

Sure there were more temples in OOT then Majora's Mask, but the puzzles were way more in depth and way more creative then what OOT had to offer. The usage of items were very interesting.

The transformation masks were very interesting, and gave you something totally new to work with.


I know that there is more that should be said. One other thing, is that the main reason that people like OOT more than MM, was because the main Zelda Fanbase does not like totally different, they didn't like when the formula was switched for the better. They also didn't like that it was more difficult then most games in the series.

Kybyrian
02-01-2008, 06:38 PM
The weapons in Ocarina of Time were unoriginal? Excuse me? Pfft, yeah right. Majora's Mask used about every weapon that Ocarina of Time did.

LOL, nobody even acted like the moon was going to fall, and you say they were scared?

The masks, yes of course. You pretty much had to get all of them to figure out which you needed. Because Majora's Mask never told you jack squat about what was coming next.

Formula switched for the better? None of the Zelda games after Ocarina of Time were too good in my opinion. They should have kept them like the Oracle Series, A Link to the Past, and Ocarina of Time. They're making them too gloomy, and what's even more different, the games are getting rated T for Teen instead of the standard E for Everyone. That's because Majora's Mask had that gloomy feel, and they wanted more violence because of that.

Standard Gamer
02-01-2008, 06:52 PM
LOL, nobody even acted like the moon was going to fall, and you say they were scared?

You may not see it in the game, but wouldn't you think people would be terrifed if a giant moon would be crashing down on you.

The masks, yes of course. You pretty much had to get all of them to figure out which you needed. Because Majora's Mask never told you jack squat about what was coming next.

It's called doing some exploring in the overworld.

Formula switched for the better? None of the Zelda games after Ocarina of Time were too good in my opinion. They should have kept them like the Oracle Series, A Link to the Past, and Ocarina of Time. They're making them too gloomy, and what's even more different, the games are getting rated T for Teen instead of the standard E for Everyone. That's because Majora's Mask had that gloomy feel, and they wanted more violence because of that.

I didn't see Windwaker, Minish Cap or Twilight Princess to be that gloomy.

And wasn't the Minish Cap more like a Link To The Past {Or at least that's how I saw it.}

The only Zelda game so far that's been rated T by ESRB is Twilight Princess.

And besides, what's the problem with gloomy anyway?



Replies in quote.

Kybyrian
02-01-2008, 07:04 PM
Yes, I would, but they didn't do jack squat to make them even seem like they know it was falling.

For what, 7 hours every dungeon?

Windwaker was too childish for me, I didn't finish Minish Cap, and Twilight Princess was terribly gloomy, dark, and all that. It just didn't have the Zelda game feel.

As I said, I've never beaten Minish Cap, so I'm not accusing it of being horrible.

And Majora's Mask provoked that.

It takes away the Zelda feel and gives it more of a DOOM feel. You feel kind of panicked, as if something's about to jump out and scare you to death.

Standard Gamer
02-01-2008, 07:17 PM
Yes, I would, but they didn't do jack squat to make them even seem like they know it was falling.

I thought Kafei and Anju noticed the moon was falling pretty well after you received the Couple's Mask.

For what, 7 hours every dungeon?

There were still enemies to beat and puzzles to solve. And the side-quests were really well done.

Windwaker was too childish for me

Just because the graphics were cel-shaded, it does not make a game childish. The graphics in Windwaker were amazing.

Twilight Princess was terribly gloomy, dark, and all that. It just didn't have the Zelda game feel.

Twilight Princess was a stupid Zelda game. It had some Zelda feel to it, but it was seriously downgraded.

As I said, I've never beaten Minish Cap, so I'm not accusing it of being horrible.

Excellent

And Majora's Mask provoked that.

It takes away the Zelda feel and gives it more of a DOOM feel. You feel kind of panicked, as if something's about to jump out and scare you to death.

I don't see where that is an issue. Maybe because you don't seem to like serious change in your Zelda games.





Comments in quote.

Mases
02-01-2008, 07:32 PM
I do think there were parts in Ocarina of Time that were pretty gloomy as well. The distored Hyrule Castle Market was creepy. The bottom of the well and shadow temple were gloomy as well.

However, I do think Majora's Mask had a even darker view than OOT. The whole game had that depressing feel, the world was coming to an end. It was shown especially as the third day closed in. The people of Clocktown were getting desperate, thinking about running away. Even the music was sounding more epicy.

Overal I think the games both have their pros and cons, and it truly is opinionated, have to keep that in mind. Ocarina of Time was extremely straight forward and for the most part, one temple led straight to the next one. That simply wasn't the case in Majora's Mask as there seemed to be an endless amount of sidequests and side stories going on.

Heck, they are both Zelda, love them both, but for different reasons. I still think Ocarina of Time is the better of the two, because I grew up with a Link to the Past and the familiar Hyrule land, Kakairko Village, and Ganon had a form of nostalgia.

Standard Gamer
02-01-2008, 07:41 PM
I do think there were parts in Ocarina of Time that were pretty gloomy as well. The distored Hyrule Castle Market was creepy. The bottom of the well and shadow temple were gloomy as well.

However, I do think Majora's Mask had a even darker view than OOT. The whole game had that depressing feel, the world was coming to an end. It was shown especially as the third day closed in. The people of Clocktown were getting desperate, thinking about running away. Even the music was sounding more epicy.

Overal I think the games both have their pros and cons, and it truly is opinionated, have to keep that in mind. Ocarina of Time was extremely straight forward and for the most part, one temple led straight to the next one. That simply wasn't the case in Majora's Mask as there seemed to be an endless amount of sidequests and side stories going on.

Heck, they are both Zelda, love them both, but for different reasons. I still think Ocarina of Time is the better of the two, because I grew up with a Link to the Past and the familiar Hyrule land, Kakairko Village, and Ganon had a form of nostalgia.


Short story short, that makes a lot of sense.

The thing with what you said, is with people growing up with games like Alttp, and seeing the familiar Zelda Forumla that Alttp had, and with OOT having it to, it makes sense that with the form of nostalgia you'd side with OOT.

There is nothing wrong with that, and adding on to that is that most Zelda fans seem to have started with either Alttp or OOT, and would form some connection with those being their favourite games.

I think I actually started with either Alttp or OOT myself, but maybe we just see things another way in Video games. It all comes down to what you enjoy and how you look at the Zelda series.

Kybyrian
02-01-2008, 10:11 PM
I do believe none of the sub-characters such as the people running around Termina did.

Side-quests that take forever to find.

It still looked a bit childish to me. That and Link on the sea is just.... I don't know. Just not the kind of thing I look for in Zelda.

small link
02-11-2008, 10:37 AM
I had a lot of fun playing both majoras mask and oot

i voted for oot thogh because it was the first zelda game ive ever played.

RyanNope
02-11-2008, 10:50 AM
I much prefer Majora's Mask over Ocarina of Time. There just so much more to do in Majora's mask. I can 100% Ocarina of Time in a day or two, but Majora's Mask takes me weeks even months to 100%. Majora's Mask may have lacked in story when compared to Ocarina of Time, yet Majora's Mask has a much higher replay value.

small link
02-14-2008, 09:59 AM
I only beat majora's mask twice for some people it is probably a better game, but it was extremely hard for me because I don't get to play very often and sometimes i'd come back to it like a few months later and end up having to redo half of it because i can't remember what i've done. And i hate having to lose a bunch of stuff by playing the song of time. other than that Majoras Mask is one of my favorites. I usually play ocarina of time though because no matter how long it's been, I can start pretty much exactly where i left off.

Mehplep
02-17-2008, 04:43 PM
Majora's Mask is way superior in one of my favourite elements in Zelda games: the side-quests. The main plot is always awesome of course, but the option of just take up another quest besides the big quest is one of my favourites in Zelda.

But then the big mistake in MM is, of course, the lenght of the main quest. Four temples, c'mon... MM is easily completed in a day, OoT takes at least five.

But, MM's main plot is just so... logic. The three-day-system is awesome, never felt anything greater in a game EVER. So MM get's my vote.

Mases
02-17-2008, 06:14 PM
One thing that I really liked about the 3day system in Majora's Mask, is that it was perfect time length. I consider myself more of a casual gamer than a hardcore one, so I rarely if ever play a game for more than say two hours straight. I don't remember exactly how fast the time went in Majora's Mask. I'm thinking it was 10 or 15 minutes for every 12hour time period. Thus, three days was either an hour or a hour and a half. (Can somebody confirm the time length for 3 days?)

Either way, I remember it not being unusually long or unusually short, thus it was perfect for one sitting, to go through the 3 day period.

Mehplep
02-17-2008, 07:14 PM
Yeah, good point there. One hour in-game is about one minute real-life, so it's just a bit more than a hour gameplay per threedaycycle. However, I didn't often use all three days, since I travel back to day one after every completed temple...

miku
02-17-2008, 11:35 PM
Yeah, good point there. One hour in-game is about one minute real-life, so it's just a bit more than a hour gameplay per threedaycycle. However, I didn't often use all three days, since I travel back to day one after every completed temple...

There are things to do after the completion of most if not all 4 levels for 100% completion. But MM is cool and let's you skip to the boss of a level you've beaten if you need to like, change winter to spring, or whatnot.

zeypherlink
02-17-2008, 11:45 PM
There are things to do after the completion of most if not all 4 levels for 100% completion. But MM is cool and let's you skip to the boss of a level you've beaten if you need to like, change winter to spring, or whatnot.
Amen to that! If they didn't let you do that, theres no way in hell I would have gotten the Gilded Sword.

Mehplep
02-18-2008, 03:47 PM
When talking 'bout the Gilded Sword, am I the only one who thinks the Razorblade looks like twice the awesome than Gilded Sword?

Majora
02-18-2008, 04:20 PM
It depends on your tastes. Majora's Mask WAS the origin of my username because it had the coolest bosses and side quests. Ocarina of Time was way more epic. NOW adays, I'd say that epicness owns all else and say oot is better.

Standard Gamer
02-18-2008, 06:29 PM
It depends on your tastes. Majora's Mask WAS the origin of my username because it had the coolest bosses and side quests. Ocarina of Time was way more epic. NOW adays, I'd say that epicness owns all else and say oot is better.

Why does epicness mean anything anyway?

Mehplep
02-18-2008, 06:35 PM
C'mon, MM not epic? An evil mask with abnormous powers comes to a harmless Skull Kid, who decides to destoy the whole world by breaking the moons orbit and calls it to crash into Termina within three days. It's epic, very epic indeed...

And like Standard Gamer said, what does the epicness of the game matter anyway? You don't deicide witch game you should play by how epic the plotline is, the gameplay is waaaaay more important.

Majora
02-20-2008, 12:40 PM
Your understanding me wrong. If I had to chose which game I would recommend more, I would never be able to answer. I'm saying I consider OoT more epic than MM, and that is why I personally enjoy playing it more. Epicness usually means nothing in my opinion on games...Legend of Zelda and Metroid are my usual exceptions.

Second, I said Majora's Mask was LESS epic. I never said it wasn't epic. I just thought it needed a few....you know....tweaks in a few places.

bob
02-20-2008, 04:54 PM
i think that oot is better because of the dungeons which are my favriot part of the game

Gekko
02-21-2008, 06:49 PM
Ocarina of Time, hands down. My favourite game ever.

LordVurtax
03-19-2008, 07:14 AM
Okay I obviously voted for Ocarina. I know people more focus that Ocarina was a better game. But Majoro's mask brought a different feel to Zelda. Heck even the first boss in Majoro is harder than Ganon in Ocarina (how much i need to finish Master Quest) Majoro made it all the harder how you had a time limit before you had to loose everything you saved up (Unless you put money in the bank) Majoro is a lot harder game than Ocarina. But the storyline is nowhere near as epic considering Termina is the afterlife. Not the already living.

But that's my understanding. And it's kinda screwed:confused:

Chrono
03-19-2008, 03:59 PM
Termina is not the afterlife...and its MAJORA. Do we need Zelda 101? lol...But it being the afterlife can be a theory of yours...

zeypherlink
03-19-2008, 04:15 PM
lol...Majoro...
If Termina is the afterlife(which it isn't) then how did Link get there in the first place, LordVurtax?

LordVurtax
03-20-2008, 07:30 AM
My theory of Termina is that the only way for the living to get there is through the lost woods (Which is of course how link got there, same goes for the happy mask shop owner) which would explain how there was the swallowing feeling when Scrub Link went through that one tunnel to Clock Tower.

If you also noticed Koume and Kotake, who died in Ocarina, were in Termina. And many of the people from Hyrule were there as well (i have a whole theory on the flow of the zelda games, that When Ganons return in the legend at the beginning of windwaker was when Link was in Termina, so the people died and moved on to their afterlife)

That's my theory I'll explain more later, i gtg now

Zelda Granny
03-31-2008, 12:16 PM
Can anyone tell me where I might find a copy of "Master Quest" for gamecube? OOT is one of my favorite games and I'd love to try "Master Quest".

PrinceofDarkness
04-30-2008, 04:16 AM
OOT>MM, MM was too short and I didn't really like the 3 day limit and how everything you did didn't amount to anything once you warped back to the first day. The gameplay was too cyclical for me, I like linear gameplay. Also no ganon or zelda was really dissappointing.


Can anyone tell me where I might find a copy of "Master Quest" for gamecube? OOT is one of my favorite games and I'd love to try "Master Quest".

I wouldn't recommend shilling out the 35 or 40 bones it would cost to pick it up these days. Only differences are a few graphical upgrades and some new dungeon puzzles everything else is the same.

LinkZ1
05-17-2008, 07:34 AM
This is such a tough question. However, I voted for Majora's Mask. Why? I feel that Majora's Mask was a more character driven story than Ocarina was. You end up actually caring for the people in the Bomber's notebook, especially Anju and Kafei. Aside from this, cutting back on the epic feel of Ocarina (which is Ocarina's major strong point) is what makes Majora's Mask so endearing. The story is dark, and it constantly feels like you're discovering new things everywhere you go. It's like how The Empire Strikes Back is to the original Star Wars. New adventure with new characters and environments in a slower paced, more character driven world, with more danger.

But what sets Majora's Mask apart from Ocarina?

Simply the "Three Days Until Doom" game mechanic. You have to actually pay attention to time, and on top of that, if you wish to finish certain sub-quests, you have to learn everyone's schedules. This also affects the emotional feel of the game in that every time you play the Song of Time to go back to day 1, you can't help but feel a little sad for everyone you just helped...again, I go back to the Anju and Kafei quest. To me that was the most emotional moment in the whole game when you finish the quest with less than an hour and a half left until the moon crashes. I almost didn't want to play the Song of Time because I knew as soon as I back at day 1 they'd be back to where they were before I brought them together. Not to mention they just get back together as the Moon is about to collide with Clock Town. Anyways...Majora's Mask gets my vote, it's dark, emotional, and just a great game.

WolfAngel
06-05-2008, 11:04 AM
[/b]Well i thought i'd make a Topic like this so their could be something worth debating on.

Anyway out of these two games on the Nintendo 64 Era which did you like better, Ocarina of Time or Majora's Mask. My Persanol favourite Zelda game is Majora's Mask so i am obviosuly taking the quiet side. I might aswell explain why aswell.

Majora's Mask introduced new and Original Gameplay which showed how awesome Nintendo can be with ideas and either way in my opinion i loved this change. The fact that i could transform into 4 different beings to get through various Temples was literally the best thing that has ever come from Zelda in my opinion. I can't see why Nintendo hasn't tried this again other than TP though being a Wolf wasn't exactaly THAT impressive. I also thought the Music and Sound in Majora's Mask improved alot from Ocarina of Time, i can't explain it in words because i can't compose music but if you have played the game i am sure you would know what i mean though it is only my opinion. I thought Clock Town sounded better than Hyrule Market, i thought all the Temple's Music sounded better than OOT's Temples exept for the Spirit Temple and maybe the Forest. A good reason though for liking it is because it was merely additional to the Zelda series because it didn't take place in the actual main story with Ganondof taking over the worlt yet it stood out surprisingly.
I have played both of the games and i would probably have to say Ocarina of Time. thats b/c i didnt really get into Majoras Mask because the hole sequence of the game was kinda boring. yea it was cool with the transformations and all but it was just too simple. i also hated the part about when you went back in time, you lost all your arrows, bombs, nuts, potions, and any other item that you could get more of. plus it was uber confusing in some places that i didnt really get. i liked OOA better because it was longer (if thats really a reason) and you got to be the older link with the advanced armor and weapons. with as well the part that you could go back and forth through time without worrying about running out of time and being young and older link at the same time. not to mention you got to see sheik which was pretty cool.

Punchout
06-07-2008, 12:37 AM
Well the boss battles in OoT were alot better. I mean masks as bosses? It wasnt as good good as ganon being the last boss. Espeicially a dinosaur.

MrMosley
06-18-2008, 08:19 AM
Its a hard decision for me because of the difference of each game. Even though each had many similarities, including many items, OoT was in fact a main stream Zelda series game. By that I mean, if you have Hyrule, Link, Zelda, and most of the time Ganon, that it is a main series game. Ocarina was great, no doubt, but I believe there was much more to explore and do in Majora's Mask.

Plus, Majora's Mask had more of a character base to it. Most of the characters in Ocarina of Time were unimportant, and there were too few of them. In Majora's mask, there were much more characters, each with their own story and issue concerning a piece of the game itself. No, you didn't "have" to get all of the masks in MM, but they were more apart of the game than say, the biggoron's sword, or the ice arrows.

More side quests meant more story into the game, and much more gameplay. As far as depth and creativity goes, Majora's Mask wins hands down. But when it comes to a great, actual Zelda "series" title, and one that you still have fun doing basically the same thing for years, Ocarina wins.

But I would, in the end, choose Ocarina as a better game, for the simple fact of difficulty. Ocarina of Time is a game almost anyone of any age can sit down and play, and it keeps veterans of the series interested as well. Majora's Mask felt like you "had" to have at least beat a few dungeons of Ocarina of Time in order to play it, or at least be accustomed to figuring out puzzles quickly. Ocarina gave gamers the freedom to go wherever, whenever, save whenever, and pick right back up. Majora's Mask was a little more limited as far as time restrictions and accessability goes, and to me, required more skill in playing a game of its kind.

TwilightAngel12
06-18-2008, 09:49 AM
I like MM more. It's fun, and the whole time thing is kinda neat, although it's annoying at times.

MajoraKing12
06-18-2008, 03:25 PM
for me it's hrad to choose but with majoras mask there is way cooler things and i love to see when link uses one of the transforming mask. and when he fights majora awesome!!!:clap:

Ganondorf11365
06-25-2008, 05:26 PM
I've played both of the games and my opinion would have to go to the Ocarina of Time.It provides you a great story based on Hyrule and the Triforce.Majora's Mask too,was good,but I have to say that OoT was better ;)

hholder
06-25-2008, 05:32 PM
OoT because it was the first my boys and I played

Linkhugger
07-07-2008, 04:25 PM
I find it really hard to decide.

I recently aquired both MM and OOT, and I have to say, I managed to get into MM a lot better than OOT.

The music is escentially the same, but I really did enjoy being able to transform into different beings and the storyline, I think, is fantastic.

As fun as OOT is, I have not been able to get into as much as MM. I found OOT a bit monotonus, actually, but that just my opinion.

EponaOwns
07-10-2008, 06:43 PM
I like both but mm seems alot more work. well it is actually just the music
i love both but music in oot is better

Chidori
07-10-2008, 06:50 PM
Holy Hell this topic has sure evolved. Anyways I liked Majora's Mask, epic Song of Healing is epic. Gotta love them Masks 'swell.

I also liked the overall fact that the game was more challenging the Bosses were far more bizzare, that's just fantastic. xD

El Bagu
07-21-2008, 11:20 AM
It has to be OoT for me. I have not completed MM but I can not see how it could make me change my mind! But if I do IŽll have to make some editing :)

Powerbracelet
08-19-2008, 04:26 PM
I know it's an old quote, but


I think Majora's Masks biggest weaknesses are exactly Ocarina of Times strengths. Only 4 major temples in Majora's Mask compared to 9 in Ocarina of Time.

See, and that was what I thought made Majora's Mask better. Temples get kind of redundant after the first few. Whereas a game like Majora's Mask adds other things like the limited time challenges. Plus it makes for a much better movie (yeah, I said it, Ocarina of Time fan movies suck and Majora's Mask movies pwn, especially mine).


The only thing that made Ocarina of Time awesome was the fact that it was the first 3d game, which, like Mases said, only has to do with the fact that it came first. without that, and the kid/adult swapping, and the Deku tree/Kokiri kids, it was basically just a remake of ALttP.

OoT was good, don't get me wrong, but MM was definitely better.

Josh
08-26-2008, 08:24 PM
Hmmm. I could have sworn I posted in here.

Now going through Majora's Mask again, I would still say that I like Ocarina of Time better. What I have noticed is that, like most people said, it is completely different from Ocarina of Time. In Majora's Mask, I don't know really what I am doing, it's a hell of a lot harder, and it's really a lot more depressing. Completely different from Ocarina of Time.

Although that's probably been said like 30 times already.

Justin
08-26-2008, 08:59 PM
I personally preferred Majora's Mask, It had a much more darker feel to it and the storyline was much more gripping.


People may complain that there was not that many temples; but there where a lot of side quests to keep you busy and would easily amount to the time it would take to complete OOT. The Keifa? (sorry I can't remember the name) storyline was like a quest in itself and IMO the best side quest in any Zelda game ever.

I still often find myself booting up my dusty Nintendo 64 and putting in the gold cartridge that was MM. Still to this day it remains my second favorite Zelda game.

I enjoyed both games, but I feel that MM just edges it.

Josh
08-26-2008, 09:06 PM
People may complain that there was not that many temples.

Now, normally I would find myself complaining about how there aren't that many temples, but you know, the temples were long. And the temples were hard. That's what I like about it though. And I think a lot of people do too. They didn't put too many temples in there, but the temples they did put in there, they made those ones hard.

Mastersworddude
08-26-2008, 09:23 PM
My theory of Termina is that the only way for the living to get there is through the lost woods (Which is of course how link got there, same goes for the happy mask shop owner) which would explain how there was the swallowing feeling when Scrub Link went through that one tunnel to Clock Tower.

If you also noticed Koume and Kotake, who died in Ocarina, were in Termina. And many of the people from Hyrule were there as well (i have a whole theory on the flow of the zelda games, that When Ganons return in the legend at the beginning of windwaker was when Link was in Termina, so the people died and moved on to their afterlife)

That's my theory I'll explain more later, i gtg nowUmmm Then why would people die in the after life?

blackice_cc
08-27-2008, 02:54 PM
Well, like many have said, I like OoT more, but MM does come very close. The thing about MM having very few dungeons is that it couldn't ease the difficulty into the game. There is a very large gap between Woodfall and Snowhead temple in difficulty, whereas in OoT, since there were 9 dungeons, they could increase the difficulty slightly in each dungeon, getting the player more used to it as they go. Also, it made me very annoyed in MM how you could only keep the Razor sword for a few days! In OoT, I really liked the mix of child/adult Link parts. Overall, I'd say OoT was more enjoyable than MM, and it didn't have the paniced, rushed feeling of MM.

Justin
08-27-2008, 09:51 PM
Now, normally I would find myself complaining about how there aren't that many temples, but you know, the temples were long. And the temples were hard. That's what I like about it though. And I think a lot of people do too. They didn't put too many temples in there, but the temples they did put in there, they made those ones hard.


Yeah and the fact that it took a fair bit of work to actually get to the temples was a bonus. The lake springs to mind also Ikania Canyon.

Glided Sword
09-07-2008, 06:39 PM
I find that both games have weaknesses that the other picks up such as the lack of temples in Majora's Mask but how easy and short they are in Ocarina of Time. OoT had eleven dungeons while Majora's Mask had only five but they were hard and pretty long so they both pick up where the other falls.

Arkwright
09-23-2008, 10:18 PM
Ocarina of Time was my first Zelda game, I got it when I was 6 or 7 and I beat it within a couple months. I loved it, for the storyline, the graphics, the music, for everything! >.<

I played it for quite a while even after beating it several times- and I was ready for another Zelda game. Then, i got a video cassete in the mail talking about the new upcoming Zelda game. I thought it looked incredible!

2000 came a long, and I got Majora's mask... At first, I was some what shocked, it was a lot darker than ocarina of time. However, it gave me a bigger thrill and harder puzzles/dungeons than Ocarina of time. I also had more to do, tons of items to collect, and the whole concept of being able to transform into different forms was really cool for me.

I loved having to help people and complete events in certain times of the game to collect new masks. I loved how the game was more dramatic and sad. Did anyone ever read the conversation between Romani and Cremia on the third day after you did their events? :o

Now, I'm pretty much for both games. I don't think either one was better than the other, but I did enjoy the different aspects the games offered. One was broader, with more dungeons and a more captivating and epic quest. The other was packed with tons of things to do, with a darker and more mysterious plot.

I can't make the decision as to which is "better," so I'm going to have to stay neutral on this one.

LoZfan
09-26-2008, 11:04 AM
OoT was literally the prequal for MM, so that takes out some originallity

Josh
09-26-2008, 04:41 PM
OoT was literally the prequel for MM, so that takes out some originality

That statement I love so much, mainly because I find so much wrong with it. I won't point it out, but I can say

"Couldn't I say that MM was the sequel to OoT, so then Majora's Mask losses due to unoriginality?"

SvobodaMT
10-03-2008, 02:51 PM
I love things about both games, so its really hard to decide. OoT had so many cool things about it; it had a good storyline, it was such a long adventure, had so many places to go, and was just an overall amazing game. MM had all of the item trading and sidequests, and there was more character development with the minor characters then there was in OoT. Given the amount of sidequests, there was a lot more to do that didn't involve the storyline, particularly good for when you beat the game.

Overall, OoT is my favorite, but MM is a very close second. Both of them are easily my favorite Zelda games ever (maybe its just because I'm nostalgic and into older games, or something).

...oh, and... first post. =P

Petman1325
10-15-2008, 07:38 PM
I adore OoT. It's my faviorate out of the entire series! Majora's Mask was worked off of the same engine as OoT. It has a more complex graphics engine, though (It had the Expansion Pak for assistance), yet most of the game's engines were based off of OoT's. Some songs were directly off of OoT. Sure, MM had some more complex actors, OoT used the plain actors in a hard-core way. The music was more.... original in OoT. Yet, OoT had no major rushings (You had ALL the time in the world (Unless your N64 overheated) to explore dungeons and play minigames); in MM, the entire game is rushing and no kick back relaxation. In all, OoT was the best! Always has, always will!

Skull_Kid
10-16-2008, 10:44 AM
Majora's Mask.... without doubts xD
It's so much deeper, and harder

Midna666
10-19-2008, 09:53 AM
Majora's mask.True there were only four dungeons,but they were huge,and the last two are a pain in the neck.

yojoel333
10-24-2008, 09:03 PM
Majora's Mask is a yes in my eyes

Kitsu
10-24-2008, 09:11 PM
I prefer Majora's Mask. Great plot, interesting sidequests...And almost an allegory of our own world.

link67125
11-06-2008, 12:51 PM
i liked oot
it was the first zelda game i played and its the best game ive ever played

loki212
11-08-2008, 07:43 PM
MM, is better than OoT IMO.

When I first got OoT when it came out i was expecting it to surpass LTTP but it didnt. I got the same game. The story was almost exaclty the same. The Whole Collect 3 things then 7 things, most of the weapons, hell even the duel worlds thing. It was a cheap remake IMO of a vastly better game, in 3-D.

MM was original it did more with the engine. The mask system was awesome, The few new weapons were cool (Mainly the Great Fairy's Sword). The time cycle made it much more challenging (if u didnt know the inverted song of time). Much more sidequests, better character interaction. It was more mature and had more deepth than OoT will ever have. The music in every Zelda game is always reused and rearranged.

I expected much more form OoT but it was just LTTP 3D, MM was the zelda game I was waiting for. I i find the gameboys games better than OoT. IMO OoT is my least favorite one.

Chris
11-08-2008, 07:51 PM
Ocarina of time is way better because it has more temples and a better plot. Also, the ability to change time is so cool.

Claire
11-14-2008, 11:47 AM
Let's face it, I simply prefer Ocarina of Time over Majora's Mask.

The simplest way to put it, would be that Ocarina of Time has a storyline and vast map that make me want to keep playing it over and over. I think Ocarina of Time surely had more exploring involved, and much more to do overall.

kpllk
12-02-2008, 04:15 PM
Definetly OoT. MM was annoying having to go back in time even if you are very close to the end of a level. You also lose Items and faries when you travel back in time.

Hero Of Termina
12-02-2008, 06:54 PM
I'd have to say OOT because MM was anoying and... It was a great and the first 3d Zelda game!^^

Axle the Beast
12-02-2008, 08:19 PM
I have to say Majora's Mask. I loved OoT, but there were so many aspects of MM that I fell in love with even more.

First off, there was all the masks and especially, the transformations. Even the non-transformation masks tended to have powers or just look cool.

The story is another big thing. I've heard people say they wanted a deeper storyline, and while it wasn't right there in front of you all the time, MM had it. If you pay attention, the characters were actually really deep, and there was a lot going on, most of it intertwined with other events in the game.

The time system was brilliant. It was amazing how everything was worked out, and how the uniqueness of that addition affected the game so much.

The style. It was darker, yeah, but in a brilliant and in some cases, beautiful way. Everything was so interesting, and while some bad stuff happened to characters, it was worked out by the end of the game. I really don't think Zelda should get darker than MM, and that's the main reason I dislike Twilight Princess.

And finally, the design. The whole game was worked out so well. The puzzles and quests were elaborate and unique. Some of this was the time system; it gave the game designers options that other games don't have. But at the same time, other aspects weren't well designed because of the time system. An example is the dungeon design. The dungeons were amazing.

Anyway, end geek rant. I just love Majora's Mask, it's definitely my favorite Zelda game.

Zeanith
12-12-2008, 12:42 PM
Majora's Mask, baby.

'Tis the best Zelda EVER. :rolleyes: Everybody knows it, ya'll jus don't wanna admit it. lol jk

Semia133
12-12-2008, 11:06 PM
I prefer Majoras Mask...Ocarina of time has more stuff to do and all but...

Majoras mask brought the Zelda Gaming to life, it has more exciting stuff then "You will fall to your doom" in ocarina of time. Better set of a story, and more exciting puzzles and is more challenging!

Ver-go-a-go-go
12-14-2008, 09:22 PM
Ocarina of Time no doubt.

Majora's Mask can't compare.

Typhingblade
01-25-2009, 03:43 AM
Ocarina of time wins this topic hands down although i liked transforming...

LinkOwnsYou
01-25-2009, 11:18 AM
OoT all the way!!!, OoT was the first 3d Zelda game besides that it was really exiting!!

MM, well you know it didn't have neither Zelda or Ganon, I don't like that too much, besides you had THREE DAYS to do wathever you had to do (I forgot what it was)

bellum
01-25-2009, 12:10 PM
Oot,Duh! it was just awesome the first 3d game which really transformed the image of zelda

Master94
01-25-2009, 02:27 PM
Oot is way better than Mm.

Amelie
01-26-2009, 05:52 PM
OoT is classic. So I have to pick it because it is the one I play the most. But MM is harder and more complex kind of. It just doesnt have the same reply as OoT for me ^^

OOT
01-26-2009, 06:38 PM
OOT wins hands down... Majora's Mask was too short and when Ocarina of Time came out the graphics were frickin amazing

Zenox
02-02-2009, 12:09 AM
I just don't get why everybody raves over OOT so much! Sure, it was epic at the time, it introduced a heck of a lot of new features, but that's about it. Lots of people do that! My vote goes to Majora's Mask. Great Storyline, and gameplay is awesome.

Midna666
02-02-2009, 12:19 AM
I just don't get why everybody raves over OOT so much! Sure, it was epic at the time, it introduced a heck of a lot of new features, but that's about it. Lots of people do that! My vote goes to Majora's Mask. Great Storyline, and gameplay is awesome.

I agree.I also don't get why people rave about OOT,so much.
I feel like Majore's Mask had a more emotional side to it then OOT.
It was the first game where I cared about the characters in a game.

zeldafreak
02-02-2009, 12:22 AM
Well...
I've never played MM before, but I don't think I would fare well with the side quests and the time limit.
Oot was the original 3d game and had more dungeons, and I like originals more.
So yeah.

Yumil
02-02-2009, 01:16 AM
I'm going to have to agree with Axle for all of the reasons mentioned. Ocarina of Time is a magnificent game, one I'd call the greatest game ever simply because of what it gave the gaming industry as a whole.

However, Majora's Mask surpassed it in many ways. Sure, Ganon plays no part and Zelda's part is minimal, but the story is better for it. There are only four dungeons, but they are all better than most of the dungeons in Ocarina of Time. In my opinion, Stone Tower Temple is one of the best dungeons ever put in a Zelda game.

But the best part of that game, and the reason why it surpasses Ocarina of Time is the time mechanic and the Bomber's Notebook. The story gains an incredible amount of depth because of the character development in that game. And all of that is made possible by the time features that so many gamers hate. I play Majora's Mask just to do the Bomber Notebook. I will get the Ocarina back and then complete all of the book that is possible before going to Woodfall at all.

Both are magnificent games. Majora's Mask is the better one.

Matt
02-02-2009, 04:07 AM
Majora's Mask was just too short. It's awesomeness is ruined by its briefness. Ocarina of Time wins then.

Midna666
02-02-2009, 04:12 AM
Majora's Mask was just too short. It's awesomeness is ruined by its briefness. Ocarina of Time wins then.

Did you do all the sidequest?
Majore's Mask is more about the sidequests then about the dungeons.

ShellShocker
02-02-2009, 04:16 AM
Did you do all the sidequest?
Majore's Mask is more about the sidequests then about the dungeons.

I agree, I mean, OoT had LOTS of Dungeons compared to other games, and Majora's Mask had a lot of different things to do on specific days and time.
Well, I guess I like them both! :)
I like Majora's Mask storyline, and masks.
And I liked OoT's weapons and songs.
I can't really decide which one I like more.
Also, I really liked the start of Majora's Mask. :)

ChargewithSword
02-02-2009, 07:50 AM
Majora's Mask gets my vote. Voting OOT on nostalgia alone is really a bad way to rate any game.
Majora had the better story in truth especially since OOT was just more of the same rescue the princess fare. MM stacks up with LA when it comes to storyline and darkness all together.

The gameplay was so different and the variations of fighting was just awesome. The game was also pretty long if you did all the sidequests and searched for all the treasure.
Also for those concerned about the time limit and the loss of items. You save money in a bank and you can buy most of those items back at Clock Town.

Ver-go-a-go-go
02-02-2009, 09:06 AM
Majora had the better story in truth

I have to disagree with you there. OoT's story went beyond "save the princess" I think. In fact, I would say OoT has a better story than any Zelda game.

ShellShocker
02-03-2009, 01:01 AM
I have to disagree with you there. OoT's story went beyond "save the princess" I think. In fact, I would say OoT has a better story than any Zelda game.

Although, Majora's Mask was really fun, and that "3 days" theme really made the storyline great. I know, OoT had a really good one too, but Majora's Mask had a fantastic one too.

ChargewithSword
02-03-2009, 06:56 AM
Although, Majora's Mask was really fun, and that "3 days" theme really made the storyline great. I know, OoT had a really good one too, but Majora's Mask had a fantastic one too.

Yep, the apocalypse makes for a good story when it's available isn't it?

Ver-go-a-go-go
02-03-2009, 09:06 AM
Although, Majora's Mask was really fun, and that "3 days" theme really made the storyline great. I know, OoT had a really good one too, but Majora's Mask had a fantastic one too.

I'm not saying MM didn't have a good one, I just think OoT's was better.

I mean, c'mon, it had time travel! Who doesn't like time travel?:cool:

Midna666
02-03-2009, 03:19 PM
I'm not saying MM didn't have a good one, I just think OoT's was better.

I mean, c'mon, it had time travel! Who doesn't like time travel?:cool:

There's time travel in Majore's Mask too.

Kitsu
02-03-2009, 03:22 PM
I'm not saying MM didn't have a good one, I just think OoT's was better.

I mean, c'mon, it had time travel! Who doesn't like time travel?:cool:

Like Midna666 said, there is time travel in Majora's Mask, also. I personally like the time travel in Majora's Mask better. I liked being able to travel hours at at a time, rather than years.
I also liked the darker plot of Majora's Mask, how it was different that "save the princess", and rather "the world's ending and there's nothing you can do".

Y2K3
02-03-2009, 03:53 PM
I recently played a little bit of MM again, and realised something. It is the only game where I hate the actual story, and love the side-quests (well, most of them). To say I like either OoT or MM over the other is hard though, but I'd probably have to go with OoT simply because I can get through it with little challenge. All the temples in OoT are relatively easy, but they are brutal in MM, especially Stone Tower Temple.
Then again, MM was better in the sense of how more characters had stories to them, and thus was more emotional. As well, I loved how they re-used the peopel from OoT. I used to go around (in MM) and try to figure out who they were (in OoT).

Ver-go-a-go-go
02-03-2009, 04:01 PM
Like Midna666 said, there is time travel in Majora's Mask, also. I personally like the time travel in Majora's Mask better. I liked being able to travel hours at at a time, rather than years.
I also liked the darker plot of Majora's Mask, how it was different that "save the princess", and rather "the world's ending and there's nothing you can do".

Really, the 3 day time travel didn't feel like time travel to me at all. It was more of an annoyance actually.

And the plot isn't just "save the princess" to me.

ChargewithSword
02-03-2009, 09:03 PM
Really, the 3 day time travel didn't feel like time travel to me at all. It was more of an annoyance actually.

And the plot isn't just "save the princess" to me.

Hate to ask but, what was it other than "Save the princess and the world from a power hungry dictator." ? Because the rest is a blank to me, unless we get deeper into it where it gets to moral values.

Ver-go-a-go-go
02-04-2009, 08:59 AM
Hate to ask but, what was it other than "Save the princess and the world from a power hungry dictator." ? Because the rest is a blank to me, unless we get deeper into it where it gets to moral values.

Well, the first 3 dungeons weren't about "save the princess" at all.

For the next 5, you don't know where the princess is. You're not trying to save her, but you're trying to awaken sages. It isn't until the last dungeon that the objective becomes "save the princess" to me.

ChargewithSword
02-04-2009, 06:31 PM
Well, the first 3 dungeons weren't about "save the princess" at all.

For the next 5, you don't know where the princess is. You're not trying to save her, but you're trying to awaken sages. It isn't until the last dungeon that the objective becomes "save the princess" to me.

Good point. It was more of the "Save the world from evil dictator" thing for the most part.

UsayEldaZay
02-04-2009, 07:06 PM
i really like them both alot but oot has my heart!! sry mm :( it was too confusing for me AND IM SMART! lol

cyko49
02-15-2009, 04:56 PM
The darker and more serious tone of MM gave the impression that the story was a bigger concern than in Oot. While Oot had Ganon and Zelda, and presented the story that has become the basis for all future Zelda games, MM's story had a sense of impending disaster and the proposition that Link might have to become just as evil as Majora (by donning the Fierce Deity's Mask) if he wishes to stop it from destroying everything, intrigues me still.

To be blunt, I enjoy playing MM more than OoT simply because the richness of MM's story continues to make me think. And now, with the introduction of TP's plot a whole new debate begins over MM's story: Is the ancient tribe that created Majora's Mask connected somehow with the Twili/Dark Interlopers? Are they in turn somehow connected with the failing race of the Sheikah? Is there some connection between Majora's Mask and the Fused Shadows? These questions beg to be explored and were introduced by MM's story. The same cannot be said concerning OoT.

Hammer Bro. Mike
02-18-2009, 04:27 PM
I really like Majora's Mask over Ocarina of Time. Everything about it just seems better and they really advanced the engine a lot. Sure it's shorter but the side quests sure make up for it. I can't really explain all of it but I'm just tired of OoT.

MOS3
02-18-2009, 04:39 PM
The darker and more serious tone of MM gave the impression that the story was a bigger concern than in Oot. While Oot had Ganon and Zelda, and presented the story that has become the basis for all future Zelda games, MM's story had a sense of impending disaster and the proposition that Link might have to become just as evil as Majora (by donning the Fierce Deity's Mask) if he wishes to stop it from destroying everything, intrigues me still.

that's true, but to me OoT is the best. Period. I absolutely love MM (does anyone else here think the "tree area" with all the kids playing jut before you face Majora's Mask is creepy as hell? lol) but OoT was the game that really made me fall in love with the series. And it had kick *** tv commercials.

Shawnogohma
02-18-2009, 10:30 PM
Majora's Mask is in some ways better than Ocarina of Time, but Ocarina is a better game overall.

Here's some of things MM is better in:

More things to do (better replay value)

Much, much longer (sorry, but OoT is a pretty short game. Storywise at least.)

The ability to replay story quests, dungeons, and bosses anytime you want (something
that should of been in OoT.)

The ability to play as different species

More instruments

The characters in the story have more personality, including Link (who I swear has almost no emotions in OoT. Especially when he's older. I think older Link was perfected in Twilight Princess btw)

The graphics are better and smoother

The shops are actually useful. (Ocarina's shops are utterly useless. You only need a shop once, and that's it.)

The bosses are actually difficult (cause, let's face it, the bosses in Ocarina are *******. Although, they are cooler.)

Now here's some of the ways Ocarina is better:

More involving story line

Music is way better (the final battle theme is a.w.e.s.o.m.e.)

Dungeons are better

MORE dungeons and bosses

Hyrule is just better than Termina. SORRY

The bosses are more epic

The graphics are also more epic

The controls are near-perfect

You can save whenever you want (which isn't in MM. BTW, Majora's Mask needs to be arrested for FREEZING ON ME.)

Ocarina can actually be scary
http://www.zeldawiki.org/images/thumb/a/af/OotMoblin.jpg/130px-OotMoblin.jpg

Also, did I mention how AWESOME the final battle is? Did I?

Yeah, the final boss battle is way more awesome in Ocarina (Majora's Wrath is a pretty fun boss too. He's MM's Zant, so to speak. Except Zant provides a better, more cool fight.)

So, that's my opinion.

Johnny Boy
02-28-2009, 08:51 AM
Ocarina of Time any day.
When Oot came out, it was a whole step higher than previous Zelda titles. The music, story, and fighting system were great. I was just taken back when I first played Oot. The great game never gets old.
When MM came out, I was excited to get it. The intro was pretty cool. I really liked how you could wear all of the different masks. But there was just something missing. I don't know though. I even thought the 3 days thing was cool. I just don't know why I wasn't as content with this as Oot. They're both great games though, and I highly suggest getting them if you haven't already.

ilovezelda101
03-17-2009, 02:43 PM
They are both very good games,but i would have to say oot,just because it was my first zelda game. mm was awesome too,it was alot harder for me to play,but it had a new twist to the series which made it a very refreshing zelda game!

Bokbok567
03-17-2009, 02:52 PM
Both games had an awesome part! In OoT it was all about saving the Princess and awakening sages, which is a little similar to MM b/c you get the deku princess in the 1st temple and you awaken 4 guardians, but it changed after that. Ocarina of Time was the best in my opinion b/c it wasn't confusing and it followed one path unlike Majora's Mask where you have different side quests and you have to make all those ppl happy...it just got annoying, but I love them both b/c they are The Legend of Zelda games :)

Axle the Beast
03-21-2009, 01:04 AM
The darker and more serious tone of MM gave the impression that the story was a bigger concern than in Oot. While Oot had Ganon and Zelda, and presented the story that has become the basis for all future Zelda games, MM's story had a sense of impending disaster and the proposition that Link might have to become just as evil as Majora (by donning the Fierce Deity's Mask) if he wishes to stop it from destroying everything, intrigues me still.

To be blunt, I enjoy playing MM more than OoT simply because the richness of MM's story continues to make me think. And now, with the introduction of TP's plot a whole new debate begins over MM's story: Is the ancient tribe that created Majora's Mask connected somehow with the Twili/Dark Interlopers? Are they in turn somehow connected with the failing race of the Sheikah? Is there some connection between Majora's Mask and the Fused Shadows? These questions beg to be explored and were introduced by MM's story. The same cannot be said concerning OoT.
Hmm... that's an interesting thought. Maybe there was more significance to the Fierce Deity mask than I thought?

I know. MM was much more epic to me, and it seemed deeper as well. I agree with you here. ^^

link to present
03-23-2009, 05:40 PM
Majora's Mask is in some ways better than Ocarina of Time, but Ocarina is a better game overall.

Here's some of things MM is better in:

More things to do (better replay value)

Much, much longer (sorry, but OoT is a pretty short game. Storywise at least.)

The ability to replay story quests, dungeons, and bosses anytime you want (something
that should of been in OoT.)

The ability to play as different species

More instruments

The characters in the story have more personality, including Link (who I swear has almost no emotions in OoT. Especially when he's older. I think older Link was perfected in Twilight Princess btw)

The graphics are better and smoother

The shops are actually useful. (Ocarina's shops are utterly useless. You only need a shop once, and that's it.)

The bosses are actually difficult (cause, let's face it, the bosses in Ocarina are *******. Although, they are cooler.)

Now here's some of the ways Ocarina is better:

More involving story line

Music is way better (the final battle theme is a.w.e.s.o.m.e.)

Dungeons are better

MORE dungeons and bosses

Hyrule is just better than Termina. SORRY

The bosses are more epic

The graphics are also more epic

The controls are near-perfect

You can save whenever you want (which isn't in MM. BTW, Majora's Mask needs to be arrested for FREEZING ON ME.)

Ocarina can actually be scary
http://www.zeldawiki.org/images/thumb/a/af/OotMoblin.jpg/130px-OotMoblin.jpg

Also, did I mention how AWESOME the final battle is? Did I?

Yeah, the final boss battle is way more awesome in Ocarina (Majora's Wrath is a pretty fun boss too. He's MM's Zant, so to speak. Except Zant provides a better, more cool fight.)

So, that's my opinion.

What do you mean oot was short? It had the most dungeons zelda in history up to that point and secondly the only thing good about MM is the masks and lastly it has the better character

Guardian
04-15-2009, 10:25 PM
I will have to go with Oot for this one , hands down. I say this because Oot was a very good game and it didn't have that annoying time limit that Majoras Mask introduced.

I'm not trying to say that the time limit was a bad thing but yes they wanted to introduce us to a new and fresher storyline and not repeat the same aspects that were in Oot. It also was very challenging and made you think and balance out your time wisely. Also the new transformations were a pretty cool addition to zelda franchise.

I also enjoyed playing through all the dungeons in Oot and not having to find fairies throughout the temple like in MM. Missing out fairies would lead you back into the temple to find it again which could be very frustrating. But yeah this is only ones opinion towards the matter.

Link 2 the past
04-16-2009, 04:46 AM
I've never understood why people think OoT is so amazing and by far the best of all the Zelda games. While MM is often considered one of the weaking Zelda games. To me they are about equal and can't really be compared because they are too diffrent from each other.

martynj
04-16-2009, 12:30 PM
The first game i played from the series was OOT and since i've finished it quite a few times, MM on the other hand i've finished only once and didn't enjoy it as much so for me it would be 100% OOT but MM was still a good game.

Kaynil
04-16-2009, 07:30 PM
they wanted to introduce us to a new and fresher storyline and not repeat the same aspects that were in Oot. It also was very challenging and made you think and balance out your time wisely. Also the new transformations were a pretty cool addition to zelda franchise.

Funny enough, I think I'm going to vote MM.

Though in honest opinion, I think "best" can only be set in individual terms. I think it is impossible to be absolute about it. Some people hated the limited time in MM, some people enjoyed that. What puts someone off, hooks someone else.

I've played both and enjoyed both, many times.
They both are very good games to me.

Kokiri Kid
04-17-2009, 12:58 PM
I'm going to vote Majora's Mask as a better game. What OoT did for Zelda and Nintendo can't be ignored. Neither can Majora's Mask be ignored for it's gaming, story and character brilliance.

The dungeons in Majora's Mask were few, but they were interesting to me.

The whole time aspect about Majora's Mask was interesting to me and a lot more engaging than Ocarina of Time.

If Majora's Mask came out before OoT, Majora's Mask would've been in OoT's place. I'm ignoring the fact that OoT was the first 3D Zelda and I'm thinking about it as if it was just another game.

If Majora's Mask didn't have the "Zelda" title to it, I'd still be interested in playing it - because it was just that original. If OoT wasn't a Zelda game, I wouldn't have played it at all, because the story had been done before.

That's my opinion only anyway. I know there are a lot of people who worship OoT. I just think I'm going to be playing Majora's Mask over and over, before I play OoT again.

So Majora's Mask gets my vote.

Hero0fTimeLink
04-17-2009, 07:57 PM
I'd go with Majora's Mask because i love all zelda games but I'd love to play games not related to Ganondorf or Zelda.

blhand26
05-07-2009, 04:10 PM
:hmm: :hmm: :thinking: Ah ha found my opinion lol. I personally think Both were awesome. Right now I'm in the middle of finishing MM for the first time, and so far I have enjoyed it immensely and will probably play it again. (after I have finished all the other Zelda games of course) Although I would say the same for OoT. The only difference in the two I think is that MM makes you think a little harder than OoT. If I was basing my opinion on the story line though I would have to go with OoT. All in all I think both were good and I will probably play them again over and over, but my personal #1 favorite is Twilight Princess. But that's just my opinion.

elementskater995
05-07-2009, 09:59 PM
OOT- To tell you the truth, I hated MM, the 3 day concept was stupid in dungeons and I hated replaying everything

majandro1
05-11-2009, 05:01 PM
Hi I'm new in the forum and I love all of Zelda's game
and I really think OOT y better than MM I really enjoy playing OOT.:)

Skull_Kidd
06-11-2009, 06:55 PM
OoT will always be the greatest zelda game!
Don't even compare it to Majoras Mask lol

Crystal Clair
06-11-2009, 11:04 PM
I'll compare the whole Oot vs MM to... let's say shoes.

Oot is that classic loafer. It's classic, not straying too far out there and it's just a great shoe to have. MM is a fancy jeweled slipper with maybe stuff like sequins or feathers. It's fancy, high quality, and isn't afraid to do insane stuff. Sure traditionalists won't be into this ostentatious slipper but people who want new and different things will. These same people will find the classic loafer boring while the traditionalists will disagree.

In the end, I think Majora's Mask is the better game because it's filled with such detail with having almost everything in the game useful. Termina makes Hyrule look kind of empty.

zzRICHzz
06-12-2009, 02:49 PM
i think that what it really comes down to is what the question is asking exactly. there are in my opinion 2 ways to ask this question:

which game is better?? and...
which zelda game is better??

do you see the difference?

now when i'm asked a question like this than my answer would be OoT over MM hands down. thats because i view the question as: which makes the better Zelda? of course it would have to be OoT.

OoT is so so much more core to the series. like many have said before me it is traditional. the fact that Link, Ganon, and Zelda herself play such a huge role in this game makes it more true to what a Zelda game is supposed to be. Being the first 3D Zelda, it only makes sense for it to have the type of traditional story that it has. other characters in the game aren't as "intuitive" or "involved" because the game was about character developement with Link, Zelda, and Ganon.

MM on the other hand was also a great game. probably even a better game than OoT...but, its not a core Zelda game. Zelda doesn't even really have anything to do with the story of the game. the world of MM is implied to be some other dimension with a world that seemed doomed to be destroyed. yes this game is very different and very unique as far as story, look, gameplay, and overall feel. thing is that MM does a really good job at improving a game with all of these aspects which makes it a great game. But if this game was not Zeda at all, if Link wasn't the main character, it wouldn't change anything about it. it would still be good, it would still be fun. not that there is anything wrong with that but the fact that it could pass as a non-Zelda makes me choose OoT over MM.

but i'm not saying that thats what it came down to when i made my decision. its just a big factor and i really don't think that many people take this into account when they make this decision. they just choose which one they like more.

Waker of winds
06-12-2009, 03:22 PM
I agree with Rich. The differences between the games are that Ocarina of time is a truly Zelda game, while MM is a more emotional and personal journey. Everyone has his or her favorite zelda game depending on personal likes and dislikes. I, myself, prefer MM because of the more darker story and characters. Well, that's my opinion.

No_fate
06-12-2009, 03:30 PM
MM was rushed. There were a lot of characters from oot that they just took and switched them up a bit. still love both games tho.

Glipsprog
06-16-2009, 04:09 PM
Personally, I couldn't even play through Majora's mask (mostly because I rented it) but in the time I was playing it I just couldn't stand the time limit, I don't know why it just really bugged me and I felt like I was being rushed the whole way through the game (though obviously I wasn't). OOT on the other hand I've played through multiple times and enjoy that game a lot. :)

Perhaps I'll give MM another shot now that it's out on the VC.

kirbykid45
06-18-2009, 09:56 AM
I definetely liked Majora's Mask alot better than Ocarina of Time. Majora's Mask wsas just alot funner for me. i liked oOT, but not nearly as much as Majora's mask. Don't kill me for saying that.>.>

Skull_Kid
06-18-2009, 10:44 AM
Personally, I couldn't even play through Majora's mask (mostly because I rented it) but in the time I was playing it I just couldn't stand the time limit, I don't know why it just really bugged me and I felt like I was being rushed the whole way through the game (though obviously I wasn't). OOT on the other hand I've played through multiple times and enjoy that game a lot. :)

Perhaps I'll give MM another shot now that it's out on the VC.


if you properly learn how to manage time in your favor, you'll see the true beauty of the time system.
The Inverted Song of Time and the Double Song of Time make wonders, believe me.
You should really give another chance to this gem

Tatlfaerie
06-18-2009, 11:41 AM
MM is my favorite, though I love OoT as well. I loved how you had the masks that do different things. Bunny Hood was awesome. :)

Durion
06-18-2009, 07:13 PM
This is a difficult, Both OoT and MM have there Merit's and Downsides but OoT's Merit's are enough to push in front for me, There are several reasons for this:

Firstly the major reason that OoT wins for me, Ocarina of Time has over twice the amount of Temple's that Majora's Mask does, And unfortunatly for MM, I would prefer a game to be longer with Temples, Not Sidequests. In my opinion the Temples in OoT for the most part are far superior to those of Majora's Mask.

Secondly being that even though I like doing Sidequests are fun I find that to 100% OoT it is just about right with the sidequests and I found them all quite enjoyable, Much unlike Majora's Mask where you had to wait until the right time on a certain day to do a Sidequest, I started to find them very tedious to do and they did start sucking the fun out of the idea of attempting to complete the game 100%. It gets very annoying how they are all time orientated, It makes it to long a wait and tbh I was playing through a new file and it took me 2 hours to get very little complete in that compared to what I can do in a Zelda game like TP in 2 hours. With TP I can already have the game around 15% of the game complete, In MM I got about 4% complete which was ridiculously boring for the most part.

Thirdly is that I prefer Ganondorf and Ganon a lot more than the 3 Masks from MM, Even though they are fun to fight and a rest from the usual final boss of Zelda, Ganon from OoT in my opinion is the most epic of all Ganon's out of Zelda that I have played against.

Fourthly, Also I find that the Mini-bosses and Bosses are a lot better in OoT when compared to MM, Not to mention overall there is about 10-11 more than MM in OoT, The hardest boss fight I have come across so far on first try is also in OoT, That being Bongo Bongo, It took me a while to figure out how to beat him, The ones from MM, It didn't really take me that long to work out what I had to do. Also the hardest overall boss for me is in OoT being DarkLink since he is the only boss in any Zelda where I find he stays just as hard for each run through I do and fight him.

MM does have a lot of strong things going for it but none of them are enough to over power those 4 reasons why I like OoT more. MM has got all the masks but tbh I prefer being able to use Tunic's for longer than there is in MM.

If in MM there was an easy to make time pass by faster where I could do more in 2 real hours then it would be less tedious to complete, So my heart for the moment with OoT out of the 2.

Glipsprog
06-19-2009, 11:01 PM
if you properly learn how to manage time in your favor, you'll see the true beauty of the time system.
The Inverted Song of Time and the Double Song of Time make wonders, believe me.
You should really give another chance to this gem

Perhaps I'll have to then. :) Though maybe a guide would do me good my first run through... Just so I don't get to frustrated. :P Haha...

It is in VC for 1000 points correct?

Dark Princess
06-24-2009, 06:25 PM
I think OoT is better, but that's because I've beaten it. I'm still working on MM. ;P

Volvox
06-24-2009, 06:28 PM
I voted for Ocarina of Time. It was a great game, and I love how it switched between young Link and adult Link.

I didn't like the three days thing in MM...

Enraikou
07-21-2009, 11:36 AM
I play the 2 games, but OoT is better because of the temples, the story, etc
But MM has the masks and that is a good point in the game.

Shadow Wolfo
07-21-2009, 07:00 PM
I honestly like how MM has more side quest than temples. It enjoyable and its like all the sub quest in one is like one huge temple room by room.

shadowlink626
07-21-2009, 07:10 PM
OoT is the best hands down. it introduced many of new features. and it was the game that introduced the lock on feature. Majoras mask isnt even on the same level as Ocarina of Time.

rohr2
08-11-2009, 09:23 PM
OoT is the best hands down. it introduced many of new features. and it was the game that introduced the lock on feature. Majoras mask isnt even on the same level as Ocarina of Time.
This is actually a good argument. You used something that isn't "Duuhhh First 3D Zelda game". But your last statement made you look like a troll. IMO Majora's is BETTER than Ocarina of Time. Majora's had a bevy of sidequests. I LOVE sidequests. Especially if they are nice and long but are well worth it(read:Kafei and anju quest). Less dungeons means better and longer puzzles. Stone Tower Temple was the best temple. Although flipping the temple gave me headaches. Even though Ocarina introduced those features, Majora's refined those features to near-perfection. I also loved the change in story. Usually the story in zelda games is 1. Bad guy threatens a place, 2. Gods chose lone orphan to do battle with bad guy, 3. Lone orphan gets power to beat bad guy, 4. Lone Orphan and Bad guy do battle and lone orphan wins. It's the LttP syndrome. Ocarina of time is basically LttP with time travel.

Durion
08-12-2009, 12:09 AM
This is actually a good argument. You used something that isn't "Duuhhh First 3D Zelda game". But your last statement made you look like a troll. IMO Majora's is BETTER than Ocarina of Time. Majora's had a bevy of sidequests. I LOVE sidequests. Especially if they are nice and long but are well worth it(read:Kafei and anju quest). Less dungeons means better and longer puzzles. Stone Tower Temple was the best temple. Although flipping the temple gave me headaches. Even though Ocarina introduced those features, Majora's refined those features to near-perfection. I also loved the change in story. Usually the story in zelda games is 1. Bad guy threatens a place, 2. Gods chose lone orphan to do battle with bad guy, 3. Lone orphan gets power to beat bad guy, 4. Lone Orphan and Bad guy do battle and lone orphan wins. It's the LttP syndrome. Ocarina of time is basically LttP with time travel.

I have to disagree, The sidequests in Majora's Mask are good get boring after a while of continuously doing them over and over and over, Also the bosses are too easy with the exception of Gyorg being quite difficult. They are fun to do though and last longer, Even though that is mainly because you have to stand and wait for a while since the bosses have periods of time of doing nothing.

Also Majora's Mask took too long to do everything, It takes a couple minutes just to save the game seeing as you have to get back to Clock Town so you can store any rupees you have picked up, Also you then have to go collect several items to do anything. Like getting Arrows, Bombs and so on.

Also it more element's to it than other Zelda's, Travelling through time between Child Link and Adult Link, Also the many items you could find. The bosses of this game where far better than Majora's Mask even though they do usually last for a shorter time but a few take even longer, Like Volvagia takes a while to kill. With having over 2 times the amount of Temples that Majora's Mask makes Majora's Mask look small.

Don't get me wrong, It was fresh, It was dark (which I like), Fierce Diety Link was cool, All the different Masks were cool (well, The transforming masks were anyway). Quite a few of the sidequests are very fun to do as well, Even though there is a few to many for my liking. Majora's Mask is one of my favourite games and it was greatly underrated by OoT, But the reason it was underrated was because it failed to even continue OoT's greatness, Nevermind surpass it.

Sorry if I sound like I am attacking your opinion, I don't mean to be attacking it, I am contrasting my own to yours.

Ver-go-a-go-go
08-12-2009, 12:28 AM
Ocarina of time is basically LttP with time travel.

Personally, I think this is a common belief that isn't true. There are plenty of differences that no one ever really takes to notice because they want to label OoT as a ALttP rehash so quickly. If it's the collect-three-items at the beginning that alone makes you think that, I'd like you to turn your attention to the beloved WW, which did the same exact thing. If the items featured in OoT are what makes you think it's a ALttP rehash, I'd like to turn your attention to every single 3D Zelda game that's been created so far. Are they ALttP rehashes too? Then you get to a two world scenario. Yeah, OoT shares that with ALttP of course, but it's presented in an entirely different way and perspective. You'd have to really be trying to rip OoT apart if you're going to say it was exactly like ALttP's two world system. Yay, now we're at the awakening of the sages. Again, turn your attention to WW, which featured awakening sages as well. I don't think WW is an ALttP rehash, so why should OoT be one? You could go on to the Master Sword after the collect-three-items ordeal, but, once again, I would point to WW: Same. Exact. Thing. Except, for some reason, the Master Sword had lost its power (still seems like a stupid idea to me). Yes, they are similarities, but OoT is far from being ALttP with time travel.

Alexei123
08-12-2009, 01:02 AM
I like Ocarina of Time more. Parce que... OoT was the first one I played (which is not a very good reason), but I also feel there's more to do in OoT, not just temples but side quests and stuff? And unlike Josh, I like lots of shorter, easier dungeons, probably because I always want to get out of them and do the side quests.
I really like MM, but I find having to go back in time annoying (then again you do that in OoT). But also there was only one real town, Clock Town. I don't like feeling isolated in Hyrule. Hehe! :D

link&zelda
08-12-2009, 10:07 AM
My opintion is ocarina of time because there are more harder chalenges and more temples then majora's mask.Come on people it's only 4 temples in majoras mask
:(

Lonewolf92
08-12-2009, 11:49 AM
I think OoT was a by far better game. I think that it had better music, gameplay, fit with the storyline much better, and was an all aroud AWESOME game. I just finished playing it! but now i am sad, cause one thing MM did have that OoT does not have, is the ability to Re-Fight bosses. I really loved fighting Twinrova, and wanted to do it again, but, since i dont have an emulator, or cheat engine, i have to play the whole game over again, whereas in MM, i just ran to the temple, stepped in the light, and whooped some sorry boss butt!

ChargewithSword
08-12-2009, 02:16 PM
Here I come again the rebut statements.

Now in the matter of story I can say this is that MM has the much better storyline when it comes to the individual matters. Whereas OOT has the better story when it comes to the main plot. MM has all the sidequests which show you how the individuals are affected by the villain's prescence in Termina and how every person is suffering horribly.

Now in OOT, you don't see individual suffering much aside from the Zora's and Gorons who go back to being their fuddly duddly selves after the whole dragon thing ends. In truth, most people do not seem to complain or things like that about what the villain is doing much. However when it comes to the important event, OOT does a good job of making the story progress well and brings surprises.
Tie


Now in terms of gameplay you can not say OOT was better because it was the same thing as MM. You had the same moves Link has as both and adult and child. And in MM you have pretty much all of adult Link's weapons so what's the difference? The masks themselves are the expansion to OOT's very good gameplay and each one adds new to the mix so once again MM is quite dominant in terms of gameplay.

Now here's the thing everyone complains about MM is the time limit which is not a problem if you just learn to utilize it correctly. I can break the forest temple without getting the fairies before day 1 ends because I turn back the clock as soon as I get the song. I can clear Snowhead in 1 day and night. So the time limit is actually only a minor thing if you know how to work with it. Practice makes... near perfect.
MM

Now music is debatable since both OOT and MM's music differentiate in term of who they are targetting. OOT has music set for the spirit of adventure and wonder. It's meant to spurr you into going on and that is the good part of it because each temple has music that is great.

MM's music is based on emotion, destruction, and life. The songs are mostly slow for the most part and each one tries to emenate the feeling of the area you are in. What is happening in that area is the question and the music helps. The individual songs each have different emotions in them. The Song of Healing is basically sadness to become happiness as your troubles melt away. The Goron's lullaby is the love of a father singing a song to put his son to sleep.

Tie

MM and OOT are quite equal to each other but the problem is that they are each drastically different from one another, but MM is the superior counterpart. Course it all boils down to opinion at this point.

Ver-go-a-go-go
08-12-2009, 05:17 PM
Now in terms of gameplay you can not say OOT was better because it was the same thing as MM. You had the same moves Link has as both and adult and child. And in MM you have pretty much all of adult Link's weapons so what's the difference? The masks themselves are the expansion to OOT's very good gameplay and each one adds new to the mix so once again MM is quite dominant in terms of gameplay.

Now here's the thing everyone complains about MM is the time limit which is not a problem if you just learn to utilize it correctly. I can break the forest temple without getting the fairies before day 1 ends because I turn back the clock as soon as I get the song. I can clear Snowhead in 1 day and night. So the time limit is actually only a minor thing if you know how to work with it. Practice makes... near perfect.
MM

Charge, we've already argued to the death about this, but I don't think that the time traveling aspect of MM manages to pull it ahead in terms of absolute game play. If anything, it would downplay it, seeing as equipment has to be constantly restored whenever you replay time, and it gets quite annoying. If you fail a certain quest, you have to replay everything leading up to it, cut scenes included. The whole Couple's Mask side quest comes to mind, as well as the Romain Mask side quest. Both are easy to screw up, and you'll end up having to basically start over again. The Couple's Mask was the worst. Even with the Song of Double time, there was far too much waiting. Having to do it all over again because you messed up one detail is more of an annoyance that a plus in game play. Actually, it's more of something that makes people want to give up on a game altogether. Repeating the same thing isn't fun at all. This is a main reason why MM is looked down upon by many as the worst of the 3D titles is precisely this: The time limit is a barrier, something that keeps you from doing what you want to do when you want to do it. OoT had some of these, but they could be easily removed just by beating a dungeon or finding an item.

Of course, I had no problem with the time limit. It's what makes MM MM. But, the time limit alone is something that drags down game play to the lowest level for many, and is by itself enough to make people give up on it and dislike the entire game.

Durion
08-12-2009, 05:31 PM
I do agree with Vergo on that point, Even though I don't care about the Time limit in this games, For some it does make some of the easiest takes tedious. I have juast reached the first part of the game where I had to start over, Get all the items needed to do the nest part and then continue.

It does ruin this game for some people, The masks are great and give MM great gameplay but to people that arn't good at MM the time limit completely destroys that. They find it annoying having to do things over and over again just so that you can get one thing done.

I admit that this does make certain area's of this game tedious to do and therefore brings overall enjoyment down for the game as a whole. One example of this is the many many players that got frustrated with the sidequests like Anju & Kafei, This sidequest has annoyed many out there that have kept failing, I haven't gotten to do it myself yet but I still know how it has annoyed people.

ChargewithSword
08-12-2009, 05:47 PM
Charge, we've already argued to the death about this, but I don't think that the time traveling aspect of MM manages to pull it ahead in terms of absolute game play. If anything, it would downplay it, seeing as equipment has to be constantly restored whenever you replay time, and it gets quite annoying. If you fail a certain quest, you have to replay everything leading up to it, cut scenes included. The whole Couple's Mask side quest comes to mind, as well as the Romain Mask side quest. Both are easy to screw up, and you'll end up having to basically start over again. The Couple's Mask was the worst. Even with the Song of Double time, there was far too much waiting. Having to do it all over again because you messed up one detail is more of an annoyance that a plus in game play. Actually, it's more of something that makes people want to give up on a game altogether. Repeating the same thing isn't fun at all. This is a main reason why MM is looked down upon by many as the worst of the 3D titles is precisely this: The time limit is a barrier, something that keeps you from doing what you want to do when you want to do it. OoT had some of these, but they could be easily removed just by beating a dungeon or finding an item.

Of course, I had no problem with the time limit. It's what makes MM MM. But, the time limit alone is something that drags down game play to the lowest level for many, and is by itself enough to make people give up on it and dislike the entire game.

Yes you can messed up, but that is the point of a mission. If it wasn't then Zelda would never have game overs in the first place and you would be given infitnitive lives. Or Gorman would never win in a race.

Also getting your equipment back isn't that big of a deal since all you can do is A) Buy the stuff back. or B) Cut the grass. It's never an issue since you never use your weapons aside from your sword unless you want to go to a dungeon. I found that I never needed the arrows for anything outside the dungeons unless I wanted to use them. Now bombs might be another story but I find cutting the grass either.

Plus look in many of the newer Zelda's where you pretty much have next to infinitive ammo in your weapons, you barely go to shops more than once. So in truth, being able to use them gives the game less of a feeling of having memory wasted.

Also, people have to fail every now and then. New gamers especially fail but they keep on trying, that's the thing. This is still an opinionated matter that is based on how skillful you are, I knew 20 people who played MM and never had that hard of a time their first run. And I know 10 who had terrible times. It all depends on your skill at adapting to the gameplay.

Ver-go-a-go-go
08-12-2009, 05:54 PM
Yes you can messed up, but that is the point of a mission. If it wasn't then Zelda would never have game overs in the first place and you would be given infitnitive lives. Or Gorman would never win in a race.

Messing up and having to start all over and spend an hour doing the same exact thing are entirely different scenarios. I once again bring up the Couple's Mask. One error is more than a mess-up. It means waiting, and a whole lot of it. The Romani Mask is the same way. Maybe if I could fast forward time to an exact period, it would be "messing up". No, it's called having your data erased and having to start from the beginning.

I could quote and argue with the other parts of your post, but we both know where it would lead again. Circles. :P

ChargewithSword
08-12-2009, 06:07 PM
Messing up and having to start all over and spend an hour doing the same exact thing are entirely different scenarios. I once again bring up the Couple's Mask. One error is more than a mess-up. It means waiting, and a whole lot of it. The Romani Mask is the same way. Maybe if I could fast forward time to an exact period, it would be "messing up". No, it's called having your data erased and having to start from the beginning.

I could quote and argue with the other parts of your post, but we both know where it would lead again. Circles. :P

Think though, compare this to old NES games where death was a huge problem that made you have to start over from the beginning. Mario 1 had you die and start from the beginning when you lost it all. Contra, AoL, Punch Out, LOZ, I could go on. D: D:

It's part of the game and plus it's only 2 real missions where this is an issue, Romani mission is less of an issue though because the whole thing is not that hard.

Plus (probably gonna bite myself later for saying this) but it's a sidequest, you really don't have to do it unless you're one for 100%. I don't think gameplay matters in terms of sidequests. They can't break the game because they are there only if you are a perfectionist. I guess they would only matter in terms of story and even that is debatable in terms of MM. (What with the different ways you can end the game.)

The problem is that both these issues are circles and more circles :P.

Ver-go-a-go-go
08-12-2009, 11:07 PM
Think though, compare this to old NES games where death was a huge problem that made you have to start over from the beginning. Mario 1 had you die and start from the beginning when you lost it all. Contra, AoL, Punch Out, LOZ, I could go on. D: D:

Ya, which is the reason why NES games are hardly played by the current generation of gamers, and why the games for it are considered to be horrible by many. I think it's irrelevant that NES games were like this. It only contributes to them being looked down upon, just like MM is by many.



Plus (probably gonna bite myself later for saying this) but it's a sidequest, you really don't have to do it unless you're one for 100%. I don't think gameplay matters in terms of sidequests. They can't break the game because they are there only if you are a perfectionist. I guess they would only matter in terms of story and even that is debatable in terms of MM. (What with the different ways you can end the game.)

Funny thing is, many people praise MM game play just because of the side quests. If you're going to count that out, you've got a seriously short game on your hands, which would be huge minus when comparing to OoT, which was huge. It would also take away from the so-called amazing character development that MM had. In all reality, MM is a game of side quests. Take them away, and it becomes very bland.


The problem is that both these issues are circles and more circles :P.

lol, I'm glad we're getting to know each other. You can reply if you want, but we both already know how it would end. :lol:

ChargewithSword
08-13-2009, 08:51 AM
Ya, which is the reason why NES games are hardly played by the current generation of gamers, and why the games for it are considered to be horrible by many. I think it's irrelevant that NES games were like this. It only contributes to them being looked down upon, just like MM is by many.




Funny thing is, many people praise MM game play just because of the side quests. If you're going to count that out, you've got a seriously short game on your hands, which would be huge minus when comparing to OoT, which was huge. It would also take away from the so-called amazing character development that MM had. In all reality, MM is a game of side quests. Take them away, and it becomes very bland.



lol, I'm glad we're getting to know each other. You can reply if you want, but we both already know how it would end. :lol:

But they don't affect the main game horrifically. That's the point, I'm leaving them out as gameplay, but not as fun sidequests. You can never remove sidequests because they are never really needed. So in truth, I'm only removing sidequests as a gameplay aspect. You can't rate a game down for optional material. You can only rate it up for being a fun extra that you can play. Besides here's another situation people seem to repeat over and over again. Final Fantasy and kingdom hearts sidequests which notorious for being hard on you and you have to start the whole thing over, especially when these sidequests are almost double the length of MM sidequests.

Oh and new gamers are pansies.

Nejiron
08-17-2009, 01:59 PM
I simply adore Majora's Mask. My favourite thing is that in order to complete it fully, you have to get to know all the characters, and you have to help them with their personal lives. It's much more personal. In fact, I don't even like Ocarina of Time at all. To me, it's biggest problem is that the field is so huge, and there's nothing to do in it. Termina is much more compact and fun.

Ver-go-a-go-go
08-17-2009, 07:04 PM
But they don't affect the main game horrifically. That's the point, I'm leaving them out as gameplay, but not as fun sidequests. You can never remove sidequests because they are never really needed. So in truth, I'm only removing sidequests as a gameplay aspect. You can't rate a game down for optional material. You can only rate it up for being a fun extra that you can play. Besides here's another situation people seem to repeat over and over again. Final Fantasy and kingdom hearts sidequests which notorious for being hard on you and you have to start the whole thing over, especially when these sidequests are almost double the length of MM sidequests.


lolz, I forgot about this post. Sorry.

Even with that, players still give up on the time limit game play aspect as soon as they find out about it. I would bet there are many people here who started the game, couldn't find the Ocarina, and then gave up on it for a while. Even with the Ocarina, you'll still have to rush through the dungeons, and you'll have to keep rushing the entire game so you don't fall behind. That is, unless you want to rewind time and lose all of your progress, which is exactly what I've been saying this whole time. This game play aspect can never alone in any shape of fashion propel it above OoT's game play in any way imaginable.



Oh and new gamers are pansies.

But guess what? The new gamers on the ones that decide if the series goes on or not. The new gamers are the ones that decide whether a game concept is good enough to be remade. Hence, OoT was carried over into TP. MM was not carried over at all.

New gamers don't like it = Fail

Bag
08-19-2009, 02:23 AM
I preferred Ocarina of Time, I played through the first dungeon in Majora's Mask, it's a very difficult game in my opinion, in Ocarina of Time you jump right to the first dungeon, which is what I prefer rather than Majora's Mask where I had to solve puzzle after puzzle to save that stupid village ^^.

I don't like how the game is revolved around the time as well (At least the first dungeon of the game was) that's when I stopped playing Majora's, but whatever I can't really call it a bad game without playing even a tenth of the game, but from what I played it wasn't my style.

DarkToonLink
08-19-2009, 10:29 PM
In my opinion, I like Ocarina of Time better because theres more to the game than majoras mask. in majoras mask, you just have to kill 4 boss to get masks, then then make there power stop the moon from crashing into the world, while in ocarina of time theres tons of cool items, lots of cool adventure, and the storyline is DEFINETLY better than majoras masks.

Zach
08-20-2009, 02:33 AM
I loved the time feature in Majora's Mask. It adds not only a difficulty factor, but an all around doom feeling that I've never experienced before. The moon falls, slowly. It takes 72 hours (Since each hour is 30 seconds, 36 minutes exactly in real time), so instead of a fast death, you actually get the feeling that you're going to die, and they're is nothing you can do about it. And the final hour's song that plays at midnight of the 3rd day is... Perfect.

Ocarina of Time has a great storyline, great game play, great... everything. It's a perfect game. There is little to no flaws in it (Though I wish the Z target system would lock on to the enemy if it's the only object in the area that you can possibly lock on too, but he's slightly to the left or right lol.)

But a thing I find that's just insane about these games are, if it's your first time you can easily get stuck between temples, not knowing what to do next. I found this mostly in the fire temple. How was I supposed to know that the door is behind the statue in the Goron's room? I had no clue, it took me 2 hours to figure out while all navi could say about the situation was "Did you see the cloud about Death Mountain?" -_-.

All and all, they're great games, and defiantly are near equals. But I'm a darker person, with darker tastes. So... I enjoyed Majora's Mask more, even though Ocarina of Time was a better game. I know that doesn't sound like it makes since, but it's how I feel.

Master Kokiri 9
08-20-2009, 04:29 PM
:):):):):)Ocarina of Time hands down. The thing is while majoras mask had transformations and mask powers which i will say is quite cool but majoras mask was a joke in terms of dundeons and they were just so easy the bosses were jokes and the hype of facing off against majora was didn't even come close where as ganon was quite hard and quite lived up to all the hype (if not surpassing it) and the dungeons were quite difficult and the bosses were a good challenge. need i say more?:):):):):)

fiercedeity619
08-20-2009, 04:39 PM
i would say majoras mask. reasons why are the tranformation masks were cool, the time limit concept, the storyline, the dugeons, almost everything about majoras mask was amazing

Durion
08-20-2009, 04:52 PM
I have to agree with Ver-go, Many people pick up MM and just think....'crap, A time limit and I can't find the Ocarina!'. They then give up, New gamers can't be bothered with that large a restriction. As Ver-go already said, This generation of pansy gamers are what decides what happens, They all demand hard games yet when they get one they throw it to the side. This lead to many gamers looking down on MM as a bad game.

Also, As Ver-go has stated, It is so annoying getting to the last day on a side quest and screwing up so you have to start all over again, Its annoying and boring. Also people get annoyed at the fact the they then have to go get more ammo even though it isn't really that hard, This generation are just to god damn lazy to try. I don't usually give up but this sidequest made me want to after failing a few times.

Really, You can't measure up MM's story to OoTs either, MM has a rather small story, It has nearly half of what OoT as in Temple's and many gamers prefer the Temple's, Not the side quests. So thats where more of these gamers give up. Although I don't like the fact that MM is looked down on upon by many for reasons to do with themselves, Not the game, its a fact.

The only reason that likes me prefer OoT more is that it has a good long story, MM has a good short one.

Darunia
08-20-2009, 05:08 PM
Yeah, Too many people just hate Majora's Mask because the beginning is so hard to figure out, unless you talk to some of the NPC's, then it's actually pretty easy to find out what you need to do

Nepolink
08-20-2009, 10:18 PM
I prefer MM more. Everybody can say there are only 4 Temples... But you have to do a lot for entering a Temple, OOT was you finished one Temple and without doing something you can enter the next one. :c First i was for OOT too, but when i played MM a lot i like it more. I love Fierce Deity and the whole Mask system.
I had no problems with the Time Limit, i liked it muck more, SO.

But i like to play OOT's Nightmare Mod. ^^ Its very difficult and ways better than Master Quest.

thelegendsofold
08-22-2009, 06:46 AM
Oot of time was a classic in a sense that it was new ground for nintendo to play on, a new media in which they could create a world, a real world for link to explore, and for the players to enjoy, and they did a damn good job of it.
subtleties here and there made the game belong to the series, such as the usual trade sequence, and the ohhh so loved cuckoos.

The major difference between oot and mm, lies in the very introduction, yes both a "sad" intro, but given right after the cut scene in oot, link gets to explore, and see the kokiri forest as a nice and bright land, something to enjoy, and a need for exploration, and curiosity,
whilest in mm,
there is a subtle dark tone expressed through out the entire game (although after a while, this dark tone is no longer so subtle),
the moment link gets to explore, it is evident that the world he is in is riddled with problems, and deep emotions expressed through context, and actions, espicially the music played through the game, ie the most played song, the song of healing, (this song is so filled with a strange type of sorrow). The game has its happy moments, but is mostly filled with a strange overtone of sadness, which personally i loved.
This was a new form of territory for both the zelda team and nintento, because it showed the world that these games could have more than just "lets play meaning" to them, it showed that nintendo wasn't 100% bright and happy sunshine all the time, and to gamers, that meant alot.
constantly through out the game, the music followed flawlessly, creepy in dark and unexplored cold areas, and bright at moments of victory,
The usually dungeon, map, compass, item, bosskey, and boss defeat lead a memorable foot hold in the zelda games, but they still had a good deal of mystery that left the player wanting to explore, and to find out the answer to such things. The fact that questions were unanswered in oot and mm, left a good feeling, and showed that infact this game was a legend, as claimed, unlike TP, were mostly everything was directly answered.
I mean, look at Ikana canyon, we know that there was a great kingdom that fell there, but we don't know exactly why, there still leaves much to be questioned, but it still had that form of mystery that was familiar in previous titles.

overall, I love oot because it is a great child hood memory, but i have to go with mm because it showed me that even zelda has a possiblity to be such a dark, yet enjoyable game.
Either way Zelda FTW!

-The Legends of Old:)

thelegendsofold
08-22-2009, 11:09 AM
Charge, we've already argued to the death about this, but I don't think that the time traveling aspect of MM manages to pull it ahead in terms of absolute game play. If anything, it would downplay it, seeing as equipment has to be constantly restored whenever you replay time, and it gets quite annoying. If you fail a certain quest, you have to replay everything leading up to it, cut scenes included. The whole Couple's Mask side quest comes to mind, as well as the Romain Mask side quest. Both are easy to screw up, and you'll end up having to basically start over again. The Couple's Mask was the worst. Even with the Song of Double time, there was far too much waiting. Having to do it all over again because you messed up one detail is more of an annoyance that a plus in game play. Actually, it's more of something that makes people want to give up on a game altogether. Repeating the same thing isn't fun at all. This is a main reason why MM is looked down upon by many as the worst of the 3D titles is precisely this: The time limit is a barrier, something that keeps you from doing what you want to do when you want to do it. OoT had some of these, but they could be easily removed just by beating a dungeon or finding an item.

Of course, I had no problem with the time limit. It's what makes MM MM. But, the time limit alone is something that drags down game play to the lowest level for many, and is by itself enough to make people give up on it and dislike the entire game.
well in esscence, i do beileve you remember the first zelda title?
you were dropped off in a random place, go into a random cave and gained a sword,
now given if you were like me and didn't have the booklet, this was one of the hardest games out there.
too much time to explore, and well, you die, and start right at the begining with 3 hearts, and in essence this is what made the game interesting, and not boring.
Back in the day, gamers seeked a challenge, (ie contra, god i can't tell you how many times i failed at that)
and i think a level of difficulty should still be included in games these days,
although i do see what your talking about, and it is tedious, having to start over often

Darunia
08-22-2009, 11:33 AM
IMO the going back to the first day was really cool, but something that was really cool was that once you beat majora's wrath, it said "dawn of a NEW DAY". that just completed the expierience for me.

Ver-go-a-go-go
08-22-2009, 12:05 PM
well in esscence, i do beileve you remember the first zelda title?
you were dropped off in a random place, go into a random cave and gained a sword,
now given if you were like me and didn't have the booklet, this was one of the hardest games out there.
too much time to explore, and well, you die, and start right at the begining with 3 hearts, and in essence this is what made the game interesting, and not boring.
Back in the day, gamers seeked a challenge, (ie contra, god i can't tell you how many times i failed at that)
and i think a level of difficulty should still be included in games these days,
although i do see what your talking about, and it is tedious, having to start over often

I'm sorry, but today's gaming audience don't feel that way. There is a very specific reason why games are getting easier, and will continue to get easier as time goes on. Trying to appeal to an audience that existed 20 years ago isn't going to work in the eyes of today's massive audience. Your point about the original LoZ is actually kind of invalid. I explained to Charge a page back that while NES games were notoriously hard, that audience is gone. People now give up as soon as they begin, and MMs time limit aspect is not enough to override OoT's game play, which allowed almost full exploration as soon as you entered Hyrule Field.

As I said in my last post: Today's audience doesn't like it = Fail. This is a major reason why LoZ is hardly played by the new audience, they just don't like it. Same goes with MM. To be honest, if you were introducing a Zelda game to someone for the very first time, would it really be MM?

thelegendsofold
08-22-2009, 04:17 PM
well, to be quite honest, I'm not even sure what title i would show said audience.
Heres the thing, me being as young as a I am (im an early 90's baby), I still beileve in game difficulties,
after all, if I'm going to pay 50-60 dollars for a game, I should really get my moneys worth right? (well for me graphics vs gameplay...we all know who wins)
But then again, I do realize that I don't speak for a majority of the people,
when it comes down to zelda games, its either you like them or you don't
The thing about gamers (well, more proffesional ones) is that they will give the game a full try, before rejecting it.
Before i fall off topic, This is infact why I liked mm a tad bit better than oot,
the fact that after completing all the mask collection tasks, theres a sense of self accomplishment, its just sticking to it you know what i mean?
unfortunate to say, I must agree with you on
"Today's audience doesn't like it = Fail."
So untill we gain a generation based around skill and accomplishment vs high end graphics (or both would be nice for once) were out of luck.


and by the by, its my first time on these types of forums and so far I like it, it beats the idiotic babbling "f u!" back and forth lol

Ver-go-a-go-go
08-22-2009, 04:29 PM
well, to be quite honest, I'm not even sure what title i would show said audience.
Heres the thing, me being as young as a I am (im an early 90's baby), I still beileve in game difficulties,
after all, if I'm going to pay 50-60 dollars for a game, I should really get my moneys worth right? (well for me graphics vs gameplay...we all know who wins)
But then again, I do realize that I don't speak for a majority of the people,
when it comes down to zelda games, its either you like them or you don't
The thing about gamers (well, more proffesional ones) is that they will give the game a full try, before rejecting it.
Before i fall off topic, This is infact why I liked mm a tad bit better than oot,
the fact that after completing all the mask collection tasks, theres a sense of self accomplishment, its just sticking to it you know what i mean?
unfortunate to say, I must agree with you on
"Today's audience doesn't like it = Fail."
So untill we gain a generation based around skill and accomplishment vs high end graphics (or both would be nice for once) were out of luck.


Yes, I understand this completely. I love MM. It's my third favorite in the entire series, and definitely on of the best games on the N64. I was born in the mid-90s, so all the game I grew up laying were mostly late N64 early GC games. You mention "professional" gamer giving every game a chance. I also agree with this completely. Anyone who has any sense will always try long and hard to beat a game, and will also try to enjoy it completely. But, today's "Graphics Generation" (as I like to call them), don't like hard games. Like Charge said a while ago, they're pansies and don't know how to enjoy a real game. But, this doesn't ignore the fact that the main goal to appeal to these people, because that's where real success goes as far as the game making money. A very difficult game like MM that is centered around time limits just simply won't appeal to this generation more than OoT's free game play.

Now, this isn't a bad thing. Not at all. I too felt that sense of accomplishment when I finally got to slap on the Fierce Deity mask and become a killing machine. I like that feeling too, which is why I've given the old NES Zelda games a try as well, and I eventually was able to beat them.



and by the by, its my first time on these types of forums and so far I like it, it beats the idiotic babbling "f u!" back and forth lol

Heh, well it's great to have you here. We try to keep our arguments "civil" and everyone respects everyone else.

thelegendsofold
08-22-2009, 04:57 PM
Another great factor about mm, I loved the whole oni link concept.
It was nice to get out of the old Nayru, Din, and Farore concept, and I'm glad that they decided to play around with that, being that you were in a different land with different cultures.
One quick question, was I the only one (being the age that I was when I first played the game) who got really creeped out the by partly mummified jukebox/gibdo man? xD

Zarom
08-24-2009, 03:00 AM
No, actually I had like 8-9 years old when I played MM and I remember being FREAK OUT by that scientist (Pamela's Father) in Ikana Village. (first time I jumped and I was really scared!) Ha! Such great memories... :)

Anyway, for the main question, I'll have to definitely say MM. It's my favorite Zelda of all time. I just loved to playas a Zora, Goron and Deku. I also really enjoyed the dungeons that were way better than OOT's dungeons. And the bosses were really great, and all the sidequests were very fun (for me) and the areas were awesome too.

It's been ten years that I play Zelda and at this point, none of them have surpass the GREATNESS od MM.

nfl797
09-20-2009, 03:38 AM
Dude Majora's Mask WTF

Yes i like ocarina of time but on MM you can turn into 5 characters, you collect mask's, ALOT more stuff to do, dungeon's are harder, its more realistic and its bigger (not just the world map-holes,caves, dungeon's and stuff like that added all to gether)

Prince Of Blue
09-20-2009, 09:57 PM
They are both remarkable games of course, but I have to say I prefer Majora's Mask. Yes, OoT came first, but I love how different MM was from the rest of the series. The story of Link saving Hyrule happens over and over again, but MM was a different world with different problems and new ways to solve them. I also enjoyed using transformations to solve problems and advance the game. I pay a lot of attention to the music in video games and I preferred the music in MM to OoT. Especially in Termina Field.

Alex_Da_Great
10-07-2009, 07:32 AM
OOT. Majoras Mask would of won if it wasn't for that 3 day period. Annoyed the crap out of me.. If they wanted the whole thing to make the moon fall down, then they should of done it on the progress (After defeating 4th temple, moon is even closer than ever, etc.).

Link428
10-08-2009, 11:12 PM
I chose OoT because of the original storyline and it stayed with its roots. But Majoras mask was still one of my faverite games

@lex MM
05-03-2010, 12:47 PM
Well, I chose Majora's Mask. Why the most people voted Ocarina Of Time? Majora's Mask is a great game with better graphics than OoT, a better story and more things. It's also the first Zelda game I've ever played, so I think that's why I voted it...

Dragmire
05-03-2010, 05:17 PM
Well, I chose Majora's Mask. Why the most people voted Ocarina Of Time? Majora's Mask is a great game with better graphics than OoT, a better story and more things. It's also the first Zelda game I've ever played, so I think that's why I voted it...
better story...come on... seriously...i can understand you liking the graphics and detailed characters and sidequests in the game, but how is the story better honestly.

ChargewithSword
05-03-2010, 05:42 PM
better story...come on... seriously...i can understand you liking the graphics and detailed characters and sidequests in the game, but how is the story better honestly.

*twitch*
Well, let's look at it this way Dragmire. Ocarina's story is plain as a piece of print paper. You never explore anything deep and complexing about any characters you just go from point A to point B to get items like any other Zelda. There is nothing that Ocarina really has to offer in story other than surprises that are revealed throughout the plot. Ocarina is a plain, good guy vs bad guy, and in Ocarina, Ganondorf is a very stereotypical badguy.

Majora allows the player to get into the minds of pretty much every NPC in the game. Every character had a special trait in them or a specific job unlike in OOT where the majority of the NPCs shown had nothing to do. In Majora, the bulk of the NPCs had something to show you or something to reveal about the story.
Another thing about Majora was that it had very tearjerking moments. The song of healing sections of the game were moving and serene. When you find out the tree in the begging of the game could be the Deku Butler's son, can just jerk a tear from your eye. Seeing Romani be taken by the aliens, and returned as a probed zombie, is disturbingly sad. And even if you didn't cry, you could not deny the major amount of depth put into the themes of faith, despair, and love.
This alone makes Majora's story better than Ocarina's, despite Ocarina being a longer game.

Master Kokiri 9
05-03-2010, 06:42 PM
Well, I chose Majora's Mask. Why the most people voted Ocarina Of Time? Majora's Mask is a great game with better graphics than OoT, a better story and more things. It's also the first Zelda game I've ever played, so I think that's why I voted it...

Most of the time, people look up to OoT as the perfect game that simply cannot be beaten at all because it was revolutionary. I'll agree, it's one of the stronger games in the series, but it shouldn't be on a freaking god pedestal like most people do. Was it revolutionary? Yes. Was it awesome? It's a given. Heck yeah.

Basically, the main reason people like OoT so much is because it's so revolutionary.

Alpha Matt
05-05-2010, 07:59 PM
Zelda Ocarina of Time is the greatest game of all time in my opinion and by FACT!

ZeldaFreak101
05-06-2010, 04:53 PM
Geez, this is really a tough one! But in the end, I'm going with MM. I loved OOT, but there were several reasons I liked MM better.

1. I saw it as a more mature game for me. It was scarier, darker, and harder to beat.

2. Better story. The story is so warped and creepy! A Skull Kid gets possessed by a demon inhabiting a mask! The story was so complicated and hard to understand till you got near the end, so this factor kind of ties in with No. 1. I found OOT's story to be sort of unoriginal.

3. Better graphics and better scenes. I found Hyrule field VERY boring at times. I see it more as a desert with grass. Termina field is so lush and full of life! Trees! Enemies! More beautiful! Many other scenes were great to, like Southern Swamp.

4. It's more flexible. You can reset time and do anything you want again.

5. More optional sidequests. You have more things to do other than to just follow the story.

Majora's Mask just barely manages to get my vote. I LOVED OOT, I just feel MM was a more unique, fun game.

yotam
05-06-2010, 05:29 PM
ooo... that really is a tough one, but if i have to decide i think that
Ocarina of Time! cause it has all the zelda basics in it, Ganondorf, 3 dungeons then something happens then more dungeons, water temple, Zelda got kidnap, Link start with nothing (unlike MM, kokiri sword, shield)... plus, the time limit is a great idea and all but it makes the game less free, which why i like OoT more, you can do what ever you want, whenever you want.
MM is still a great game, one of the greatest if you ask me but OoT has things in it that make it more awesome than MM.

ChargewithSword
05-06-2010, 06:57 PM
Zelda Ocarina of Time is the greatest game of all time in my opinion and by FACT!

There is no FACT to which game is better. Ocarina and Majora are nearly similar games that come across with the same gameplay. The difference is that Majora focuses more on plot and sidequests while Oot focuses on the gameplay and dungeons. There is only your opinion in this situation. Every human has different preferences.

Zora Link
05-13-2010, 03:04 AM
Majora's Mask. Why?

-More challenging
-Better storyline
-Better sidequests
-Transformation masks
-Time system added to the game's difficulty
-Young Link is able to use items he couln't in OoT

To be honest, I hate OoT, and I'm sick hearing people say that it's the BEST ZELDA GAME EVAR and comparing every other game to it. Then they refuse to admit that games such as MM, WW and TP are as good as (possibly even better than) OoT

Link-182
05-13-2010, 05:10 PM
Majora's Mask has more in depth characters with backstories and personalities, and waaay more stuff to do after the main quest. It makes you feel extremely immersed in Terminia. The music was awesome, the dread of the moon falling, people were actually scared!
The dungeons were more unique! (Fire/ice) temple, (Water/mechanical) temple, upsidedown temple!! Come on! awesome! and they were more challanging, which made the game feel just as long as OoT. It was fresh to the sires, not the same thing over again.
I LOVED ocarina of time, but Majora's mask is just better in almost every way in my oppinion.

Wisdom Triforce
05-15-2010, 12:04 PM
I like oot the best. MM is ok but I just dont like that you have to beat it in 3 days... ive played all of the zelda games but oot is the best

Zeldafan20
05-19-2010, 05:01 PM
I love both Ocarina of time and Majoras mask. But I think Ocarina is slightly better, slightly, not much better. Majoras mask is extremely underrated. I think ocarina is better because it is more memorable and had more dungeons.

Ikana
05-19-2010, 05:09 PM
Of course OOT would be winning I'm sick of hearing that it is the best Zelda game.I like MM more because it had a better
Story Line
Graphics
Darker Storyline
Better Characters
But people have diff opinions but I'm just sick of hearing that oot is the best Zelda game.

Viral Maze
05-20-2010, 12:48 AM
OoT just seemed so cookie cutter and basic. I love the game, don't get me wrong, but MM had much more depth of characters and storyline, and I'm glad Zelda and Ganon were not in it. It opened up the Zelda universe and showed another part of the Zelda lore.
Plus, Majora is more bad *** than Ganon =/

Zeebee
05-20-2010, 01:24 AM
The Whole Point of MM is a story of one of Link's adventures, and in this one he's looking for his lost friend which I think is Navi because at the end of OOT she just disappeared. The Gameplay, Music and Side Quests Were better than OOT, and the awesome part is that you can fight the bosses all over again, because the boss battles are the most awesome part. The Dungeons are better. The Items are better. The Final boss is better and harder (Unless you have Fierce Diety's Mask than it's easy as pie.) There are different shops like the lottery, the bank even town hall, it seemed like a real town, while Castle Town just seems like a it has only 2 shops, 3 minigames and a house. And The Dungeons are Harder. So my vote is for MM if you havn't figured out yet. MM Rules!!!!!

FunkyLinkFoShow
05-21-2010, 08:31 PM
I have to go with Majora's mask. This game brought a more mature/creepy aura to Zelda games, and in my opinion, Nintendo should make the effort to make home console games like mm.

K4KING
05-24-2010, 03:48 AM
OoT or MM....hard to pick. But if I am forced to pick.....I'll choose Majora's Mask.

Majora's Mask was one of the games that instills Fear and concentration in the entire Zelda series. You have just 3 days and two nights to save the town from being crushed by the moon. The fear and angst generated from seeing or from stopping the moon generates a feeling of responsibility to the player(You or Me, you get the idea) so he can prevent it. That feeling is unique to a Zelda game and I loved it. You had to concentrate on saving and focusing on your track, and to not waste anytime at all, this is a game where every hour, minute and second counts.

yann
05-25-2010, 04:20 PM
This is a close little race.
Well I voted for MM.
Not going to go into detail for my choice as it will never be read, but I think it just about pips it above OoT for me.

Slambofett
05-26-2010, 10:57 AM
Well I have problems with MM and not for the Time system but for some of the little things that just annoyed me. Also I liked the story progression of OoT.

Rensch
05-26-2010, 04:19 PM
Ocarina of time is better.

I personally think Majora's Mask has the better story but it also has some major annoyances such as having to parts of the game again, the time limit that frustrated in the dungeons, the saving system and, most importantly, the fact that you lose all your stuff if you go back to day one. The fact that there's just four dungeons can't really be compensated with the bigger focus on side-quests.

And Ocarina is just a very significant game in the history of 3D gaming.

Zelda_Queen
05-26-2010, 05:26 PM
Ocarina of Time i aint played neither but Ive read bout both

Random Person
05-26-2010, 05:36 PM
Majora's Mask hands down. This might have been different had I played OoT first, but I didn't. I played MM first. In case you don't know anything about me, I've made it clear that MM is is my favorite game of all time.
1. Because it's Zelda.
2. Because you can play through the whole game without losing your data
3. I loved the side quests in that game, and the challenge to get all the masks.
and 4. I loved being in control. The storyline completely depends on whether you do something or not. And because you can rewind time, you don't have to do everything everytime. (plus it's impossible to do so.)

Now like I said this could be due to the fact that this was my first Zelda game. While I was playing this, my brother kept telling me stories about the "legendary" OoT. It wasn't for a while, though, that I was able to play it. By then, the game had been incredibly hyped up for me, and I had certain expectations for it due to MM that weren't met.

Now I'm not saying OoT wasn't a good game, such a thing would be blasphemous, but I definitely prefer MM.

Raven
05-26-2010, 08:32 PM
to me the games aren't really comparable. they both have aspects that make them each a great game. plus they are from the same console so there is no retro vs new school arguement they come from the same era. although if you want to be technical I suppose MM had some slight graphical improvements. But all in all they are pretty much on par so in my book it could go either way. I must have voted b4 and not posted because i cant vote again and I don't remember what I had voted for in the first place so i guess it doesnt matter.

Epona
05-27-2010, 09:37 AM
In my opinion, Ocarina of Time is my favorite, but I haven't played Majora's Mask in its entirety. I have seen walkthroughs of it, but I just love Ocarina of Time.

Ralis
05-28-2010, 08:39 PM
Definitely OoT. I would rather shove a zora's head DOWN A TOILET than say that MM was better!

4861
05-28-2010, 10:38 PM
I prefer MM. I like the side quests and the option to either complete the story or just complete random quests.

TheLegendOfJubb
05-29-2010, 12:08 AM
I prefer Majora's Mask to Ocarina of Time, because I had more fun while playing. And the Stone Tower Temple beats the Water Temple in pure awesomeness.

wienerroast
07-27-2010, 10:19 PM
I think i would be going with MM on this one.

I find a lot more character development in MM. I enjoy that they have more info on skull kid then they did on Gannon. All we really know about Gannon is that he's supposedly evil and what he is doing. In MM, its easy to see that skull kid just felt lonely because his only friends left. This lead to him becoming more corrupt and stealing the mask anyways. MM also goes over other characters more the OOT does. In OOT, most of the everyday NPC are there just to tell you something to to buy stuff from. In MM, one would hear about NPC'c woes, troubles and personal life. One would even try to help them and recieve an award. I also find MM more origonal. Im not saying that the Gannon story line isnt cool, but too much of a good thing gets boring. MM really went away from the usual. I personally loved the mask. They added a whole new thing in the game to try to collect and enjoy afterwards. In addition, I find the entertainment in MM to be a lot more "mixed" then in OOT. I like to compare these games to playing cards. OOT is basicly play go fish the whole game. Sure you might change the rules a bit and change the cards to a different set but you are still just playing go fish. MM is like playing go fish and then switching to poker while still changing the rules and the cards.

PhantomTriforce
07-27-2010, 10:49 PM
I would say OoT is better. Dungeons are one thing that makes Zelda Zelda. There were only 4 main dungeons and 3 ridiculously easy mini-dungeons in MM. In OoT, on the other hand, there were 8 main dungeons and 4 mini-dungeons. MM didn't really improve upon the graphics, and they didn't change the Magical Arrows. They kept taking away magic when you didn't even fire the arrow. So annoying. OoT also had a much better story, and I also like Hyrule Field from OoT much more than Termina Field from MM. So basically, I like OoT more, and it is my second favorite Zelda title.

hylianbeast
07-27-2010, 10:57 PM
Ocarina of Time FTW duh! More dungeons,better sidequests, (IMO) and is just better!!

Majora16
07-28-2010, 03:00 AM
Ocarina of Time FTW duh! More dungeons,better sidequests, (IMO) and is just better!!

OoT had better sidequests? Can you please explain this to me..? It's almost universally known that MM has the most (and best) sidequests. Most of them were emotional or very deep. I guess it's your opinion but I HIGHLY disagree with you. Have you done the Anju and Kafei quest? It's so sad. After finally reuniting the couple after a sidequest that takes up the whole 3 days, you realize that their destiny is to be destroyed by the moon. :( Most of the sidequests synchronized well with time and other events and you could even alter the events of time with your actions.

OoT's 3 biggest sidequests were the biggoron sword trading sequence, the mask trading sequence, and the golden skulltula collecting. Obviously, neither made me feel happy, sad or excited. They were all just very flat and uninteresting. I just did them to be able to say that I completed 100% (which I still haven't done) The biggoron sword trade was extremely repetitive and linear. Nothing exciting there.. The mask trading was boring since none of the masks did anything and your reward was practically useless. It was just as repetitive as the Biggoron Sword one. The Skultula collecting was near impossible to figure out without a guide and just like the mask trading, the final reward was so tiny compared to what you had to go through to get it.

I know that's just your opinion and I can respect that but I just wanted to post what I thought. :D ..And for the record, I like MM better for so many reasons but I don't want to get into that since I've posted that so many times before and this post is already getting pretty long..

tmiln15
07-28-2010, 03:16 AM
i reckon OOT is better because it has a better storyline, it is a longer game thus it has 9 temples. MM is still a great game but you only have 3 days in it, OOT was the first zelda game i played i like OOT better

wienerroast
07-28-2010, 02:33 PM
I find that a lot of people prefer more temples then more side quest lol. Personally i find all the temple in OOT to get boring after a while. I mean sure I had a good time doing them for a bit but after a while it just gets repetitive. I find MM to really mix up the entertainment more with better and more side quest and a more "colorful" NPCs. Besides, MM had harder temples then OOT had

NorthApple
07-28-2010, 03:10 PM
Apologies if I've already replied here, I honestly could not remember doing so if I have XD
In any case... gosh, this is a hard question. For the underlying themes, the characters, the gameplay, and the other intricacies I learned about later, I'd have to choose MM hands down... but... I have to say that actually, OoT manages to win out as my favourite through, predictably, sheer nostalgic value.

You can blame my dad for this one... he never took much of an interest in MM, and never actually got past the 2nd dungeon... so as a consequence I was never that interested in it as a kid. But OoT, well, we would sit for hours together, tackling the dungeons one at a time until finally we were up to rescuing Zelda and saving Hyrule. I can't dispute MM improves and builds upon OoT in more ways that I can count, and once I played it later on and saw just how... deep the game is, I absolutely loved it. But when I came to type that as my answer, there was a little voice in my head reminding me just how much fun I once had playing OoT, and just how much I fell in love with that world and its characters... as cheesy as that just sounded. But that's the voice I have to listen to XD

SavageWizzrobe
07-28-2010, 07:01 PM
OoT is the better game, based mostly on nostalgia and length of the main quest. I'll admit OoT has flaws (lots of unskippable cutscenes and text) but I think MM's flaws (too few dungeons, horrendous saving system) outweigh OoT's. I still admire MM for its characters, sidequests, mature undertones, and even time limit among other things, so I'm not implying it's a bad game.

Roxas20
07-29-2010, 02:45 PM
I believe OoT is better than MM. It gave users that old time feel to it. I did like the way you could save anywhere, and not lose anything (compared to MM). Even though MM continues Link's storyline/quest, I found OoT much more appealing with a classic feel to LoZ gameplay.

wienerroast
08-01-2010, 10:50 PM
i found a link to an awesomely put review on why MM is better then OOT

http://www.nintendojo.com/features/editorials/why-majoras-mask-is-better-than-ocarina-of-time

Tdwprocks
08-01-2010, 11:04 PM
I can see it both ways, Both were amazing games, with awesome story lines, and Good game-play. But I dont think Majora's Mask did as much for the Zelda Series as OoT did. There are many Ideas that were really revolutionary to the Zelda Series. But I think Majora's mask did alot for the series as well, I do not know haha but I gotta say OoT

Hokaru
08-02-2010, 02:16 PM
Oh my gosh, this question!? Man...I can NOT decide! I played OOT first so I got accustomed to that one pretty quick. But then I liked all of the fun new things and MM and that caught my interest....I guess I'm on the fence because I liked certain things in one as well as the other, and none really built up over the other for me, I liked em both xD

Sorry for being on the fence LOL but what you guys say is absolutely true...they both have their quirks, but in the end, I can't just pick one!

Diablo
08-02-2010, 02:34 PM
I say Oot only because I played it first and it did not have the time cycle.

lemsklex
08-02-2010, 03:07 PM
Well, it is hard to pick one. OoT brought a lot of new gameplay mechanincs that have stuck in the series (rolling!), but MM had a deeper story, and though it was short, it had a lot of fun side quests. But they were both classics. Still.... MM's time system was cool, though sometimes it made me angry, but OoT' didn't have a lot of fun side things to do.... hm. Tough.

bigflyingpotato
08-03-2010, 01:02 AM
Ah the never-ending debate between sequel and predecessor. Majora's Mask.
Better graphics, more and better music. More difficult and less annoying gameplay. NPCs that actually mattered, sadder more in-depth plot. More sidequests, and of course the masks were very fun.

Erebea
08-03-2010, 02:48 AM
OH GOD THIS THREAD IS DEBATE DEATH!

I choose Majoras Mask, and prefer not to debate AT ALL.

Majora'sMask98
08-03-2010, 08:23 AM
Ocarina of Time is winning the poll, but I still prefer Majora's Mask :) (as if you couldn't tell by my username :bleh:)

Ember Incubus
08-03-2010, 08:30 AM
I like MM better, but I think everybody likes OoT. It may not be their favorite game, it may be their least favorite, but regardless, every zelda fan seems to at minimum like OoT. (If they played it, that is.)

MM owns OoT
08-10-2010, 07:44 AM
I think the two games are truly incomparable with any game let alone each other because while I am firmly in the MM camp it's simply a matter of story,innovation,gameplay,sound and how dark you want the game to be. Both are pinnacles of gaming design and are sheerly amazing. Ocarina of time innovates and Majoras mask perfected and built on a story. So while less ground-breaking it was a fundementally better game.(Opinion)

SmartAnt
10-24-2010, 12:48 AM
I definitely enjoyed MM more. It had much better dungeons, music, story pacing, sidequests and presentation to cap it all off. I'm really surprised that some people think that OoT is an otherworldly game that can't be compared to anything.(not referring to anyone here)

NaviGator
10-24-2010, 01:45 AM
It does seem like this thread has been on this site more than once. However, I did like MM better than Ocarina of Time, mainly because of the fact that when playing OOT, if you play through it once, and beat it once, it's not fun to play anymore than in your older years when you 'want to feel like a kid again'. MM never loses its style.

thelastsheikah
10-24-2010, 04:39 AM
I prefer MM. OOT is one of the greatest games of all time but I just got into MM more. Once I got used to the time limit I started loving every thing about it. Everything had more character and it even seemed like there was more to Majora than ganondorf. Ganondorf was just basically evil and wanted control, on the other hand majora wanted destruction but when you got inside the moon you figure out that he is basically a really old child. The only reason I'm playing OOT right now is because I just got MM for the N64 and I wanted to play them back to back.

Tony
11-01-2010, 08:03 PM
I love these games both very dearly but for the better game story-wise and gameplay-wise I would say Majora's Mask. For Nostalgia-wise and boss-wise I would say Ocarina of Time. I still have to say Majora's Mask is the best.

dumb180
11-02-2010, 08:44 AM
In some ways, I think the two games are inseparable from each other. My current conception of OoT wouldn't be the same if not for MM, and vice versa. If I had to choose between the two, I would probably choose Majora's Mask. There are several reasons:

1) I liked the Time Cycle as it was applied to the Bomber Notebook.
2) Tatl was a better sidekick. Navi isn't all that bad, but Tatl's self serving nature is pretty funny.
3) Majora's Mask has a much better Bunny Hood.

kokirion
11-02-2010, 08:51 AM
1) I liked the Time Cycle as it was applied to the Bomber Notebook.

Yes, the time circle gave people a real personality, people were really doing things.

Legendary Sword
11-08-2010, 05:38 PM
When I first bought Majora's Mask about 6 years agp (or so), I did not like it. I played the initial 3-day cycle and then stopped, possibly to never return again. however, this summer I stepped up my game and beat about 9 Zelda games, MM being one of the last. Boy, do I wish I had stuck with that game back when I purchased it... I loved it! I realized that the one thing I didn't like at the time (the time limit) was actaually brilliant and refreshing. So now, I love MM.

However, it remains number 5 on my list of favorite Zelda games, and I feel OoT (which I also did not actually complete until this summer) is even better and tied for my favorite video game of all time (with TP, one of the few games I had beaten before this summer). So I love MM, but I voted for OoT in this poll.

VanitasXII
11-08-2010, 06:17 PM
I don't know why, but OoT is the better choice to me in my opinion. The puzzles weren't overly simple, nor were they incredibly hard to solve. The characters, I admit, have a lot more background in MM, but they were technically introduced in OoT, because MM was using OoT's engine, coupled with all of the character models aside from Ganondorf and a few others. Also, now that I look at it, MM was basically an alternate "Child Story", provided because of what happened prior in OoT. Both are still very great games despite their ages, but OoT is definitely my favorite.

VembersWind
11-08-2010, 06:26 PM
ok, so i voted a long time ago, but didn't post, so i'll do that now. i believe that OoT is superior to MM for about 3 reasons:

1. MM's time system. while it WAS more lenient than any other time limit, i still found it annoying. i hated how i was forced to restart the cycle to before completing a dungeon. i don't like to take the time to turn back time and THEN complete the dungeon. also, it might not bug me as much if they didn't take away all of your ammunition when you restarted. sure, it's easy to get them back, but it's STILL annoying. the worst part was that it was the only effective way to save.

2. that zelda feel. maybe it was only me, but MM didn't FEEL like a zelda game to me. when i think zelda i think "epic quest filled with magic and wonder where you stop the king of evil, rescue princess zelda, and protect the triforce" MM had almost none of that. now, a lot of people complain that OoT's plot was "stale and over used" but think back, OoT was only the third zelda game to do this. and it had a WAY deeper plot than the earlier two, so i don't think it's stale at all. i guess you could call me traditional in the sense that i still love the "link vs. ganondorf to save zelda" story

3. basic appeal. a lot of things in MM that people love i either don't like or don't really care about for some reason. for example, a lot of people like how the characters in MM were more fleshed out, but i didn't care about them. call me a cold hearted jerk, but i absolutely didn't care whether these characters lived or died. in fact, my basic thought during most of the sidequests were "i don't care about your story, just give me my reward." another example is the masks, was i supposed to have fun with these things? well i didn't. i hated questing for new masks that only end up giving you 1 or 2 heart pieces. i didn't even find the transformation masks entertaining. i hated how none of the forms were as fun as basic link's. i also hated how i had to transform only for a couple seconds and then transform back. also, a lot of people say the story is deeper than OoT's. not really. it's still your basic "beat the temples and then the bad guy" story. i fail to see how it's deeper just because of a couple unimportant NPCs

overall, MM was still a good game. yet i think OoT is WAY better, tying with for chrono trigger for my favorite game of all time

VembersWind
11-08-2010, 06:43 PM
wow, did someone REALLY just deRep me for my opinion and call me ignorant? this thread is called OoT vs. MM. i think i' have the right to give my opinion on which is better without being insulted