PDA

View Full Version : Magic



Mases
01-27-2008, 11:48 AM
What I would really like to see in some of the future Zelda titles, is a return of some magic. It seems, ever since the series went 3d and specifically after the n64 titles, magic has become less and less of a factor within the Zelda series.

Sure, there are the occasional magic based items here and there, but nothing like before. Part of the reason why I loved the older games were because of the magic. In A link to the Past, almost half of Link's inventory was magic based. The three medallions were great, the rods, canes, and even the magic powder. I remember running around the Dark World, springling magic powder on enemies, trying to figure out which ones would transform into slime. :)

Even in Adventure of Link, there were all the different spells. Some of them wouldn't bold well in a top-down or 3d environment, but I still would like to see more of it.

linkman8
01-27-2008, 01:04 PM
I would like to see Link have the ability to shoot fireballs, lightning bolts, and all of those elemental magics in a future game. I know there were those like Din's Fire, but I'm talking about like in Elder Scrolls where you can shoot things like fireballs.

Chrono
01-27-2008, 03:18 PM
Link used fire in AoL, he used lightning in both AoL and AlttP. If anything, Link should be able to use a magic 'sword' that isnt the master sword for once. For those that have played Crystalis would kn ow that each sword is based on a different element (ice, earth, wind, fire) and could even be upgraded. The sowrd shot beams like in LoZ but much better, esp since you can even power it up and shoot a larger beam. Something like this would be good for the series IMO.

miku
01-30-2008, 11:02 PM
(This isn't exactly relevant to the topic but a part of the last post reminded me of it) I haven't played Twilight Princess, so I don't know if it has this, but I would love to see your sword shoot at enemies when you have full life in a future 3d Zelda game, like it did in Zelda 1, Zelda 2, Zelda 3, and Zelda 4 (when you have enough seashells). I miss that.

Chrono
01-31-2008, 03:35 PM
(This isn't exactly relevant to the topic but a part of the last post reminded me of it) I haven't played Twilight Princess, so I don't know if it has this, but I would love to see your sword shoot at enemies when you have full life in a future 3d Zelda game, like it did in Zelda 1, Zelda 2, Zelda 3, and Zelda 4 (when you have enough seashells). I miss that.

Yeah and also in Majoras Mask as Fierce Deity, and the Oracles, and The Minish Cap, and Phantom Hourglass. It is called..the beamblade. It was in OoT, but taken out months prior to its release.

MiniMeMilo
01-31-2008, 04:12 PM
(This isn't exactly relevant to the topic but a part of the last post reminded me of it) I haven't played Twilight Princess, so I don't know if it has this, but I would love to see your sword shoot at enemies when you have full life in a future 3d Zelda game, like it did in Zelda 1, Zelda 2, Zelda 3, and Zelda 4 (when you have enough seashells). I miss that.

There's something similar to this in Twilight Princess. It didn't actually shoot a beam, but increased the radius if the spin attack. Remember in OoT and MM, you could upgrade your spin attack where there was a red aura around the blade itself? That's kind of what it was like, except no magic meter and you need full health to pull it off.

Chrono
01-31-2008, 04:13 PM
The only thing close to a beamblade attack in TP was having the Light Sword.

MiniMeMilo
01-31-2008, 04:18 PM
I take it you didn't get all the hidden skills, did you? Well... dew et.

Chrono
01-31-2008, 04:33 PM
I take it you didn't get all the hidden skills, did you? Well... dew et.

I have beaten the game on several occasions, you're just speaking of the Great Spin Attack, which has nothing to do with the beamblade. Same goes with OoT.

Kybyrian
01-31-2008, 06:08 PM
Ah yes, I really miss the variety of magic in the Zelda games. I enjoyed using things like Din's Fire, Nayru's Love, and Farore's Wind in Ocarina of Time. I really loved the way that you had all these different kinds of magic in the earlier LoZ games as well. I found the beam blades really fun to use in the Oracle Games as well.

Onilink89
02-01-2008, 09:06 AM
i really liked din 's fire, but why doesn 't it affect red and blue tektites, that was disspointing. but it was really handy against wallmasters.
the fire arrow only was effective against like like and anubis.
ice arrow was really handy against stalfos and other enemies.

in Alttp the Quake medallion was my fave. that meddalion rules. love the way he downthrust to the ground and causes shockwaves all over the ground.

Kybyrian
02-01-2008, 06:40 PM
Because Red and Blue tektikes were creatures of the water. That's why it didn't affect them. The Ice Arrow was awesome. Freezing enemies was awesome. Then you can either go up and take a whack, or get time to run away.

linkman8
02-02-2008, 10:55 AM
For some reason, my game got screwed up or something and it made it so my OOT game could NOT get the ice arrows... I've gotten the ice arrows in MM, are they essentially the same thing?

Onilink89
02-02-2008, 11:25 AM
For some reason, my game got screwed up or something and it made it so my OOT game could NOT get the ice arrows... I've gotten the ice arrows in MM, are they essentially the same thing?

in OOt with gerudo training ground, it is possible to gain all keys to open all doors. some keys are well hidden compare to the other keys.

linkman8
02-02-2008, 02:39 PM
Maybe I'll just have to go back and look again. It's not a huge deal, but I'll have something to do.

Kybyrian
02-02-2008, 05:46 PM
It's the metal inside of the cartridge. If they become messed up in any way it can do something to the game. I know somebody who did that and they couldn't see the master sword. Link still acted like he picked it up and stuff but you just couldn't see it.

In my game I couldn't get the Fire Arrows. Thus making me realize that the Fire Arrows aren't necessary.

zeypherlink
02-02-2008, 11:12 PM
Twilight Princess had magic during the beta tests and all of that...But s of late, the only game I can remember that has a magic bar is The Wind Waker. I would also love to see the return of Magic. Maybe Nintendo could make it more detailed, kind of like magic in a Final Fantasy game. I think it would give it more ways to fight, and there could be extra magic powers, so that could open up more side-quests :)

Onilink89
03-15-2008, 10:12 PM
Twilight Princess had magic during the beta tests and all of that...But s of late, the only game I can remember that has a magic bar is The Wind Waker. I would also love to see the return of Magic. Maybe Nintendo could make it more detailed, kind of like magic in a Final Fantasy game. I think it would give it more ways to fight, and there could be extra magic powers, so that could open up more side-quests :)

BUMP

i only used the magic meter in WW for one huge purpose besides the arrows.
the magic armor. the magic armor with elixer soup was a very effective way to maintain the double power. and if magic meter runs out, drink green potion quickly.
this combination really helped me alot.

but if had to think of and idea that would make use of magic besides from magic items for attack or for defence, i really want to see magic items/spells that will affect your abbility or gain an abillity, like more speed or that link can actually jump high (without roc 's cape) things like that..

zeypherlink
03-16-2008, 02:25 AM
but if had to think of and idea that would make use of magic besides from magic items for attack or for defence, i really want to see magic items/spells that will affect your abbility or gain an abillity, like more speed or that link can actually jump high (without roc 's cape) things like that..
Kind of like attributes? That sounds interesting...Maybe Nintendo could give it a shot, unless they don;t want to take anymore chances with Zelda, like they did with AoL.

The Zelda Master
05-20-2008, 12:29 PM
The magic system needs to be both re-implimented and re-vamped... really, there are alot of possibilities that could be used.

mike36
06-04-2008, 10:32 PM
Kind of like attributes? That sounds interesting...Maybe Nintendo could give it a shot, unless they don;t want to take anymore chances with Zelda, like they did with AoL.

I would like to see another game similar to AoL. That was one of my favorites in the series. I really liked the RPG elements, and learning the different spells and sword techniques in the towns. I also liked how you had to talk to everyone to figure out what to do next (not like in the recent games where you just ask your fairy or twilight creature).

WolfAngel
06-05-2008, 11:18 AM
o yea i know what you mean...the magic was really cool...for me i enjoyed it a lot in OOA and then after that it disappeared...i dont remember the sequence in which the games were made (well i know the diff between really old and really new) but they just stopped it. bummer

Punchout
06-07-2008, 01:34 AM
I think the new zelda will incorporate a new magic system. They havent used magic in the more recent games. It was sorta a fluke in my opinion. It ran out so quick and when did you need magic to light a lamp i mean come on.

Chrono
06-07-2008, 03:09 PM
That wasnt magic, it was a substance called oil. And all but TP used magic...what recent games? TP was the only one.

Jirrup
06-09-2008, 01:53 PM
And all but TP used magic...what recent games? TP was the only one.

Actually, PH didn't have magic either. And I don't know if you'd count them as recent, but neither did TMC or FSA.

Chrono
06-09-2008, 06:39 PM
The Minish Cap had magic....so did FSA Oo. What do you think that bar was for when you charged the sword? plus just because a game doesnt have a magic bar (TMC did tho) doesnt mean there isnt magic. The very first Zelda didnt have a magic bar but used magic on several occasions (magic wand, magic book, magic key, magic shield, magic sword, magic candle, etc).

Dabombster
06-10-2008, 01:06 PM
The Minish Cap had magic....so did FSA Oo. What do you think that bar was for when you charged the sword? plus just because a game doesnt have a magic bar (TMC did tho) doesnt mean there isnt magic. The very first Zelda didnt have a magic bar but used magic on several occasions (magic wand, magic book, magic key, magic shield, magic sword, magic candle, etc).

So, in essence, the Dominion Rod was the magic in TP then too, correct? Especially considering that you had to restore its power. If that's the case, then I can't think of a Zelda game that hasn't had any magic (I don't know about PH, haven't played it).

Punchout
06-10-2008, 07:53 PM
in LttP it takes magic to light a lantern not tp. I shouldnt have.

blackice_cc
06-16-2008, 02:52 PM
I think that in a future game, they should not only reinstate magic, but give an eplanation about its source. It seems like link was able to use magic without training or any explanation on where the magic came from.

Chrono
06-16-2008, 02:54 PM
The source is the people of hylia. The Hylians are said to wield magic skills. The Gerudo also wield magic skills.

blackice_cc
06-16-2008, 07:57 PM
Thanks, but I was asking where the hylians/gerudos got it from.
I was just wondering, where did you hear that? I don't not remember hearing it in any of the games, but its probably either my memory being wrong, or its in one of the games I haven't played(AoL, ALttP, OoS and PH.)

Chrono
06-16-2008, 08:01 PM
It Is Their Ability, Do You Know What That Means?

blackice_cc
06-16-2008, 08:13 PM
Yes I know what it means, but thats not exactly what you said last time.
Also, please don't make it sound like I'm an idiot.

Chrono
06-16-2008, 08:17 PM
Wielding the skills of magic means they have the ability. And it is from The Adventure of Link and A Link to the Past. I believe there are references towards it in Ocarina of Time as well.

blackice_cc
06-16-2008, 08:18 PM
Thank you. I'll have to play those games sometime soon.

El Bagu
08-19-2008, 06:24 PM
Yeah! There should be some more magic in future zeldas. The different spells in AoL is one of the reasons why itīs one of the best games ever (my opinion) !!

Josh
08-30-2008, 03:19 PM
I would think that there should be more magic. I mean it brought us the Rods from ALTTP, the Arrows from Wind Waker/many other games. I want those weapons back.

Please?

Mike Pothier
08-30-2008, 03:27 PM
I think some magic would be appropriate, but not too much... Link isn't a wizard. Magic isn't his area of expertise. Thats where he needs Zelda.

Chris
12-11-2008, 09:45 PM
Personally, I hate the Magic, I like the games like TP where there is no Magic but there is Magical items. The Magic meter was a really annoying thing, it just needed to be replenished every now and then.

Without it, you basically have unlimited magic :D That was really fun just wasting the Magic that I never had.

Axle the Beast
12-24-2008, 10:26 PM
I'd love to see a magic system, as well as more trippy magical items. I've always been a big fan of magic. :D

Amelie
01-07-2009, 05:22 AM
I would also like to see that to ^^

I cant believe TP had no magik at all..

I miss magical items.. and the magik bar all together :(

elementskater995
01-07-2009, 10:38 PM
Iv'e never liked the magic in Zelda games so I would say no

Amelie
01-09-2009, 11:22 AM
I am wondering what you did not like about them! I mean.. we all like something that the other did not but... what did you not like about them?

MOS3
02-17-2009, 12:17 PM
I barely use magin on any zelda game. The most useful magic based item I've seen is the sword attack with the fierce deity mask, but that's it

bellum
02-17-2009, 07:14 PM
I've loved the magic stuff in OoT it was probably one of the most useful items I used in OoT and the magical spin attack well I never use it but the magic really needs to come back into Loz I really missed it:kawaii:but the fact that the lens of truth needed magic bothered me cause in the haunted wasteland I was low on magic and I ran into so much trouble getting to Desert Collosus

Bluelink6
03-04-2009, 12:58 PM
Is it just me, or do other people miss the magic meter.?
Only, in more recent Zleda games, I have notice that the magic meter has dissapeared alltogether.And I miss it. It made Zleda game easier ot identify with for me, in the sense that they couldnt always perform magic, they, like uhmans, were still limited. What about all of you Zelda fans?

El Bagu
03-04-2009, 01:02 PM
I certainly do. I also miss the magic spells from AoL and I would love to see it return. But I do not want it to be green in colour but white. Green makes me think of radiation and poison!

Bluelink6
03-04-2009, 01:07 PM
I recently, on oot, Got a bigger Magic meter. which is when I thought of this thread.

Ver-go-a-go-go
03-04-2009, 01:10 PM
I never liked the magic meter in OoT, ALttP, or any other Zelda game. I thought it was kind of annoying that your actions are limited by that single bar, and I thought TP was much better without it.

MOS3
03-04-2009, 01:30 PM
I'd like to see it return ONLY if they make the game harder....if you had a difficulty system in OoT like....say....Metal Gear....and you playde in EXTREME.....you'd wish you had Nayru's Love.....but with the current difficulty level in the zelda games....magic is certainly not needed....
Honestly, how many of you did find the cape or the canes in ALttP useful?...or the magic powder?...or din's fire/nayru's love/farore's wind in OoT?......like I said the problem is difficulty....I think those are very good items/magic skills, but without the need to use them, what's the point of having them?

El Bagu
03-04-2009, 02:18 PM
I see what you are implying. And you have a good point. With one thing I will not agree though. The magic powder in Alttp, I found it useful a lot of times, cause if you use it on certain species of enemies faires will be "released" and that was nice in the later parts of the game!

basement24
03-04-2009, 04:16 PM
I never really used the magic. I think if it was integrated more into places where you had to use the magic in order to pass an obstacle, then it might be great to have back. I used some of the magic items in ALTTP, but the ones in OoT I don't think I used much at all. I think I tried one of them for fun just because I never used it, and wanted to see what it was like.

I think it would be great to try and add back in the spells of AoL. That's the only Zelda game where I really thought magic worked, and I think some of those spells could work again. 'Jump' would be a great one, instead of always having to use a hookshot to get to higher ground. It could be a temporary spell, just like in AoL where you could perform a leap straight up into the air to get to a higher platform that was otherwise unreachable.

Purse Snatcher
03-04-2009, 04:27 PM
I never really used the magic. I think if it was integrated more into places where you had to use the magic in order to pass an obstacle, then it might be great to have back. I used some of the magic items in ALTTP, but the ones in OoT I don't think I used much at all. I think I tried one of them for fun just because I never used it, and wanted to see what it was like.

I think it would be great to try and add back in the spells of AoL. That's the only Zelda game where I really thought magic worked, and I think some of those spells could work again. 'Jump' would be a great one, instead of always having to use a hookshot to get to higher ground. It could be a temporary spell, just like in AoL where you could perform a leap straight up into the air to get to a higher platform that was otherwise unreachable.

I completely agree with bringing spells back to Zelda. We're kind of getting away from the mystical aspect of Zelda and more into a dependence of weapons. Yes, the weapons are completely necessary and important but that's all Link has now. Way too one dimensional in my opinion.

blackmoon
03-12-2009, 03:21 AM
I think the ALttP system for magic was quite effective. I recently played through, and I've found many items extremely useful.

I did not know many enemies could be sprinkled with magic powder to release fairies. But I DO know I used the Fire Rod extensively in the Ice Palace, and kept an eye on my magic through Turtle Rock. Once I found that, by smashing frozen enemies with the hammer, you would often find more magic powder, I began using Ether and the Ice Rod heavily as well. Normally I don't use the Cane of Somaria as I find it so late in the game, but the Magic Cape is very useful for rushing past enemies when you're low on health.