View Full Version : Ocarina of Time Inside the Deku Tree
StalfosSlayer
10-10-2008, 11:29 PM
One thing I have always wondered about, and for some reason never asked.
When you defeat the second deku shrub and he gives you the code 2 3 1.
Why does he then say 23 is number 1. Is it just a way o remembering it or does it have some meaning?
Hylian Hobbit
10-11-2008, 12:32 AM
It's just a way to help you remember. There isn't any hidden meaning. I've never heard of one anyway.
chrisbg99
10-11-2008, 01:42 AM
Well Michael Jordan was number 23 and he was number 1.
That is always how I interpreted it.
Petman1325
10-31-2008, 06:09 AM
I went through the dungeon repeating twenty-three is number one. I saw the three, and I thought the scrubs represented 3, 2, 1, not 1, 2, 3. Hmmmm. :Hmm:
Mases
10-31-2008, 12:39 PM
Ya, the numbers thing seemed pretty clear, no secrets, nothing hidden...
The Great Deku Three was one of my favorite dungeons in the game. I especially remember it when I first got the game. After a few hours of wandering around the Kokiri Forest getting used to the controls and figuring out what to do, I ended up in the Great Deku Three. The thing that I enjoyed most about it was that the puzzles were so primitve, but because it was the first 3d Zelda title, they were all fresh. Even simple things like just shooting the 'eye' above the door with the slingshot... or shooting the ladder down with the slingshot... or jumping across shallow water to light spider webs, etc... So many of those little puzzles that have been used in 2d games, and/or have gone on to become stables of the Zelda series. All started in the Great Deku Tree. Good Stuff.
blackice_cc
10-31-2008, 12:46 PM
The number thing was pretty obvious, I think they just wanted it to sound riddle-like.
I really liked the Deku Tree too, it was an awesome first dungeon. Even though it was a bit easy. Although I do remember getting stuck on two different puzzles: the one where you need to light a torch by catching aDeku stick on fire, and the one where you needed to dive down underwater and hit a switch, so you could get past the rotating spike thing.
Kybyrian
10-31-2008, 12:49 PM
The first dungeon I ever played in The Legend of Zelda series. And the "23 is number 1" is just a way of remembering.
I don't remember getting stuck except for a couple minutes when you had to shoot the ladder down after you get the slingshot.
elementskater995
11-01-2008, 04:52 PM
Yea it was just to help you to remember which one to kill first, second, and third.
I wish they would do more short dungeons like the deku tree. Like if they did twice as many dungeons but made them shorter...that was the only short dungeon in that game though:(
Chris
12-13-2008, 08:19 PM
It really is nothing, don't think it means anything.
I have seen stuff like this before in the past Loz games, it is really common. I can't quite remember, but I think Kaepora Gaebora spoke kinda like that, he was a very wise owl. Usually, wise people talk like this.
In this case, the Deku Scrub was obviously not wise, but there is a possibility that he could be talking to you like that so you can remeber, but I doubt that.
That is basically what I think it meant.
Ver-go-a-go-go
12-14-2008, 09:15 PM
It was probably just a way to help guys who were new to the game remember.
enrique1059
06-30-2011, 07:10 PM
i dont remember to much but i know i did it with luck.
Powered by vBulletin® Version 4.1.9 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.