Many of us think that when we’re talking about Agitha, we’re probably talking about Hyrule Warriors, as Agitha is a playable charcter in the newest installment. Well, for today, that’s not the case. As of now, we’re going to talk about the origins of Agitha; Twilight Princess. Where she came to be known as the ‘Princess of Bugs’. Check it out after the jump!
Posts in category: Zelda Wii
While Fi hasn’t been one of the most well received characters in the Zelda franchise, she did have some decent scenes in Skyward Sword. Her final scenes is one of my favourite parts of the game. On several occasions during the events of Skyward Sword Link learns songs that allow him to enter the Silent Realm. While learning these songs, Fi dances to the music and it makes for some great scenes and YouTube user Musetrigger has created a gorgeous video of Fi dancing.
Take the jump and have look!
Because Jmisn23 used the magic word, Twilight Princess is up next in this article series. I gotta admit, though I love every Zelda game, it’s nice to get back to the cream of the crop. This game gets a lot of hate, which is something I’ll never understand. Sure, each Zelda game has its flaws, but I feel like the negativity targeted toward this game is generally subjective preferences rather than legitimate complaints. “The atmosphere is so bland and depressing, the music’s not as good as other Zelda games, the overworld was so uninteresting…” Quiet, you. Making every Zelda game feel distinctly different from each other is likely what has kept the series running so strong in the last 26 years. As long as we have the essentials: the characters, dungeons, bosses, items, puzzles, and an overworld to explore, it’s bound to be a stellar game. I’m here to tell you that Twilight Princess is a superb entry to the Zelda franchise, and I have a lot of praising to do, so let’s get into it!
Hello Zelda fans. Minish Pants here, with the first of hopefully many articles discussing our favorite parts of particular Zelda games. I’ve decided to start with Skyward Sword, as it is the freshest in my mind. I will eventually get around to all of them, in no particular order (unless a commenter asks nicely!) as I replay each game. The goal with these articles is to focus on the positive, and discuss amongst each other the best of each game. Even if you completely hate the game discussed, try to think of things about it that you liked. For instance, I’m not a particularly big fan of Phantom Hourglass, but when I get to writing about it, I will focus on the game’s strengths rather than weaknesses; what it did right, not what it did wrong. It’s fun to debate the flaws of Zelda and which games are better than others, but let’s remind ourselves why we love these games so much. Hit the jump to see what I felt were the best moments of Skyward Sword!
Hi, and welcome to another episode of Timeshift Thursday where I take you along to explore some of my favourite areas in Nintendo’s ground-breaking Zelda series! Today, I’d like to show you one of my most loved parts of the Skyward Sword adventure; an area which by namesake’s really proved to be an extensive “trial”. The entrance to this area known as a “trial gate” leads to the testing of Link’s courage, strength, and wisdom while also reflecting that trial upon the gamer who must not make any dangerous error while trying to clear through the hallowed grounds.
So today I’d like to take a detailed glance at the Silent Realm. This is one of Skyward Sword’s darkest moments; a very sacred place where Link gains a unique item for his journey if he completes the strenuous test. You can follow my writing and learn more about the Silent Realm by clicking the jump below!
Welcome to another segment of Timeshift Thursday! It’s great to have you join me as we discuss some of my favourite areas from past Zelda games and I would go so far as to say that this will probably be my most controversial editorial yet. I say this because I’ve read so many different opinions about this particular area and the actual Zelda title itself. Yet, I’m welcome to any comments you have about my different tastes in the Zelda series so let’s get into it!
Because almost all Zelda titles take place in the land of Hyrule, Nintendo can always be counted on to give us a beautiful Hyrule Field for Link to explore. Starting with the original NES adventure and fast forwarding all the way to Twilight Princess, Hyrule Field has been a memorable experience for players to travel in. By the time Ocarina of Time was being developed Nintendo even implemented a new method of travel, horse riding, by adding Epona to the Zelda series and giving us plenty of memories for our gaming childhood. We’re not here to talk about Ocarina of Time’s Hyrule Field, though. No, Nintendo created a greater, more expansive Hyrule Field which I love exploring to this day and hope to convince at least some as to why I thoroughly think Twilight Princess’ Hyrule Field as the greatest in the Zelda series.
Are you interested in taking a look at and sharing your opinions about Hyrule Field in Twilight Princess? If so, please hit the jump below and read my thoughts as to why I enjoy this area!
Hello fellow Zelda Dungeoners! Welcome to an all-new weekly feature I will be starting today called Timeshift Thursday in which I’d like to share in detail some of my favorite Legend of Zelda exploration areas from past titles in the series. For my first feature, I would like to take you back to an area from my fave Zelda title, Twilight Princess, where Nintendo, for the first time, greatly emphasized a wild western theme into its number one action-adventure series. Everything from the featured battle with the enemy to the stunning music portrays a western theme. Yes, I’m talking about the Hidden Village which is explored near the end of Twilight Princess.
The Hidden Village has plenty to reference from Zelda titles situated earlier in the timeline, especially concerning a certain NPC who Link meets in the rundown ghost town infested by Bulblins. As we will see, a particular tribe used the Hidden Village for significant importance as this actual village resembles a familiar setting from an earlier game and we will learn more about the mysterious character who manages to resist the enemy residing in the area.
Are you interested in learning about the Hidden Village in greater detail? If so, then join me in striking a timeshift stone and returning to the past as we take a look at this secluded area from Nintendo’s masterpiece in Twilight Princess!
One of the first features Wii owners hoped for when its successor, Wii U, became known to the public was the thought about Wii games upscaling to HD because of Wii U’s support toward the higher resolution capability. Unfortunately, the ability to convert Wii games to full HD is unsupported yet we do know that certain titles such as an awesome Zelda game in Twilight Princess showcases an improved picture display when played via Wii U. It’s not a vast improvement but a noticeable one all the same!
You can read some more details after the jump!
Starting to realize that you’re getting older? You’re not the only one. For Zelda fans, this comic embodies just that. This comic, created by Alex Di Stasi as part of the Corpse Run series, is a comical representation of aging. Make the jump to see the comic!
With the recent release of Skyward Sword and the 25th anniversary of The Legend of Zelda, many fans have started questioning the series as of lately. While I admit several titles have lived in the shadow of a Ocarina of Time and not until recently with the release of Skyward Sword has the franchise been able break free from this dark resting area. This, the release of the Hyrule Historia, and the timeline has gotten many fans thinking the series has ran out of ideas and in some way needs a complete reboot.
When people start talking about this subject and how it took thirteen years for Nintendo to finally release a title that could break free from the shadows of OoT, it makes me think of how the next release will hold up. Not only will it be compared to Skyward Sword and Ocarina of Time, but it will be one of the most anticipated games for the Wii U as well. The next console Zelda title will have some huge shoes to fill and will need to be The Ultimate Zelda experience. I think this is exactly what Jeffrey Matulef was thinking when he wrote his article on what he thinks it would take to build the ultimate Zelda game. Make the jump for more about his article.
The December 2011 issue of Nintendo Power has hit subscribers this week and it contains several Zelda goodies. In addition to the Nintendo Power Skyward Sword review, the magazine also had a two page interview with Zelda producer Eiji Aonuma. Within the interview, Aonuma talks about the controls of Skyward Sword, the development, some storyline aspects, some of the strange characters, the items, and even some mentions of Zelda Wii U. I’ve take the time to type up the two page interview in text format and you can see it in its entirety after the jump.
Unfortunately the subscriber version features Resident Evil: Revelations on the cover, while the magazine on store shelves is of the image you see to the left. There are several other Zelda goodies this month in Nintendo Power, so I’d highly suggest picking it up on store shelves or subscribing. The official Nintendo Power website is currently offering 12 issues for just $19.99. A great deal and even a great Christmas present! Make the jump to check out the interview.
The Legend of Zelda series is known for many things, one of which being its challenging and memorable dungeons. The feeling you get after all the hard work of completing a new dungeon for the first time is something many of us look forward to while playing. Taking on a dungeon, solving all the puzzles, getting a new item, defeating the boss, and progressing the story gives me a feeling that no other game has come close too.
The Zelda Series has many unforgettable dungeons and Skyward Sword is no exception. Although the entire land below Skyloft is almost a dungeon by itself, the actual dungeons are not to be taken lightly and it just makes completing a dungeon that much more rewarding. Not only do you finish a new dungeon, but you also solve all the puzzles and conquer the land around it. So how do the dungeons of Skyward Sword hold up to each other? Make the jump to read my opinion and to give everyone your own.
The folks at Kotaku have taken a look at Legend of Zelda Skyward Sword and decided that not only is the game worth it, but it is worth getting a Wii just to play it. This article comes as a message to all those who have passed on the Wii so far or might not be sure on Skyward Sword being good enough.
What if you had one and sold it, chucked or simply don’t know whether it’s behind your Ab Roller, in a box next to the Ark of the Covenant or otherwise lost?
You need to fix that. Get yourself a Wii. Am I saying that, if you don’t have a Nintendo console that new Zelda is worth $170? No. But $130, yeah.
The Legend of Zelda: Skyward Sword is an excellent single-player adventure with an enjoyable, surprising quest that lasts some 40 hours. It’s also an encapsulation of two eras of Nintendo game design: a product of the company’s 1980’s and 1990’s expertise in making satisfying, single-player jungle gyms of interactivity as well as a result of the company’s recent adventures making motion-controlled games. It mostly, successful utilizes the best of both eras, making this game not just excellent but historically interesting and important.
If you haven’t put The Legend of Zelda: Skyward Sword Limited Edition on preorder yet, you had better get moving because they aren’t going to be available forever. Nintendo of Europe warns us that there is getting to be a short supply of games to go around.
This shortage may very well be only in Europe seeing as how Nintendo of Europe is the one who said this but it may also be everywhere. Letting everyone know just to be sure. Wouldn’t want anyone to be left out now would we? Have you preordered yet? What was your reason for wanting the Limited Edition? The gold Wiimote? The Soundtrack? Comment down below and let us know!
Eurogamer announced today what games Nintendo will be showing off at Eurogamer Expo 2011. For those unaware, Eurogamer Expo is London’s largest games expo–and takes place between September 22-25. Nintendo will be bringing along all of it’s big franchises including Skyward Sword. While all of us want to see new gameplay shown on the expo floor, I think we will be seeing the exact same demo as we saw at E3 earlier this year. With a release date quickly approaching, I don’t think it benefits Nintendo to reveal any new areas or mechanics of the game. We will report on any new Zelda happenings should they drop at EG Expo.
What do you expect to see in the demo? What do you want to see? Let us know in the comments.